Counter-Strike 1.6 update released
- Add support for player avatars in scoreboard for lower display resolutions
- Add scoreboard cvar scoreboard_shortheaders to show shortened, simple headers for columns, set to 0/1 to disable/enable
- Add scoreboard cvar scoreboard_showavatars to enable/disable showing avatars, set to 0/1 to disable/enable
- Add new server cvar mp_infinite_ammo, set to 0 to disable, 1 for infinite ammo in guns, 2 for infinite reload ammo
- Add money and health columns to scoreboard with player cvars scoreboard_showhealth and scoreboard_showmoney and server cvars mp_scoreboard_showhealth and mp_scoreboard_showmoney to control their display
- Add auto-saving of several cvars
- Reorder columns in server browser to prevent game descriptions from being used to fake server player count
- Prevent texgamma and lightgamma and brightness cvars from affecting lighting in multiplayer
- Fix shotgun shell reload delay when holding +attack while magazine is empty
- Fix non-translucent crosshair being slightly off-center
- Fix UMP45 +attack being canceled when +attack2 is pressed
- Fix setting monitor refresh rates through -freq when used with -nofbo
- Fix unnecessary texture rescaling with NPOT textures
- Fix slist command to show servers on the local network
- Fix progress bar for individual files in resource download always showing at 100%
- Fix missing localizations in spectator UI
- Fix sv_cheats being settable by players in a multiplayer game so it is now controlled by the server
- Security fixes to console commands
- Security fixes to resource loading
An update for Counter-Strike is now available:
Changes and Additions
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Prevent texgamma and lightgamma and brightness cvars from affecting lighting in multiplayer
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Added support for player avatars in scoreboard for lower display resolutions
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Added scoreboard cvar to show shortened, simple headers for columns: scoreboard_shortheaders, set to 0/1 to disable/enable
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Added scoreboard cvar to enable/disable showing avatars: scoreboard_showavatars, set to 0/1 to disable/enable
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Added new server cvar, mp_infinite_ammo, set to 0 to disable, 1 for infinite ammo in guns, 2 for infinite reload ammo
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Added money and health columns to scoreboard and player/server cvars to control their display
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Player cvars are: scoreboard_showhealth and scoreboard_showmoney, can be set to 0/1 to disable/enable the column from showing
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Server cvars are: mp_scoreboard_showhealth and mp_scoreboard_showmoney, they can be set to the following values: ValueDescription0Disable showing health/money altogether1Show Terrorist health/money to all teams2Show CT health/money to all teams3 (default)Show CT health/money to teammates only and Terrorist health/money to teammates only4Show health/money for all players to all other players5Show CT and T health/money to teammates and to spectators
Fixes
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Fixed shotgun shell reload delay when holding +attack while magazine is empty
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Fixed non-translucent crosshair being slightly off-center
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Fixed UMP45 +attack being canceled when +attack2 is pressed
General
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Fixed setting monitor refresh rates through -freq when used with -nofbo
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Fixed unnecessary texture rescaling with NPOT textures
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Fixed slist command, will now show servers on the local network
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Fixed progress bar for individual files in resource download always showing at 100%
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Added auto-saving of several cvars (HL #2237)
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Fixed missing localizations in spectator UI
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Reordered columns in server browser to prevent game descriptions from being used to fake server player count
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Fixed sv_cheats being settable by players in a multiplayer game (sv_cheats is now controlled by the server)
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Security fixes to console commands
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Security fixes to resource loading