What’s New

Dead by Daylight — 9.5.0 | All-Kill: Comeback

9.5.0 | All-Kill: Comeback

Added
  • New map Trickster's Delusion with the Sleepless District realm
  • New survivor Kwon Tae-Young
  • New survivor perk Flow State that grants faster cleansing, healing, and unhooking based on generator completions
  • New survivor perk A Place For Us that grants Elusive while healing and after finishing healing the Obsession
  • New survivor perk Five Moves Ahead that reveals nearby pallets and windows while in terror radius and speeds up pallet dropping
Changed
  • The Trickster's movement speed decreased to 4.4m/s from 4.6m/s
  • The Trickster's blade count decreased to 36 from 44
  • The Trickster's terror radius decreased to 24m from 32m
  • The Trickster's time to enter throw state decreased to 0.3s from 0.35s
  • The Trickster's time to exit throw state decreased to 1.15s from 1.25s
  • The Trickster's time between blade throws increased to 0.33s from 0.3s
  • The Trickster's laceration meter decreased to 6 from 8
  • The Trickster's laceration meter decay delay decreased to 12s from 15s
  • The Trickster's laceration stack decay time increased to 4.4s from 3s
  • The Trickster's main event duration increased to 10s from 8s
  • The Trickster now uses a style points and style ranks system that requires reaching S-Rank to activate main event
  • The Trickster's laceration visual feedback now displays on survivors instead of in the user interface
  • Memento Blades add-on reworked to display a reticle while aiming with blades
  • Killing Part Chords add-on reworked to increase style rank decay time by 20% for ranks D to A
  • Inferno Wires add-on reworked
CONTENT
NEW MAP: TRICKSTER'S DELUSION
  • The Sleepless District will be the new Realm
NEW SURVIVOR: KWON TAE-YOUNG

New Survivor Perks:

Flow State

  • Whenever a generator is completed, earn 1 token, up to 5.

  • For each token:

  • You bless and cleanse Totems 8/9/10% faster.

  • You heal 8/9/10% faster.

  • You unhook Survivors 8/9/10% faster.

A Place For Us

  • While healing another Survivor, you both gain Elusive.

  • Whenever you finish healing The Obsession, you both gain **Elusive **for 20/25/30s.

  • When the trial starts, you are less likely to be the Obsession.

Five Moves Ahead

  • While you are in the Killer's Terror radius or chased by the Killer:

  • You see the Auras of the 5 closest Pallets and Windows.

  • After you drop a Pallet, you start moving 50% earlier.

  • Whenever you drop a Pallet, cooldown: 40/35/30s.

GAMEPLAY FEATURES
Killer Updates

Killer Update - The Trickster

Summary

  • The Trickster now gains Style Points by throwing Blades, injuring Survivors and performing distinct gameplay actions back-to-back

  • The Trickster goes up in Style Ranks by earning Style Points.

  • Each Style Rank improves The Trickster's Blade throw rate and Locker Restocking speed.

  • Main Event can now only be activated once reaching the highest Style Rank.

  • Style Points and Style Ranks are tracked via a new user interface element custom-made for The Trickster.

Basekit

  • The Trickster's movement speed decreased to 4.4m/s (was 4.6 m/s).

  • Blade count decreased to **36 **(was 44).

  • Decreased Terror Radius to **24m **(was 32m).

  • Decreased time to enter Throw State to **0.3s **(was 0.35s).

  • Decreased time to exit Throw State to 1.15s (was 1.25s).

  • Increased time between Blade throws to 0.33s (was 0.3s).

  • Decreased base Throw State movement speed to **3.86m/s **(was 3.68m/s).

  • After 5 consecutive Blade throws, Throw State movement speed is decreased to 3.53 m/s.

  • After 10 consecutive Blade throws, Throw State movement speed is decreased to 3.16 m/s.

  • Increase Blade throw rate per Blade thrown:

  • After 5 consecutive Blade throws, the throw rate increased by 50%.

  • After 10 consecutive Blade throws, the throw rate is increased by 100%.

Laceration

  • Laceration now only counted using whole numbers (previously decayed into decimals).

  • Laceration Meter decreased to 6 (was 8).

  • Laceration Meter decay delay decreased to 12s (was 15s).

