What’s New

Crusader Kings III — Update 1.18.1

Update 1.18.1

Hello everyone! We're releasing Update 1.18.1 today to address some stability, balance, and usability issues reported to us since the release of All Under Heaven. We're also including some new art assets for Southeast Asian characters in this update.

This update should be fully compatible with existing 1.18.02 save files.

Check the changelog below for more information!


Update 1.18.1 Changelog
Bugfixes
  • Fixed the AI not recruiting/upgrading Men-at-Arms as they should, as they believed their income was far lower than it was in reality.

  • Customized Title names will once again be properly displayed in all relevant UIs.

  • Women who serve as governors in Celestial realms will be referred to by their correct titles.

  • Winning a faction war to install a ruling regent no longer imprisons the ceremonial liege.

  • Empire titles not part of a Hegemony can now de jure drift into a bordering Hegemony

  • Empire titles undergoing de jure drift are now striped on the Hegemony map mode.

  • Fixed edge case where a Councillor being moved from one Council to another would be fired from the new position. This also fixes potential crashes if the Councillor is a Minister in the Hegemony of China.

  • Fixed edge cases where Ministries could cause crashes.

  • Fixed issue where the Grand Campaign great project would not be correctly removed if cancelled.

  • Fixed bug where under certain circumstances no one could host a local exam in independent celestial realms.

  • Nomads AI migrating into a county will correctly evaluate the opponent - the top liege instead of county holder. It should prevent some suicidal migrations.

  • Blocks Guest Intent petition event options regarding Vassal Contracts from guests who are not feudal vassals of the host.

  • Removed the unnecessary requirement to own the Royal Court to be able to use the Iron Cavalry tradition.

  • Fixed triggers for some cultural variations of the Mongol/Greatest of Khans special armies, and prevents misnaming bugs.

  • Fixed duplicated characters in “A Resplendent Acclamation” (ep3_governor_yearly.3060) due to new ceremonial lieges.

  • Kamuyism faiths use steppe temple backgrounds rather than the generic fallback.

  • Removed some trivial Coronations memories and rewrote others to be more consistent with memory style.

  • Reduced instances of southern Dharmic temples appearing in East Asia.

  • Fixed generated characters appearing dead in Coronation ceremony phase events.

  • Updated administrative triggers in Coronation events so that East Asian admin characters will more often get Influence instead of Prestige.

  • Removed often-buggy memory names from the event text in “Coronation: Shared Memories” and other events.

  • Blocked Ministers from being eligible claimants for any title that isn’t the Hegemony of China. This would often lead to issues where other rulers could push their claims in a different realm to make them leave China proper.

  • Fixed inconsistent triggers for the Administrative Family Attributes, causing them to show up for Japanese rulers in some cases when they should not.

  • Fixed missing AI modifier in “Subsume Province” scheme. Now the AI can go back to its scheming ways.

  • Fixed missing text in the bad permafrost modifier. Now the bad modifier will properly tell you how bad permafrost is. Spoilers: it’s cold.

  • Fixed the permafrost modifier not working as intended when changing liege. Now the bad modifier is activated when a character of a culture without permafrost buffs takes over an area with permafrost.

  • Fixed text issues in the decision to retire as the house head of your house if you did not have an heir.

  • Disabled regnal numbering for Celestial, Meritocratic, Meritocratic Khanate, and Japanese government rulers.

  • Fixed the Grant Appointment interaction not increasing the target’s opinion of you when appointing them to Counties or Empires. The former is only relevant for certain government types, however, that relies on County tier appointments.

  • Made sure that AIs who hold a city with Guild Halls will consider upgrading them.

  • Made sure that AIs with secondary-barony Temples consider upgrading the Main holding after enough buildings have been constructed (from 10 -> 8, etc.).

  • The decision “Join Movement” will now cost Prestige if you don't have access to Influence.

  • The tooltip cost for Housing Reconstruction in Natural Disaster Recovery projects no longer names the Minister of Revenue's skill as the reason for the cost modifier when it's actually the Minister of Works’ skill that matters.

