PATCH NOTES - S06.01
- Animation polish on the arm wave dance
- Updated the image for the season 6 title screen
- Relic raider firstperson mesh and uv update
- Reduced visibility of liftpod after launching the resinite mass
- Increased Heavy Extraction base XP reward from 1000 to 1150
- Added more prominent light source to resinite masses
- Spaced out Heavy Excavation rooms to reduce complexity
- Reduced minimum spawn count of scrabs from 8 to 4
- Reduced performance point reward of Ossium from 1250 to 500
- Fixed skinning issue for Gunner relic raider
- Fixed a scrab clipping through some resinite in the spacerig
- Removed Pit Jaw Colony as a forced season 6 warning and removed it from the season 6 assignments temporarily
Hello Miners,
Hello Miners, It is time for the first Patch of Season 6, it includes a bunch of smaller visual fixes, changes the xp reward of Ossium Crystals, fixed assignment missions sometimes not rolling the needed warning and thinned out the scrab population a bit, to allow higher hazard games to not turn into madness.
With Love, The Ghost Ship Crew
--- PATCH NOTES —
Visuals
-
Fixed skinning issue for Gunner relic raider
-
Animation polish on the arm wave dance
-
Updated the image for the season 6 title screen
-
Fixed a scrab clipping through some resinite in the spacerig
-
Relic raider firstperson mesh and uv update
Mission
-
Reduced visibility of liftpod after launching the resinite mass
-
Increased Heavy Extraction base XP reward: 1000 -> 1150
-
Added more prominent light source to resinite masses
-
Spaced out Heavy Excavation rooms to reduce complexity
Scrabs
- Reduced minimum spawn count of scrabs: 8 -> 4
PitJaws
- Removed Pit Jaw Colony as a forced season 6 warning and removed it from the season 6 assignments. This is temporary, until we can get the warning to work properly. Pit Jaws are still in the game
Season event
- Reduced performance point reward of Ossium: 1250 -> 500