What’s New

Counter-Strike — Counter-Strike 1.6 update released

Counter-Strike 1.6 update released

An update for Counter-Strike is now available:

Changes and Additions
  • Prevent texgamma and lightgamma and brightness cvars from affecting lighting in multiplayer

  • Added support for player avatars in scoreboard for lower display resolutions

  • Added scoreboard cvar to show shortened, simple headers for columns: scoreboard_shortheaders, set to 0/1 to disable/enable

  • Added scoreboard cvar to enable/disable showing avatars: scoreboard_showavatars, set to 0/1 to disable/enable

  • Added new server cvar, mp_infinite_ammo, set to 0 to disable, 1 for infinite ammo in guns, 2 for infinite reload ammo

  • Added money and health columns to scoreboard and player/server cvars to control their display

  • Player cvars are: scoreboard_showhealth and scoreboard_showmoney, can be set to 0/1 to disable/enable the column from showing

  • Server cvars are: mp_scoreboard_showhealth and mp_scoreboard_showmoney, they can be set to the following values: ValueDescription0Disable showing health/money altogether1Show Terrorist health/money to all teams2Show CT health/money to all teams3 (default)Show CT health/money to teammates only and Terrorist health/money to teammates only4Show health/money for all players to all other players5Show CT and T health/money to teammates and to spectators

Fixes
  • Fixed shotgun shell reload delay when holding +attack while magazine is empty

  • Fixed non-translucent crosshair being slightly off-center

  • Fixed UMP45 +attack being canceled when +attack2 is pressed

General
  • Fixed setting monitor refresh rates through -freq when used with -nofbo

  • Fixed unnecessary texture rescaling with NPOT textures

  • Fixed slist command, will now show servers on the local network

  • Fixed progress bar for individual files in resource download always showing at 100%

  • Added auto-saving of several cvars (HL #2237)

  • Fixed missing localizations in spectator UI

  • Reordered columns in server browser to prevent game descriptions from being used to fake server player count

  • Fixed sv_cheats being settable by players in a multiplayer game (sv_cheats is now controlled by the server)

  • Security fixes to console commands

  • Security fixes to resource loading

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