CyberCorp — Update 34

Update 34

Added 5
  • New boss mission unlocked after the 12th story mission called Armament
  • Chips resource that drops from hard missions after completing the Armament boss mission
  • Chips can be used to unlock card slots on exotic items and freely insert cards into those slots
  • Chips can be used to reroll a gun's perks to random ones while keeping the number and level of perks the same
  • 3 new exotic swords obtainable in the new mission
Changed 4
  • Codex updates
  • Localization improvements
  • Balance adjustments
  • Spider mobs have reworked behavior and are now more dangerous with the ability to bite while running
Fixed 6
  • Rocket launcher projectiles now explode on walls
  • Spike's melee attacks now deal correct damage and hit players more reliably
  • Fixed a bug with controls in photo mode
  • Projectile speed now remains correct at low FPS
  • Bullet collision calculations no longer degrade when FPS drops
  • Rebinding execution and interaction keys no longer causes conflicts

New & Changed

  • New boss mission unlocked after the 12th story mission (Armament). Once it appears, you can talk to Rat about it. After completing it, new resources - chips would start dropping from hard missions

  • Chips can be used to unlock card slots on exotic items, and then freely insert cards into those slots

  • Chips can also be used to reroll a gun’s perks to random ones (the number and level of perks remain the same, so you’ll still need a strong base weapon)

  • 3 new exotic swords, all currently obtainable in the new mission

  • Codex updates

  • Localization improvements

  • Balance adjustments

Fixes

  • Rocket launcher projectiles now explode on walls

  • Spider mobs have reworked behavior: they’re now more dangerous and can bite while running

  • Spike’s melee attacks now deal correct damage and hit players more reliably

  • Fixed a bug with controls in photo mode

  • Projectile speed should now remain correct at low FPS

  • Bullet collision calculations should no longer degrade when FPS drops

  • Rebinding execution and interaction keys no longer causes conflicts

Enjoy the game! 🎮

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