9.4.1 | Bugfix Patch
- Added a Curse hit feedback stinger in The First's Default Mode
- Fixed an issue where Survivors scream at the beginning of the Trial when the Smashed Cassette Deck Add-on is equipped
- Fixed an issue where Dustin voice line and subtitles were unable to be properly timed together
- Fixed an issue where Dustin, Eddie and Jonathan Byer screams are missing after being sent to the Cage of Atonement
- Fixed an issue where the scream SFX is missing during The Xenomorph's Mori
- Fixed an issue causing Survivor Bots to be difficult to heal when under the radius of a Drone
- Tentatively fixed an issue where The Deathslinger did not appear to be aiming with his rifle from the Survivor's point of view
- Fixed an issue where the Animatronic Yellow Rabbit outfit would cause clipping when interrupting a Survivor during a vault animation
- Fixed an issue where the Animatronic's left arm was missing when opening a locker with a Survivor hiding inside
- Fixed an issue where the bottom of the map was visible when The Onryō teleported to a TV
- Fixed an issue where Ada Wong's eyes would bulge out while idle
- Fixed an issue where Survivors would briefly swap to the downed animation during the hooking animation
- Fixed an issue where Survivors were misaligned inside lockers when being picked up by The Dredge with the Fear of Reminiscence outfit
- Fixed an issue where The Legion's Killer Instinct did not retrigger on Mended Survivors
- Fixed an issue where The Ghoul could injure Survivors with the Kagune Leap when performed near a vault or close by
- Fixed an issue where sometimes The First could use the Traverse Upside Down ability at the start of the trial
- Fixed an issue where the outer ring of The First's Vine Attack's aiming reticule would stay the same color for the duration of the Trial
- Fixed an issue where the aura of The First's tentacle did not always appear during a portal blast
- Fixed an issue where The First's World Breaker Skybox VFX was removed for a Survivor during Mori, Sacrifice, or entering hook stage 2 animations
Bug Fixes
Audio
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Fixed an issue where Survivors scream at the beginning of the Trial when the Smashed Cassette Deck Add-on is equipped.
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Fixed an issue where Dustin voice line and subtitles were unable to be properly timed together.
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Fixed an issue where Dustin, Eddie and Jonathan Byer screams are missing after being sent to the Cage of Atonement.
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Fixed an issue where the scream SFX is missing during The Xenomorph's Mori
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Added a Curse hit feedback stinger in The First's Default Mode.
Bot Improvements
- Fixed an issue causing Survivor Bots to be difficult to heal when under the radius of a Drone.
Characters
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Tentatively fixed an issue where The Deathslinger did not appear to be aiming with his rifle from the Survivor's point of view.
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Fixed an issue where the Animatronic Yellow Rabbit outfit would cause clipping when interrupting a Survivor during a vault animation.
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Fixed an issue where the Animatronic's left arm was missing when opening a locker with a Survivor hiding inside.
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Fixed an issue where the bottom of the map was visible when The Onryō teleported to a TV.
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Fixed an issue where Ada Wong's eyes would bulge out while idle.
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Fixed an issue where Survivors would briefly swap to the downed animation during the hooking animation.
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Fixed an issue where Survivors were misaligned inside lockers when being picked up by The Dredge with the Fear of Reminiscence outfit.
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Fixed an issue where The Legion's Killer Instinct did not retrigger on Mended Survivors.
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Fixed an issue where The Ghoul could injure Survivors with the Kagune Leap when performed near a vault or close by.
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Fixed an issue where sometimes The First could use the Traverse Upside Down ability at the start of the trial.
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Fixed an issue where the outer ring of The First's Vine Attack's aiming reticule would stay the same color for the duration of the Trial.
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Fixed an issue where the aura of The First's tentacle did not always appear during a portal blast.
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Fixed an issue where the The First's World Breaker Skybox VFX was removed for a Survivor during Mori, Sacrifice, or entering hook stage 2 animations.
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Fixed an issue where The First's World Breaker Phase 2 timer did not pause when the Killer was carrying a Survivor.
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Fixed an issue where The First's Vine attack indicator remained visible in areas with no collision.
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Fixed an issue where Survivors would jitter when being picked up by The First.
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Fixed an issue where The First's camera could be locked looking down when canceling the break interaction as the Clock runs out.
Environment / Maps
- Fixed an issue in the Underground Complex where the Survivor could see through the ventilation ducts: a collision has been added to the fan to prevent the camera from entering it.
Perks
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Fixed an issue where Turn Back the Clock could be used while being deactivated after using The Twins or The Knights power as the activation timer expired.
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Fixed an issue where Snug prevented The Houndmaster from using Turn Back The Clock while in front of a generator.
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Fixed an issue where The Xenomorph could use Turn Back The Clock in tunnels.
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Fixed an issue where The Trapper was unable to trigger Bear Traps during Turn Back the Clock.
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Fixed an issue where the indicator arrow remained displayed when the Killer used their Killer Power while Turn Back The Clock was active.
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Fixed an issue where The Skull Merchant's radar briefly became invisible when activating Turn Back The Clock.
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Fixed an issue where the Cancel prompt was visible during the Turn Back The Clock interaction.
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Fixed an issue where the unhooking animation was misaligned when using Shoulder The Burden.
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Fixed an issue where generators did not automatically complete when Invocation: Weaving Spiders was applied on a generator nearly completed with the Brand New Part Toolbox add-on.
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Fixed an issue where a generator could be permanently blocked by Secret Project.
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Fixed an issue where traps from Bada Bada Boom and Chemical Trap became invisible when The Dark Lord changed to Bat Form while the trap was being placed.
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Fixed an issue where Extrasensory Perception could be activated while being healed by another Survivor.
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Fixed an issue where the Oblivious status effect of Weave Attunement only targeted the first Survivor to trigger the perk.
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Fixed an issue where We See You continued to gain tokens when the Survivor was hooked.
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Fixed an issue where Built to Last would continue to charge up and reduce the Medkit charge from Change of Plan.
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Fixed an issue where Special Killer Items could be swapped to a Medkit with Change of Plan.
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Fixed an issue where Survivors were able to swap items outside a locker with Change of Plan after getting grabbed from one by a Killer.
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Fixed an issue where the first Skill Check of Merciless Storm was affected by Teamwork: Full Circuit.
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Fixed an issue where Hardened did not trigger when The First used a vine attack.
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Fixed an issue where aura could remain indefinitely on a survivor who used Bardic Inspiration.
Misc
- Fixed an issue where blocked generator auras were red instead of white.