  • Increase Laceration stack decay time to 4.4s (was 3s).

  • Laceration visual feedback updated.

  • Now displayed on the Survivor directly, for both Survivors and Killer.

  • Laceration cuts removed from Survivors' user interface.

Style Points

  • The Trickster performing combo actions generates Style Points.

  • A combo action is triggered when two back-to-back gameplay actions are distinct.

  • The following actions generate 1 Style Point:

  • Hitting a Survivor with a Blade (first-hit only).

  • Injuring a Survivor (from Laceration or basic-attack).

  • Hooking a Survivor.

  • Basic-breaking a Downed Pallet.

  • Basic-breaking a Breakable Wall.

  • Damaging a Generator.

  • Snuffing a Boon Totem.

  • The following actions generate 2 Style Points:

  • Hitting a Survivor with 4 Blades from at least **4m **(without missing or exiting the Throw State).

  • Hitting a Survivor with a Blade from more than **16m **away.

  • Interrupting a Survivor.

  • The following actions generate 3 Style Points:

  • Hitting a Survivor with a Blade through small gaps.

Style Ranks

  • There are 6 Style Ranks: E, D, C, B, A and S-Rank.

  • Style Ranks each have their respective bonus maximum throw rate and Locker restocking speed modifiers.

  • Higher bonuses at higher ranks.

  • Higher Style Ranks require more Style Points to reach.

  • Higher Style Ranks feature progressively shorter combo timers.

  • Ranks regress to previous in order if combo timer ever lapses.

  • Earning Style Points refreshes the current Style Rank's combo timer.

  • Style Rank combo timers are paused while The Trickster is performing interactions with Survivors or interactable objects.

S-Rank

  • When reaching of S-Rank

  • Survivors within 44m of The Trickster are revealed via Killer Instinct for 4.4s.

  • All Survivors are notified across the Trial.

  • While in S-Rank:

  • The Trickster gains a **44m **Terror radius.

  • Lullaby is disabled.

  • Laceration Meters decay 50% slower.

  • Blade throw and Locker restock speeds increased to maximum.

  • Main Event can be activated.

  • S-Rank has a **66s **combo timer.

  • S-Rank cannot be paused or refreshed (unlike lower Style Ranks).

  • S-Rank **always **reverts to E-Rank (via timer, or once Main Event ends).

Main Event

  • Press the Secondary Ability button to activate Main Event

  • Main Event lasts 10s (was 8s).

  • Main Event movement speed set at 3.92 m/s.

  • The Trickster throws Blades at at 1.67x the default Blade throw speed.

  • Note: not affected by Consecutive Blade Throw and Style Rank Blade Throw modifiers.

  • Survivors near The Trickster are notified.

  • While performing Main Event:

  • S-Rank timer is paused.

  • Each Blade hitting Survivors awards bonus Style Points.

  • The Trickster can cancel Main Even via the Secondary Ability button.

  • When Main Event ends:

  • The Trickster's Power goes on cooldown for 4s.

  • S-Rank resets to E-Rank

  • The Trickster goes up in Style Ranks over time, based on bonus Style Points earned during Main Event.

The Trickster's Add-Ons

  • Memento Blades (Rework)

  • Displays a reticle while aiming with Blades.

  • Trick Pouch

  • Increases maximum carried Blades by 4.

  • Start the Trial with 4 extra Blades.

  • Killing Part Chords (Rework)

  • Increases time before Style Ranks from D to A decay by 20%.

  • Inferno Wires (Rework)

  • Decreases Showstopper's cooldown after Main Event by 44%.

  • Ji-Woon's Autograph (Rework)

  • Increases the duration of Main Event by 44%.

  • Lucky Blade (Rework)

  • On every eighth Blade Hit, an additional bonus is assigned at random:

  • Increases Throw Speed by 8% for 8 seconds.

  • Gain 3% Haste for 3 seconds.

  • Gain an additional Style Point.

  • Caged Heart Shoes (Rework)

  • When you basic-break Pallets and Breakable Walls or damage Generators, the next time you enter the Throw State, increase movement speed while in the Throw State by** 5%** for 10 seconds.

  • Tequila Moonrock (Rework)

  • Increases Throw Speed by 15% for 10 seconds after gaining a Style Rank.

