Counter-Strike

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Patch notes

December 12, 2023 Update

Fixed 5
  • joining games through invites and Steam friends list
  • miscellaneous UI issues for Dedicated Servers
  • occasional crash when opening the scoreboard
  • camera movement after death in multiplayer
  • crash when creating a server if the server creator's Steam name was entirely non-ASCII characters

From Counter-Strike

  • Fixes for joining games through invites and Steam friends list.

  • Miscellaneous UI fixes for Dedicated Servers.

  • Fixed an occasional crash when opening the scoreboard.

  • Fixed camera movement after death in multiplayer.

  • Fixed crash when creating a server if the server creator's Steam name was entirely non-ASCII characters.

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How December 12, 2023 Update went

December 1, 2023 Update

Fixed 6
  • Crash when modifying certain video settings in a multiplayer match
  • Server browser issues after modifying video settings
  • Local player not showing up in player count on a listen server using Steam Networking
  • Rare corrupted lighting rendering bug in some maps
  • Miscellaneous fog rendering bugs
  • Pushable entity physics in Counter-Strike and Counter-Strike: Condition Zero

From Counter-Strike

  • Fixed crash when modifying certain video settings in a multiplayer match.

  • Fixed server browser issues after modifying video settings.

  • Fixed local player not showing up in player count on a listen server using Steam Networking.

  • Fixed rare corrupted lighting rendering bug in some maps.

  • Fixed miscellaneous fog rendering bugs.

  • Fixed pushable entity physics in Counter-Strike and Counter-Strike: Condition Zero.

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How December 1, 2023 Update went

November 29, 2023 Update

Added 1
  • Added Use shaders checkbox for video options with sv_allow_shaders server override
Changed 1
  • Counter-Strike: Condition Zero and Condition Zero: Deleted Scenes updated to support Half-Life 25th Anniversary engine updates with all related fixes from Counter-Strike
Fixed 3
  • Fixed lighting rendering issues on some AMD GPUs
  • Fixed miscellaneous Steam Networking issues
  • Fixed miscellaneous UI layout issues

From Counter-Strike

  • Counter-Strike: Condition Zero and Condition Zero: Deleted Scenes have been updated to support the Half-Life 25th Anniversary engine updates, including all related fixes from Counter-Strike.

  • Fixed lighting rendering issues on some AMD GPUs.

  • Added "Use shaders" checkbox for the video options. Servers can over-ride this setting with sv_allow_shaders.

  • Miscellaneous Steam Networking fixes.

  • Miscellaneous UI layout fixes.

  • The Half-Life dedicated server application (app 90) which is used by Counter-Strike and Counter-Strike: Condition Zero has been updated with latest server code and updated windows and linux binaries. Updating is recommended.

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How November 29, 2023 Update went

November 22, 2023 Update

Added 1
  • Support for many features from the Half-Life 25th Anniversary update

From Counter-Strike

Counter-Strike has been updated to support many of the features from the Half-Life 25th Anniversary update. If you are still experiencing compatibility or stability issues, it is suggested that you install the "steam_legacy" beta branches of Half-Life and Counter-Strike (selectable in each game's properties page in Steam).

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How November 22, 2023 Update went

Counter-Strike 1.6 update released

Changed 1
  • Setting _cl_autowepswitch to 2 will now enable auto weapon switching on pickup of a better weapon except when holding Primary or Secondary attack
Fixed 2
  • Fixed viewdemo command crashing for certain demo files
  • Fixed ammo boxes visibly spawning when purchasing ammo
Security 5
  • Security fix to client disconnect handling
  • Security fixes to console command handling
  • Security fix to client/server communications
  • Security fix to model loading
  • Security fixes to BSP and WAD loading

From Counter-Strike

An update for Counter-Strike is now available:

Fixes and Updates
  • Fixed viewdemo command crashing for certain demo files

  • Fixed ammo boxes visibly spawning when purchasing ammo

  • Security fix to client disconnect handling

  • Security fixes to console command handling

  • Security fix to client/server communications

  • Security fix to model loading

  • Security fixes to BSP and WAD loading

  • Setting _cl_autowepswitch to 2 will now enable auto weapon switching on pickup of a better weapon except when holding Primary or Secondary attack

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How Counter-Strike 1.6 update released went

Counter-Strike Update Released

Fixed 3
  • Fixed crash when playing back certain demos recorded on older server versions
  • Fixed some resources not downloading properly through FastDL
  • Fixed gl_texturemode and gl_ansio not updating properly when enabling/disabling Low video quality mode

From Counter-Strike

A small Counter-Strike update is now available that fixes some issues identified after the last release.

General

  • Fixed crash when playing back certain demos recorded on older server versions

  • Fixed some resources not downloading properly through FastDL

  • Fixed gl_texturemode and gl_ansio not updating properly when enabling/disabling Low video quality mode

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How Counter-Strike Update Released went

