DDNet 17.4 released
DDNet 17.4 has been released with the following changes:
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Graphics: Zoom out without lags
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Add streamer mode to avoid leaks
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Indicate AFK status in friends list and info tab
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Overhaul demo browser UI
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Ghost improvements (256 simultaneous ghosts!)
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Add demo_extract_chat tool
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Don't disable practice mode on death
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Prediction for laser doors
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cl_show_direction 3 to show local keypresses only
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Implement cl_sub_tick_aiming (not enabled on official servers)
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Improve IME window position on multi-line text
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Delay server race demo ending by 1 second
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Add mode selection to color picker popups
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Increase freeview radius to kill tile border
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Detect server no longer running when started from client
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Resize screen when changing resolution in console
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Improve winter theme
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Update server browser when adding friend ingame
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Fix 1-tick delay of values in HUD
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Fix doubleclick handling with old renderer
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Correctly update auth keys when using auth_remove
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Ensure strings in demo header are zero-terminated and valid UTF-8
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Fix large FPS drop rendering server details of favorite server
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[Client+Server] Old file handling on Windows again
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Make Gamemode get enabled when playing DDNet in macOS
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Show player's latency if menu is open
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Improve performance of menus checker background, improve server browser performance
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Don't use mouse position for angle if paused
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Support easter, halloween, xmas theme maps (no maps yet)
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Remove parallax zoom from map files
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Save unknown commands from settings_ddnet.cfg
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Stop/pause sound previews when leaving editor
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Add export image/sound buttons
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Add project-onto operation for envelopes
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Add numpad shortcuts for zooming in envelope editor
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Support writing maps with more items/data
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Add votes command
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Swap without a name when team only has 2 players
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Move X amounts of tiles with left, right, up, down
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Add /lasttp to teleport to last position you did /tp to
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Fix dead reckoning
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tele unfreeze and reset speed
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Quoted names in chat for team joins
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Save/load ninja
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Add sv_regional_rankings 0
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Add freeze/unfreeze testing commands