  • Bloody Boa (Rework)

  • Decreases the speed at which Laceration decays by 25%.

  • On Target Single (Rework)

  • Increases time before Laceration starts decaying by 30%.

  • Fizz-Spin Soda (Rework)

  • Increases the number of Blade Throws required to slow movement speed while throwing by 2.

  • Waiting for You Watch (Rework)

  • Survivors whose Laceration Meter fully decays are revealed for 4 seconds.

  • Ripper Brace (Rework)

  • For each Style Rank, you basic-vault Windows, basic-break Pallets or Breakable Walls, and damage Generators **3% **faster.

  • Melodious Murder

  • Increases Blade reload speed at lockers by 25%.

  • Diamond Cufflinks

  • Reveals Survivors' auras for 6 seconds when their Laceration reaches one Blade hit from maximum.

  • Edge of Revival Album (Rework)

  • Blade Hits from more than 20 meters away deal 100% more Laceration.

  • Trick Blades (Rework)

  • Blades can ricochet off the environment once.

  • On every eighth Blade Hit after a ricochet, an additional bonus is assigned at random:

  • Increases Laceration by 100%.

  • Reveal Survivor auras within 12 meters for 4.4 seconds.

  • Gain an additional Style Point.

  • Cut Thru U Single (Rework)

  • When reaching A-Rank, Survivors within 32 meters are revealed with Killer Instinct for 4.4 seconds.

  • Death Throes Compilation (Rework)

  • Refills Blades by 50% of the maximum when Main Event ends.

  • Iridescent Photocard (Rework)

  • Increases the duration of Main Event by 100%.

  • When Main Event is activated: reveal your aura to all Survivors, all Survivors’ auras are revealed, and **block **all Generators for 6 seconds.

The First

  • Decreased 2nd phase of the Wordbreaker Timer from 60 seconds to 50 seconds.

  • Killer Base Attack lunge speed adjusted from 6.6m/s to 6.9m/s to be on par with all Killers.

The First's Add-Ons

  • Bead Maze

  • Now increases Worldbreaker Timer for 2.5 seconds for each living Survivor.

  • Shattered Wrist Rocket

  • Changed Common Rarity to Uncommon Rarity.

  • Bloody Roller Skate

  • Now Killer gains the Haste Effect for 1.5 seconds upon exiting Undergate Attack.

  • Mid-Century Radio

  • Changed Uncommon Rarity to Common Rarity.

  • Forged Death Certificate

  • Reworked for Each successful Worldbreaker Token placed on a Survivor via Vine Attack **Undetectable Status Effect **until the next Worldbreaker Mode activation.

  • Rabbit Remains

  • Changed Rare Rarity to Very Rare.

  • Now give Exhausted status effect for 10 seconds, and increase the Upside Down Ability cooldown by 5 seconds.

  • Broken Skateboard

  • Reworked for When Worldbreaker Mode starts, you basic-vault windows 30% faster and auras of Pallets and Windows are revealed to you within 32 meters for the next 65 seconds.

  • Pizza Goggles

  • Changed Very Rare Rarity to Rare Rarity.

  • Reworked for The Undergate Attack's area of effect range is reduced by 90%, and its cooldown time is shortened by 25 seconds.

  • Your exit cooldown time after executing the Undergate Attack is reduced by 80%.

  • Chess Piece

  • Removed the negative aspect of increasing the Upside Down Ability cooldown and the two charges attack radius are now diminished by 40%.

The Ghoul

  • Adjusted Reticule stickiness on Survivor from 0.18 to 0.05 seconds when attempting a Kagune grabs.

  • Killer can no longer automatically damages nearby Survivors following a Leap vault.

Killer Actions Update
  • Accompanying the new language found in the Perks Description Update (see below), we have expanded our distinction between basic and special actions performed by Killers.

  • Starting in update 9.5.0, the following terms will now appear in Power, Add-on and Perk descriptions:

  • Basic-break

  • When a Pallet or Breakable Wall is broken by the default ability of any Killer.

  • Special-break

  • When a Downed Pallet or Breakable Wall is broken due to an ability granted by a Killer's Power.

  • Basic-vault

  • When a Window is vaulted by the default ability of any Killer.

  • Special-vault

  • When a Window or Downed Pallet is vaulted due to an ability granted by a Killer's Power.