Counter-Strike 1.6 update released

Added 6
  • Add support for player avatars in scoreboard for lower display resolutions
  • Add scoreboard cvar scoreboard_shortheaders to show shortened, simple headers for columns, set to 0/1 to disable/enable
  • Add scoreboard cvar scoreboard_showavatars to enable/disable showing avatars, set to 0/1 to disable/enable
  • Add new server cvar mp_infinite_ammo, set to 0 to disable, 1 for infinite ammo in guns, 2 for infinite reload ammo
  • Add money and health columns to scoreboard with player cvars scoreboard_showhealth and scoreboard_showmoney and server cvars mp_scoreboard_showhealth and mp_scoreboard_showmoney to control their display
  • Add auto-saving of several cvars
Changed 1
  • Reorder columns in server browser to prevent game descriptions from being used to fake server player count
Fixed 10
  • Prevent texgamma and lightgamma and brightness cvars from affecting lighting in multiplayer
  • Fix shotgun shell reload delay when holding +attack while magazine is empty
  • Fix non-translucent crosshair being slightly off-center
  • Fix UMP45 +attack being canceled when +attack2 is pressed
  • Fix setting monitor refresh rates through -freq when used with -nofbo
  • Fix unnecessary texture rescaling with NPOT textures
Security 2
  • Security fixes to console commands
  • Security fixes to resource loading

From Counter-Strike

An update for Counter-Strike is now available:

Changes and Additions
  • Prevent texgamma and lightgamma and brightness cvars from affecting lighting in multiplayer

  • Added support for player avatars in scoreboard for lower display resolutions

  • Added scoreboard cvar to show shortened, simple headers for columns: scoreboard_shortheaders, set to 0/1 to disable/enable

  • Added scoreboard cvar to enable/disable showing avatars: scoreboard_showavatars, set to 0/1 to disable/enable

  • Added new server cvar, mp_infinite_ammo, set to 0 to disable, 1 for infinite ammo in guns, 2 for infinite reload ammo

  • Added money and health columns to scoreboard and player/server cvars to control their display

  • Player cvars are: scoreboard_showhealth and scoreboard_showmoney, can be set to 0/1 to disable/enable the column from showing

  • Server cvars are: mp_scoreboard_showhealth and mp_scoreboard_showmoney, they can be set to the following values: ValueDescription0Disable showing health/money altogether1Show Terrorist health/money to all teams2Show CT health/money to all teams3 (default)Show CT health/money to teammates only and Terrorist health/money to teammates only4Show health/money for all players to all other players5Show CT and T health/money to teammates and to spectators

Fixes
  • Fixed shotgun shell reload delay when holding +attack while magazine is empty

  • Fixed non-translucent crosshair being slightly off-center

  • Fixed UMP45 +attack being canceled when +attack2 is pressed

General
  • Fixed setting monitor refresh rates through -freq when used with -nofbo

  • Fixed unnecessary texture rescaling with NPOT textures

  • Fixed slist command, will now show servers on the local network

  • Fixed progress bar for individual files in resource download always showing at 100%

  • Added auto-saving of several cvars (HL #2237)

  • Fixed missing localizations in spectator UI

  • Reordered columns in server browser to prevent game descriptions from being used to fake server player count

  • Fixed sv_cheats being settable by players in a multiplayer game (sv_cheats is now controlled by the server)

  • Security fixes to console commands

  • Security fixes to resource loading

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How Counter-Strike 1.6 update released went

Counter-Strike 1.6 updates released

Added 1
  • Added 'cl_filterstuffcmd' setting to restrict potentially abusable commands like 'say', 'fps_max', and 'setinfo' to privileged sources when set to a value greater than zero
Fixed 1
  • Fixed client incorrectly blocking download of custom sprays
Security 14
  • Added privilege checking to command execution so commands originating outside of the client can only execute safe commands
  • Added file name safety checking for all custom resources downloaded from a server before allowing download
  • Prevented invalid file extensions in several commands
  • Removed dynamic library search from custom resource directories
  • Added additional file extensions to custom resource blocked extensions list
  • Fixed buffer overflow in message delta parsing

From Counter-Strike

This list covers the releases between March 20 and April 11 that are each part of a series of security updates.

Larger changes:

  • Added privilege checking to command execution. Commands originating outside of the client are now only able to execute commands that are considered to be safe. Commands such as 'connect', 'bind', 'quit' and certain cvars such as 'cl_filterstuffcmd' are now only executable by trusted sources.

  • Setting 'cl_filterstuffcmd' to a value greater than zero (e.g. 'cl_filterstuffcmd 1') will set a number of commands that are potentially abusable, such as 'say', 'fps_max', and 'setinfo', to also be only executable by privileged sources.

Fixes:

  • Fixed client incorrectly blocking download of custom sprays

Security fixes:

  • All custom resources downloaded from a server now have their file name's checked for safety before being allowed to download

  • Invalid file extensions are now prevented in several commands

  • Dynamic libraries are no longer searched for in custom resource directories

  • Added additional file extensions to custom resource blocked extensions list

  • Fixed buffer overflow in message delta parsing

  • Fixed RCE in weapon message handling

  • Fixed RCE in model loading

  • Fixed buffer overflows in TGA and BMP loading

  • Fixed buffer overflow in demo playback

  • Fixed buffer overflows in model name loading

  • Fixed buffer overflow in detail texture loading

  • Fixed buffer overflow in console map listing

  • Fixed command chaining in cvar's that specified config files to be passed to the 'exec' command

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How Counter-Strike 1.6 updates released went

Counter-Strike 1.6 update released

Fixed 4
  • Fixed bug in skybox image loading
  • Fixed bug in demo command processing
  • Prevent certain path characters from being used in commands
  • Enforce certain extensions be used for files specified in some commands

From Counter-Strike

A small update for Counter-Strike is now available:

Engine

  • Fixed bug in skybox image loading

  • Fixed bug in demo command processing

  • Prevent certain path characters from being used in commands

  • Enforce certain extensions be used for files specified in some commands

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How Counter-Strike 1.6 update released went
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