What’s New

Core Keeper — 1.2.1.3 - Stability Patch

1.2.1.3 - Stability Patch

Added
  • Explorer Proximity Sensor, Enemy Proximity Sensor, and Materializer can now be picked up with a hoe or shovel
Changed
  • Steam Achievements will no longer trigger if use of console commands is detected during a game session
  • Default sizes for new Pooled Mod Graphical Object Bank instances are now 8 for Initial Size, 8 for Max Free Size and 1024 for Max Size
  • In game sessions where Quantum Console is enabled, the help text pop-up will appear only once instead of in every session
  • Some texture resolutions have been changed to improve memory usage on Switch
Fixed
  • Hovering Titan Breath's buff icon now displays the correct percentage
  • Enemies that destroy tiles when they spawn can no longer destroy immune tiles
  • Walls can now be placed on Explorer Proximity Sensor and Enemy Proximity Sensor
  • Beds can now correctly be painted regardless of if the player is selecting the pillow or the sheets when attempting to paint
  • The cookie called Skip can no longer be placed in Potion Pouches
  • Pasting long texts in input boxes will now paste the part that fits instead of nothing
  • Fixed an issue where it was not possible to navigate to a Sign's text field with a gamepad
  • Fixed an issue where the Quantum Console would open if a player using a gamepad clicked specific buttons
  • Fixed an issue where Nimruza spawned too many Cicada Nymphs
  • Fixed an issue where Nimruza never healed up despite players being far away
  • Fixed an issue where the key binding to toggle the shortcut window was not shown
  • Fixed an issue where locked item slots remained locked when the item was dropped after the player died
  • Fixed an issue where the Stone Lantern wouldn't emit any glow if painted with a Black Paint Brush
  • Fixed an issue where the Wall Light Bulb couldn't be painted with a Teal Paint Brush
  • Fixed an issue which made it possible to duplicate the Dynamite Pack and the Remote Explosive Pack
1.2.1.3 - Stability Patch
Gameplay
  • The following items can now be picked up with a hoe or shovel:

  • Explorer Proximity Sensor

  • Enemy Proximity Sensor

  • Materializer

  • Steam Achievements will no longer trigger if use of console commands is detected during a game session.

Modding
  • When creating a new Pooled Mod Graphical Object Bank instance, the default sizes will now be 8 for Initial Size, 8 for Max Free Size and 1024 for Max Size.

  • In game sessions where Quantum Console is enabled, after it has been opened once, players will only be prompted with a help text pop-up once. This pop-up will not appear in future sessions.

  • Fixed an issue that caused the Quantum Console to open if a player using a gamepad clicked specific buttons.

Performance
  • [Switch 1] Changed some texture resolutions to improve memory usage.
Bug Fixes
  • Hovering Titan Breath's buff icon now displays the correct percentage.

  • Enemies that destroy tiles when they spawn can no longer destroy immune tiles.

  • Walls can now be placed on Explorer Proximity Sensor and Enemy Proximity Sensor.

  • Beds can now correctly be painted regardless of if the player is selecting the pillow or the sheets when attempting to paint.

  • The cookie called "Skip" can no longer be placed in Potion Pouches.

  • Pasting long texts in input boxes will now paste the part that fits instead of nothing.

  • Fixed an issue where it was not possible to navigate to a Sign's text field with a gamepad.

  • Fixed an issue where Nimruza spawned too many Cicada Nymphs.

  • Fixed an issue where Nimruza never healed up despite players being far away.

  • Fixed an issue where the key binding to toggle the shortcut window was not shown.

  • Fixed an issue where locked item slots remained locked when the item was dropped after the player died.

  • Fixed an issue where the Stone Lantern wouldn't emit any glow if painted with a Black Paint Brush.

  • Fixed an issue where the Wall Light Bulb couldn't be painted with a Teal Paint Brush.

  • Fixed an issue which made it possible to duplicate the Dynamite Pack and the Remote Explosive Pack.

  • Fixed an issue that caused the accumulated size of save files to cause a crash.

  • Improved the Cartography Table and fixed some issues related to it.

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