Update 17
- Rat and cat characters now available at the second base
- Exotic drop chance system changed to pity system that increases exotic drop chance each time it does not drop
- Environment at the second base now changes depending on story mission progress
- Improved visuals and navigation in Mission 12
- Improved visuals of approximately 20 blocks across missions
- Increased chance of survival-improving rewards on nightmare difficulty
- Two elite quality items are now guaranteed to drop on nightmare difficulty
- More generous rewards for completing all three daily quests
- Fixed armor perks that constantly regenerated armor
- Fixed daily quest Data Capture
- Minor UI fixes
Today is the weekly update - reward balance changes, pity system for exotic drops, visual improvements at levels.
Thanks for your bug reports and feature requests! Update is already available.
Patch notes, build id 16165215 Changes:
-
Balance: exotic drop chance system has been changed to "pity system". It increases the chance of exotic drop every time it does not drop.
-
Rat and cat are now at the second base too
-
The environment at the second base changes depending on the progress in the story missions
-
Mission 12: improved visuals and navigation
-
Improved visuals of about 20 blocks (one mission consists of 3-6 blocks)
-
Balance: increased chance of survival-improving rewards on nightmare difficulty
-
Balance: 2 elite quality items (blue) are now guaranteed to drop on nightmare difficulty
-
Balance: more generous rewards for completing all 3 daily quests
Fixes:
-
some armor perks constantly regenerated armor
-
daily quest "Data Capture" fixed again
-
minor UI fixes
Happy Halloween ːsteamhappyː