CyberCorp — Update 17

Update 17

Added 1
  • Rat and cat characters now available at the second base
Changed 7
  • Exotic drop chance system changed to pity system that increases exotic drop chance each time it does not drop
  • Environment at the second base now changes depending on story mission progress
  • Improved visuals and navigation in Mission 12
  • Improved visuals of approximately 20 blocks across missions
  • Increased chance of survival-improving rewards on nightmare difficulty
  • Two elite quality items are now guaranteed to drop on nightmare difficulty
  • More generous rewards for completing all three daily quests
Fixed 3
  • Fixed armor perks that constantly regenerated armor
  • Fixed daily quest Data Capture
  • Minor UI fixes

Today is the weekly update - reward balance changes, pity system for exotic drops, visual improvements at levels.

Thanks for your bug reports and feature requests! Update is already available.

Patch notes, build id 16165215 Changes:

  • Balance: exotic drop chance system has been changed to "pity system". It increases the chance of exotic drop every time it does not drop.

  • Rat and cat are now at the second base too

  • The environment at the second base changes depending on the progress in the story missions

  • Mission 12: improved visuals and navigation

  • Improved visuals of about 20 blocks (one mission consists of 3-6 blocks)

  • Balance: increased chance of survival-improving rewards on nightmare difficulty

  • Balance: 2 elite quality items (blue) are now guaranteed to drop on nightmare difficulty

  • Balance: more generous rewards for completing all 3 daily quests

Fixes:

  • some armor perks constantly regenerated armor

  • daily quest "Data Capture" fixed again

  • minor UI fixes

Happy Halloween ːsteamhappyː

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