DDNet 16.6 released
DDNet 16.6 has been released with the following changes:
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Add support for Rust code in DDNet
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Add friend counter in server browser
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Add buttons+increased length on demo viewbar
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Improve UI
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Smooth zoom
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Add 4 minutes of logs for moderators
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Fix crash when cutting a demo opened from command line
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Fix heap-buffer-overflow in DDNetLaser prediction code
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Fix incorrect cursor position after exiting pause/spec
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More confirmation menus
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Fix client crash when launching with screenshot command
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Fix key reader text flashing for one frame
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Remove // in ddnet:// url handler
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Fix client crash when unpacking a sixup packet
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Fix invalid demo cutting, Add slice highlighting
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Fix choppy demo seeking when start/end ticks are very large
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Allow both shift keys to be used for all hotkeys
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Switch to Vulkan 1.1
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Correct color for Gores gametype in serverbrowser
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Fix Ctrl+F hotkey not checking for Ctrl key, minor improvement to tile details popup layout
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Add "Tools > Remove unused envelopes"
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Fix large popups being outside of screen, add margin
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Fix incorrect minimum values for tele, speedup and switch layers
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Change hotkey Ctrl+A to Ctrl+T for layer/tile details
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Also append sounds when appending a map to another map
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Fix height and margin of sound and image popups
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Search for images/sounds in subfolders when readding in editor, show selection dialog if multiple files with the same are found, show error popup when file cannot be found
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Add Shift+G editor hotkey to toggle visibility of game layers
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Fix editor crash when shifting left/right, fix wrong up/down shifting
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Adjust quad point position and texture U/V relatively
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Hex values in info feature
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Fix crashes when scrolling with up/down keys on empty sounds/images lists
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Fix text input not working when entering editor with bind, fix IME not being deactivated when editor is closed
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Fix physics change by weak hook fix
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Write log and sqlite files to storage unless given as absolute path
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Add reason to vote mute, fix vote mute
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Reset teams when restarting round
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Report extra player info to master http
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Fix CGun::Fire server crash
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Add an optional vscode workspace
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Add vim syntax files for config files
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Add tests for int packer, huffman compression
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Add more tests for hashing, CSemaphore and utf8 confusables