  • Updated the tooltip for the Minister of Works, listing additional great projects the minister has access to that weren't mentioned.

  • “In Search of the Pure Land” now transfers titles and vassals to the heir with a toast message instead of deposing the ruler.

  • A eunuch can no longer be simultaneously offered to more than one character.

  • Added candidate score tooltip breakdown in Title Appointment view.

  • Fixed incorrect map tooltips when within the Ritsuryō admin tab.

  • Added a localization string for hostile scheme bonus if you have a Hostile House Relation with the target.

  • Added a missing County Fertility bonus to Hegemonies. Should you be able to get a Hegemony as a Nomad, you will now receive the expected bonus.

  • Added a number of missing cost modifiers to the “Bring under Tribute” CB. Cost should now go down as intended when you have applicable modifiers.

  • Added court position name to the court position replacement description.

  • Added missing localization for faction reason “Born in purple”, which will now display the trait description and reason.

  • Adjusted the Prominence value for minister titles, making sure that they are more rigid when succession happens. Prominence could change briefly during succession, which could in some cases cause the character first in line to not inherit the title as expected.

  • Blocked Celestial/Meritocratic/Meritocratic Khanate vassals from requesting a military governor to join their wars if their top liege is of a non-bureaucratic government type, as it felt a bit janky. They have to seek aid by other means instead.

  • Blocked landless rulers from moving their rally points.

  • Blocked several cases of ministers sometimes being able to use CBs and start wars they were not meant to have access to.

  • Changed the name and description of the “Independent Rulers” group in the Dynastic Cycle to improve clarity. It is now called “Other Rulers.”

  • Characters who spawned for the Fireside Chat event now receive localized culture and faith.

  • Contributor filters will now properly display whose Vassals and Tributaries are eligible to contribute to the Great Project.

  • Corrected localization for two holy sites - Nguu Hong & Xuhen.

  • Defined text icons for Mantrayana and Pundarika faiths.

  • Fixed a crash when using the add_lifestyle_xp console command.

  • Made it impossible for Coronation guests to get multiple guest Intent petition events by switching Intents.

  • Fixed Governor contracts only showing the merit icon as a potential reward, without any mention of the actual word “merit.”

  • Fixed Succession Law triggered tooltips in Sōryō governments.

  • Fixed a bug that caused Ministers of the Hegemon to no longer be participants in the Dynastic Cycle.

  • Fixed a bug where Chinese special council positions could be visible in the interface for non-China Celestial Hegemonies.

  • Upon winning the Adventurer Invasion, your government will no longer default to Feudalism instead of Meritocratic, Celestial, Meritocratic Khanate etc.

  • Fixed Japanese Manor Medicine House bonuses not applying past the 1st building level.

  • Fixed confusing wording regarding innovations needed to research innovations from the next era.

  • Fixed a bug where, for the first month after the start of the game, the tooltip on blocs in Japan would look broken.

  • Fixed a crash that could happen when looking at the Title History of a Title while the holder died and the game was paused.

  • Fixed a number of issues having to do with picking the correct artifacts in older events.

  • Fixed an issue with rulers being unable to use the Raid Estate scheme if they had Administrative Government.

  • Fixed an issue with the “Ask for Governorship” interaction, which would show the titles of the top liege when asking the minister of personnel. Since they cannot be requested, we no longer show them in the list of titles.

  • Fixed an issue with the “Seize Hegemonic County” and “Seize Hegemonic Duchy” CBs being available against your peer-vassals if you are a Celestial Governor.

  • Fixed an issue with vassals not always getting your own government when using the “Demand Administrative Governance” interaction.

  • Fixed broken localization for landless characters in spymaster task events. It now refers to the person instead of the title of the person.

  • Fixed it so that parochial and republic traditions are properly displayed in the tooltip when upgrading cities.

  • Fixed landless vassals always being located in the original de jure capital of their primary title instead of the actual capital for their start date.

  • Fixed some formatting issues with the text whenever a character would pay gold or treasury and the target would receive the other currency.