  • Damaging Generators

  • When a Generator is damaged and loses progress due to the default ability of any Killer.

  • Generator Explosions

  • When a Generator loses progress due to an ability granted by a Killer's Power or Perk.

  • With these new terms, we intend to express with increased accuracy when specific gameplay interactions are intended to work alongside one another.

  • Notably Killer Powers and Killer Perks.

  • Multiple gameplay descriptions. been updated to surface these new interactions.

  • The following Killers' Power descriptions have been updated:

  • Basic-break

  • The Singularity

  • Special-break

  • The Shape

  • The Hillbilly

  • The Cannibal

  • The Demogorgon

  • The Oni

  • The Blight

  • The Nemesis

  • The Knight

  • The Dark Lord

  • Special-vault

  • The Legion

  • The Mastermind

  • The Good Guy

  • The Ghoul

  • The Krasue

  • The following Killer Add-on descriptions have been updated:

  • The Wraith - "The Serpent" - Soot

  • The Wraith - "Shadow Dance" - White

  • The Wraith - "Shadow Dance" - Blood

  • The Hillbilly - Lo Pro Chains

  • The Spirit - Kintsugi Teacup

  • The Legion - Iridescent Button

  • The Ghost Face - Olsen's Wallet

  • The Demogorgon - Barb's Glasses

  • The Executioner - Obsidian Goblet

  • The Mastermind - Lab Photo

  • The Knight - Pillaged Mead

  • The Skull Merchant - Geographical Readout

  • The Xenomorph - Self-Destruct Bolt

  • The Good Guy - Hard Hat

  • The Lich - Ring of Telekinesis

  • The Lich - Vorpal Sword

  • The Dark Lord - Pocket Watch

  • The Dark Lord - Sylph Feather

  • The Houndmaster - Gunpowder Tin

  • The Ghoul - CCG ID Card

  • The Ghoul - Red-headed Centipede

  • The Ghoul - Iridescent Eye Patch

  • The Animatronic - Endo CPU

  • The Krasue - Rotten Swine

  • The Krasue - Mysterious Elixir

  • The First - Shattered Wrist Rocket

  • The First - Stained Glass Mural

  • The First - Broken Skateboard

  • The First - Electroshock Collar

  • The following Killer Perk descriptions have been updated:

  • Brutal Strength

  • Overcharge

  • Fire-Up

  • Bamboozle

  • Pop Goes The Weasel

  • Spirit Fury (now "destroys" pallets)

  • Surge

  • Trail of Torment

  • Dragon's Grip

  • Oppression

  • Eruption

  • Scourge Hook: Pain Resonance

  • Call of Brine

  • Dissolution_ (now "destroys" pallets)_

  • Superior Anatomy

  • Nowhere to Hide

  • Game Afoot

  • THWACK!

  • Machine Learning

  • Unbound

  • Unforeseen

  • Undone

  • Dark Arrogance

  • Help Wanted

  • Turn Back The Clock

  • Hex: Hive Mind

  • The following Survivor Perk descriptions have been updated:

  • Alert

  • Blast Mine

  • Wiretap

  • Chemical Trap

  • Bada Bada Boom

Survivor Item Update

Fog Vial

  • Reworked the Fog Cloud visual effect and rendering method.

  • Opacity inside and outside its bounds is now consistent across all Realms.

  • Always fully opaque when seen from the outside.

  • Adapts to each Realm's unique lighting and color.

  • The following essential Auras are now always displayed through the Fog Cloud:

  • When a Survivor is downed.

  • When a Survivor is hooked.

  • Increased the number of charges to 4 (was 2) for the following items:

  • Apprentice's Fog Vial

  • Artisan's Fog Vial

  • Vigo's Fog Vial

Fog Vial Add-ons

  • Potent Extract (Visceral):

  • Increased Fog Cloud increased opacity bonus to 100% (was 5%).

  • Note: the increased bonus opacity is relative to the new Fog Cloud visual effect.

Survivor Perk Updates

Better Together

  • Plot Twist can no longer force this Perk's effect to activate out of the Survivor's control.

**Fast Track **(Rework)

  • Whenever another Survivor is hooked, you earn 1/2/3 Token(s), up to **9
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