What’s New

DDNet — DDNet 19.4 released

DDNet 19.4 released

DDNet 19.4 has been released with the following changes:

  • Touch controls editor

  • Support live playback of demos while they are being recorded

  • Add preinputs - improve antiping player prediction

  • Keyboard support for fonts

  • Automatic quad clipping

  • Add tex coords lookup table in order to improve map loading times

  • Render 0.7 skins in server browser

  • Add debug render option

  • Optimize quad rendering by grouping quads

  • Improve skin handling performance

  • Improve debug graphs

  • Make binds prints the original bind command

  • Fix initial server browser refresh being delayed

  • Add cl_chat_background_color

  • Fix and improve demo tuning handling

  • Enable FrozenLastTick only if prediction supported [0xfaulty]

  • Add message to explain how to disable debug graphs

  • Fix StrongWeak indicator for spec char

  • Refactor swapchain sync object handling

  • Show error message in server browser when no master server found

  • Predict freeze skin only for local player

  • Fix hook collision line when a player is next to a tele

  • Fix community icon pixel border rendering

  • Fix invalid stopper prediction

  • Fix overlays using wrong visual on borders

  • Make demo recorder always record local camera setting

  • Delay g_Config.m_UiMousesens update until scrollbar release

  • Fix rescue resets switches

  • Fallback to 127.0.0.1 or [::1] when resolving localhost

  • Show more details in popup when graphics failed to be initialized

  • Prevent loading server maps and recording demos with invalid names

  • Fix laser bounce delay affecting other laser types beside rifle

  • [Client&Server] Add support for Websockets with IPv6, network cleanup

  • [Client&Server] Add support for MSVC Edit & Continue (Hot Reload)

  • [Client&Server] Fix handling of empty commands separated by semicolons

  • Add button to lock mouse to a single axis in editor

  • Add preview of selected game tile in editor tile popup

  • Fix incomplete editor grid

  • Fix non-destructive brush with unused tiles

  • Improve envelope editor color bar

  • Fix color being transparent when editing multiple layers

  • Only allow editor undo/redo when there is no active item

  • [Editor&Client] Implement more precise group clipping

  • Record brush draw action when releasing mouse outside of editor

  • Allow switching teams after finish

  • Use words instead of numbers for access level commands

  • Add ability to disable sv_practice_by_default without server restart

  • Adjust high bandwidth mode for individual clients

  • Fix connection-oriented 0.7 packets being unpacked twice

  • Add broadcast_pl rcon command

  • Fix afk state being reset on death

  • Fix r/w sql server parameters

  • Make killer of protected kill get strong hook on respawn

  • Add practice command 'back'

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