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DDNet — DDNet 16.5 released

DDNet 16.5 released

DDNet 16.5 has been released with the following changes:

  • Add favorite skins

  • Support multiple values to search/exclude in serverbrowser (using ;)

  • Improved crash reports with more information

  • Tweak running visuals

  • Only announce servers using Steam/Discord integration which are registered

  • Add help text at bottom left ingame when menu is open

  • Fix config_directory.bat (whitespaces in the path)

  • Refresh serverbrowser when disconnecting / abort

  • Laser menu tweaks; Changed some default colors

  • Fix unknown command handler for filenames containing spaces

  • Fix UI elements behind color picker background being selectable

  • Remove cl_http_map_download

  • Fix client crash when server does not send gameinfo

  • [Client&Server] Fix receiving IPv6 packets after IPv4 ones on Linux

  • [Client&Server] Handle non-default Windows directory in os_version_str, print the operating system version on client/server launch

  • Fix map file argument not opening editor with absolute paths

  • Enable antispoof for vanilla by default

  • Remove support for legacy 64 player info protocol

  • Only start registering once the server is fully started

  • Update move_sqlite.py to use sqlite3mysql

  • Respect reserved slots in old serverinfo

  • Code coverage reports on Github

  • Make submodules shallow by default

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