What’s New

DDNet — DDNet 16.6 released

DDNet 16.6 released

DDNet 16.6 has been released with the following changes:

  • Add support for Rust code in DDNet

  • Add friend counter in server browser

  • Add buttons+increased length on demo viewbar

  • Improve UI

  • Smooth zoom

  • Add 4 minutes of logs for moderators

  • Fix crash when cutting a demo opened from command line

  • Fix heap-buffer-overflow in DDNetLaser prediction code

  • Fix incorrect cursor position after exiting pause/spec

  • More confirmation menus

  • Fix client crash when launching with screenshot command

  • Fix key reader text flashing for one frame

  • Remove // in ddnet:// url handler

  • Fix client crash when unpacking a sixup packet

  • Fix invalid demo cutting, Add slice highlighting

  • Fix choppy demo seeking when start/end ticks are very large

  • Allow both shift keys to be used for all hotkeys

  • Switch to Vulkan 1.1

  • Correct color for Gores gametype in serverbrowser

  • Fix Ctrl+F hotkey not checking for Ctrl key, minor improvement to tile details popup layout

  • Add "Tools > Remove unused envelopes"

  • Fix large popups being outside of screen, add margin

  • Fix incorrect minimum values for tele, speedup and switch layers

  • Change hotkey Ctrl+A to Ctrl+T for layer/tile details

  • Also append sounds when appending a map to another map

  • Fix height and margin of sound and image popups

  • Search for images/sounds in subfolders when readding in editor, show selection dialog if multiple files with the same are found, show error popup when file cannot be found

  • Add Shift+G editor hotkey to toggle visibility of game layers

  • Fix editor crash when shifting left/right, fix wrong up/down shifting

  • Adjust quad point position and texture U/V relatively

  • Hex values in info feature

  • Fix crashes when scrolling with up/down keys on empty sounds/images lists

  • Fix text input not working when entering editor with bind, fix IME not being deactivated when editor is closed

  • Fix physics change by weak hook fix

  • Write log and sqlite files to storage unless given as absolute path

  • Add reason to vote mute, fix vote mute

  • Reset teams when restarting round

  • Report extra player info to master http

  • Fix CGun::Fire server crash

  • Add an optional vscode workspace

  • Add vim syntax files for config files

  • Add tests for int packer, huffman compression

  • Add more tests for hashing, CSemaphore and utf8 confusables

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