  • Fixed the "Install a Supporter" CB not applying any modifiers to its Piety cost.

  • Fixed the "Invasion" CB not applying the correct modifiers to its Piety cost.

  • Fixed the "Raze Mandala Capital" and the "Plunder for Contribution" CBs not applying the correct modifiers to their Piety costs.

  • Fixed the AI acceptance for considering distance to capital in the "Ask for Governorship" interaction, which wouldn't work as intended when asking for higher tier titles.

  • Fixed the Candidate Score bonus from the Influential Contacts (i.e., Ducal Contract) perk not being applied as expected for Celestial characters. It now applies to characters with a civilian career.

  • Fixed the Domicile Building name not showing up correctly for the "Administrative Courtyard" (and its upgrades) in the Candidate Score breakdown.

  • Fixed the Influence Career cost bonus from the Righteousness Family Aspiration applying to characters not of your house.

  • Fixed the Influence Career interaction not adding candidate score for minister positions.

  • Fixed the names in the friendship reason when becoming friends due to character A praising character B. Character A should no longer praise themselves.

  • Fixed the options in the "The \ Treasury" follow-up event, where you pick a designated budget. showing the wrong values. The values stated in the tooltips didn't match the values you would actually use to set your budget.

  • Fixed the visibility of some great projects that require you to have a minister appointed. Instead of hiding the project in question, the game will now tell you that you need the specific minister.

  • Landless characters without a domicile (e.g., some ministers in China) can now raise their armies in their capital.

  • Other Buddhist faiths view Maitreya as evil as it views all of them.

  • Administrative AI should now be prevented from being stuck in a loop of granting and revocation of barons of hostile faiths.

  • Restricted Current Situations from listing tributary defensive wars involving the player’s direct vassals.

  • Fixed a Reversed truce trigger that blocked some valid migrations.

  • The “Ask for Governorship” interaction will no longer show titles of the same tier (or higher) than your top liege's primary title.

  • The Byzantine tradition of preventing characters with various disfigurements did not always work as intended. Claim wars, claimant factions, etc. would all look to a different set of traits and triggers, causing a number of inconsistencies of when a character could push a claim or not. This should now be fixed.

  • Teleportation license revoked: the Malta express from Djerba has been suspended indefinitely. The local lake is, as it turns out, not a part of the Malta Channel.

  • The event “Cradled by Sickness” now has a less floaty baby.

  • Updated a notification in event "Taking in the Sights" when taking the "sparring ground" option, which wouldn't show the stress gain if you failed.

  • Updated the description for being unable to join a war against your own liege or vassals, as the perspective made it rather confusing.

  • Updated the succession scoring for the Secretary Director. It should better match the title succession of the active minister title, and fallback values should make a bit more sense now.

  • Updated the visibility for Celestial and Meritocratic vassal obligations. They should now always be shown for sub-vassals, but clearly explain that the liege is not a civilian/military governor, making the respective administration type unavailable.

  • When the county control increasing adventurer contract is abandoned mid-way, it no longer triggers the event upon arrival.

  • Fixed an instance where rulers could fail to receive a Royal Court after becoming independent.

  • Commander Promoted event now removes the guest commander with a proper tooltip.

  • Available Herd is now taken into account when the AI considers decisions that cost Herd.

  • Available Influence is now taken into account when the AI considers decisions that cost Influence.

  • 6-year-old children are now allowed to attend the Children’s Exam.

  • The event suggesting to name a child after yourself will no longer fire for cultures who do not reuse ancestor names.

  • Fixed “Regent Family” being displayed as “Imperial Family” when playing as a Vassal of a Ruling Regent

  • Fixed definite-styled title’s names being uncapitalized in the title finder.

  • Fixed not being able to Influence Candidacy for the Ceremonial Monarch’s heir to the Ruling Regent title.

  • Fixed some Chinese seals not being generated for appropriately named House’s Coats of Arms.

  • Added House Head check to Aspect triggers for clarification purposes.

  • Added a cap to the treasury reward for tribute missions.

  • Adjusted headers in tooltips to not bleed out over the edge blocking some of the locked frame.

