Counter-Strike 2 Update
- Make foot IK transitions smoother
- Adjust the firstperson in-air crouch transition time to match the thirdperson animation better
- Adjust thirdperson bomb plant animation to more closely match firstperson animation
- Make minor adjustments to viewmodel animations
- Adjust official map guides to match new surface smoothing
- Fix XM1014 shells flickering when starting a reload
- Fix bugs with dual berettas in first person and in spectator mode
- Fix inspect/cancel causing multiple worldmodel deploys
- Fix a bug where players can get stuck in a planted-turn state
- Fix a case where high frequency stutter steps would cause large pose changes
- Fix a case where legs would snap when quickly stopping and then continuing in same direction
- Fix random crash on startup when a non-default Audio Device was specified in settings or when sound_device_override was specified in a config file or on the command line
- Fix dropped weapons with silencers to now correctly reflect the silenced state
[ ANIMGRAPH 2 ]
-
Fixed XM1014 shells flickering when starting a reload.
-
Fixed bugs with dual berettas in first person and in spectator mode.
-
Fixed inspect/cancel causing multiple worldmodel deploys.
-
Fixed a bug where players can get stuck in a planted-turn state.
-
Made foot IK transitions smoother.
-
Adjusted the firstperson in-air crouch transition time to match the thirdperson animation better.
-
Fixed a case where high frequency stutter steps would cause large pose changes.
-
Fixed a case where legs would snap when quickly stopping and then continuing in same direction.
-
Adjusted thirdperson bomb plant animation to more closely match firstperson animation.
-
Minor adjustments to viewmodel animations.
[ MISC ]
-
Fixed random crash on startup when a non-default Audio Device was specified in settings or when sound_device_override was specified in a config file or on the command line.
-
Adjusted official map guides to match new surface smoothing.
-
Dropped weapons with silencers now correctly reflect the silenced state.