Counter-Strike 2 Update
- NIGHTMODE II Music Kits are now available for purchase in standard and StatTrak versions
- Simplified grenade clipping in various areas in Cache
- Orange wire spool at Sandbags in Cache has been exchanged for white wire
- Adjusted player model occlusion bounds
- Minor adjustments to ground smoothing transitions when leaving the ground and when landing
- Adjusted score values for various weapons in Deathmatch
- Adjusted XP limits in Deathmatch and Arms Race
- Fixed various holes in map Cache
- Fixed sounds and surfacetypes for various materials in Cache
- Fixed progressive refinement rendering in Source Film Maker
- User Viewmodel FOV now correctly networks to remote clients
- Fixed ragdolls missing death velocity when shot in specific body locations
- Fixed post-processing transitions to be smooth at the end of freeze time
- Fixed map guides for Ancient not loading in the nighttime version
[ MAPS ]
Cache
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Fixed various holes in map.
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Simplified grenade clipping in various areas.
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Fixed sounds and surfacetypes for various materials.
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Orange wire spool at Sandbags has been exchanged for white wire.
[ MUSIC KITS ]
- NIGHTMODE II Music Kits are now available for purchase in standard and StatTrak versions through the STORE tab.
[ WORKSHOP ]
- Fixed progressive refinement rendering Source Film Maker.
[ MISC ]
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User Viewmodel FOV now correctly networks to remote clients.
-
Adjusted player model occlusion bounds.
-
Fixed ragdolls missing death velocity when shot in specific body locations.
-
Minor adjustments to ground smoothing transitions when leaving the ground and when landing.
-
Fixed a case where post-processing transitions weren't smooth (e.g. at the end of freeze time).
-
Fixed a case where map guides for Ancient wouldn't load in the nighttime version
-
Adjusted score values for various weapons in Deathmatch.
-
Adjusted XP limits in Deathmatch and Arms Race.