  • Character interaction and laws tab button for designating an heir block on the same requirements.

  • Characters with county level noble family titles can no longer be granted titles if they will not also be granted a landed title or already have one.

  • Clarified neighboring-Hegemony validity trigger for Hegemonic Exact Tribute.

  • Fixed AI House Aspiration weight for Onakatomi family in 867.

  • Fixed Bushidō Pledge requirement being unfillable by Sōryō vassals.

  • Fixed Create Ceremonial Claimant Faction appearing as interaction with rulers in other realms.

  • Fixed Go-Shirakawa being a vassal of Norihito instead of Kiyomori in 1178.

  • Fixed Imperial Pacification CB now being available against neighbors of Japan unless directly neighboring the target.

  • Fixed Japanese governments not allowing the Designate Heir interaction.

  • Fixed Tribute Mission gold tribute not being refunded if travel was never started.

  • Fixed Landless Adventurers remaining Participants in Disaster Situations despite leaving their area.

  • Fixed Milk Teeth not being categorized as trash artifacts.

  • Fixed Negotiate Joining Wars event selecting noble family titles as potential settlement options.

  • Fixed Relative House Military Power acceptance modifier in the Assume House Bloc Leadership interaction.

  • Fixed Single Combat events erroneously mentioning the creation of Cranial Trophy artifacts when not valid.

  • Fixed Tamna using the Holstein Coat of Arms.

  • Fixed an issue where the lock tooltip progress bar was being blocked by the header texture.

  • Fixed an issue where the progress circle when locking a tooltip was being blocked by the header texture.

  • Fixed becoming a Hegemon not properly invalidating Ceremonial Monarchies

  • Fixed broken tooltip for Mandala Tribute Missions and added context to the Hegemons to get correct faith/culture rewards.

  • Fixed broken tooltip for the Create Ceremonial Claimant Faction if no claimant exists.

  • Fixed capitalization of titles in map tooltips of the Administrative window.

  • Fixed flavorization of Koreanic heritage landless noble family heads to Hojang.

  • Fixed gameover if inheriting as landless noble family head of a house that the Ruling Regent belongs to in Japan.

  • Fixed higher tiers of Daigaku and Study Room Japanese domicile buildings not giving bonus to Court Tutor Aptitude.

  • Fixed higher tiers of Daigaku Japanese domicile building not giving bonus to Governor Efficiency.

  • Fixed inconsistently applied dynasty naming of Japanese counties and duchies.

  • Fixed issue where Tribute Mission concubine/eunuch validity was checked against the sender, not the receiver.

  • Fixed king-tier vassals in Japan using the Chinese imperial throne room.

  • Fixed knights having a Gunner accolade despite their ruler having no knowledge of gunpowder.

  • Fixed missing strings for an extra icon in House Bloc interactions.

  • Fixed naming triggers for Goryeo and Samhan hybrid cultures.

  • Fixed newly created historical adventurers being immediately and erroneously exiled.

  • The medicine lifestyle event “A Troubling Translation” now properly suggests East Asian doctors if playing in East Asia.

  • Fixed some messages using concepts or other tooltips in their titles.

  • Fixed typo in the Taira glossary entry.

  • The Great Steppe pin will now show up when toggled on.

  • Hid the Create Claimant Faction interaction against Ruling Regents.

  • Hybrid and divergent cultures will no longer ignore their naming style aesthetic.

  • Kings and Emperors who become Mandala should no longer be Uncrowned.

  • Korean Buddhist court chaplains now have appropriate names.

  • Made Yamato less likely to take Honsei based on living Yamato member count.

  • Make asexual characters able to Romance their consorts.

  • Mandala bookmark rulers should be less prone to having a pre-selected Aspect now.

  • New Mandalas should start with No Aspect.

  • Non-Mandala rulers giving Temple Citadels to landless vassals no longer creates Mandala vassals.

  • Now “Decommission Temple” actually will actually decommission the temple.

  • Swedish cultures in Southeast Asia should now get the appropriate court scene.

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