Counter-Strike 2 Update
- Bomb explosion radius increased on Cache
- Lighting adjustments around Vent on Cache
- Disabled player collision on sign and removed lamp by squeaky on Cache
- Reworked e-box on A-site for better visibility on Cache
- Lowered Checkers entrance frame height at B Main on Cache
- Removed AC unit above Sandbags and moved pipes on Cache
- Adjusted grenade clipping throughout Cache
- Adjusted player clipping throughout Cache
- Blocked visibility through corner of Mid Box on Dust II
- Adjusted particle effect sprite opacity for fully occluded flashbangs
- Improved smoke lighting consistency
- Minor adjustments to dropped pistol magazine velocity
- Ambient Occlusion adjustment settings in Environment Blend shader restored
- Lack of footstep sounds on top of crates at A-site on Cache
- Hole in world on door in Sun Room on Cache
- Wall bangs on A Main wall on Cache
- Z-fighting around Garage on Cache
- Speculative fix for a case where all audio drops out
- Crouch-jumping in confined spaces could cause the player camera to intersect the ceiling
- Money subtracted from the wrong player during bot takeover
[ MAPS ]
Cache
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Bomb explosion radius increased.
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Lighting Adjustments around Vent.
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Disabled player collision on sign and removed lamp by squeaky.
-
Reworked e-box on A-site for better visibility.
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Lowered Checkers entrance frame height at B Main.
-
Removed AC unit above Sandbags and moved pipes.
-
Fixed lack of footstep sounds on top of crates at A-site.
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Fixed hole in world on door in Sun Room.
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Fixed wall bangs on A Main wall.
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Fixed some z-fighting around Garage.
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Adjusted grenade clipping throughout map.
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Adjusted player clipping throughout map.
Dust II
- Blocked visibility through corner of Mid Box (Xbox).
[ SOUND ]
- Speculative fix for a case where all audio drops out.
[ MISC ]
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Fixed cases where crouch-jumping in confined spaces could cause the player camera to intersect the ceiling.
-
Adjusted particle effect sprite opacity for fully occluded flashbangs.
-
Improved smoke lighting consistency.
-
Minor adjustments to dropped pistol magazine velocity.
-
Ambient Occlusion adjustment settings in Environment Blend shader restored.
-
Fixed a case where money was subtracted from the wrong player during bot takeover.