Chivalry 2 Hotfix 2.9.2
Good morrow knights! A minor hotfix (2.9.2) has been released with balance adjustments to The Reclamation of Montcrux, fixes to the Crossparty Beta system, as well as a handful of general bug fixes.
General
-
Fixed an issue where hitching would occur during extensive play sessions
-
Fixed a small amount of unbuilt environmental lighting on Aberfell
-
Fixed an issue where the gate would not rise after completing Stage 3 of Rudhelm
-
Fixed an issue where the loading screen for Free-for-All Desert would use the Default art
-
Fixed an issue where thrown weapons or objects would sometimes not deal damage
-
Fixed an issue where the Arbalest crossbow textures would flicker after being thrown
-
Fixed an issue where nobles would become stuck when spamming grab on Bridgetown
-
Several crash fixes
Crossparties Beta
-
Fixed an issue where a crash would occur while navigating the Social Tab
-
Fixed an issue where the party leader could not kick party members
-
Improved reliability of friend online status
The Reclamation of Montcrux
Stage 1
-
Removed instances of invisible collisions in front of the castle
-
Improved rock collision and navigation
-
Fixed an issue where player navigation would become untethered on certain walkable objects
Stage 2
-
Fixed an instance of no collision present for the central tower wall
-
Addressed an exploit where players could get on top of the towers
Stage 3
-
Increased portcullis opening time from 20 seconds to 30 seconds
-
Increased portcullis closing time from 10 seconds to 15 seconds
-
Increased Attackers respawn time from 2 seconds to 4 seconds
-
Fixed an issue where the portcullis would appear rising from the ground when standing above it
Stage 4
-
Increased attack respawn time to 5
-
Decreased defense respawn time to 7