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Demonologist

Games

Demonologist is a Co-Op horror game that can be played with at least 1 and up to 4 players.

Latest · by Clock Wizard GamesWebsite

Changelog

Demonologist – Hotfix v2.1.4

Fixed
  • Fixed an issue that prevented players from progressing through Suzie's story
Demonologist – Hotfix v2.1.4

Hello Demonologists,

We've released a small hotfix to address a progression issue.

Fixes
  • Fixed an issue that prevented players from progressing through Suzie's story.

Thank you for your continued reports and feedback. We'll keep monitoring the game and release additional fixes whenever needed.

Happy Hunting! ❤️

Clock Wizard Games

Demonologist – Hotfix v2.1.3

Changed
  • Applied various graphical improvements across the game
Fixed
  • Fixed an issue where the Magna sequence would not function properly for clients
  • Fixed an issue where ghosts could start a hunt while players were still outside the investigation area
  • Fixed an issue where the pentagram wall on Oakville Library would not appear correctly
Demonologist – Hotfix v2.1.3

Hello Demonologists,

We've released another hotfix addressing several issues reported by the community.

Fixes & Improvements
  • Applied various graphical improvements across the game.

  • Fixed an issue where the Magna sequence would not function properly for clients.

  • Fixed an issue where ghosts could start a hunt while players were still outside the investigation area.

  • Fixed an issue where the pentagram wall on Oakville Library would not appear correctly.

Thank you for continuing to report bugs and share your feedback. Your reports help us improve Demonologist with every update, and we'll continue working on additional fixes and improvements.

Happy Hunting! ❤️

Clock Wizard Games

Demonologist – Hotfix v2.1.2

Changed
  • Improved the Hammer animations
  • Balanced the audio levels of several sequences for a more consistent experience
  • Applied various graphical improvements across multiple maps
  • Made minor animation improvements to several ghosts
Fixed
  • Fixed an issue where the Hammer could not break the wall on Cyclone Street
  • Fixed an issue where ghosts could start a hunt before players had entered the house
  • Fixed an issue where ghosts could leave the playable area on Abandoned House
  • Fixed an issue causing sequence audio on Oakville Street to be audible from anywhere on the map
Demonologist – Hotfix v2.1.2

Hello Demonologists,

We've released another hotfix focused on gameplay stability, animations, audio, and several issues reported by the community.

Fixes & Improvements
  • Improved the Hammer animations.

  • Fixed an issue where the Hammer could not break the wall on Cyclone Street.

  • Fixed an issue where ghosts could start a hunt before players had entered the house.

  • Fixed an issue where ghosts could leave the playable area on Abandoned House.

  • Fixed an issue causing sequence audio on Oakville Street to be audible from anywhere on the map.

  • Balanced the audio levels of several sequences for a more consistent experience.

  • Applied various graphical improvements across multiple maps.

  • Made minor animation improvements to several ghosts.

Thank you for your continued feedback and bug reports. We appreciate everyone helping us improve Demonologist, and we'll continue monitoring the game and addressing issues as quickly as possible.

Happy Hunting! ❤️

Clock Wizard Games

Demonologist – Hotfix v2.1.1

Changed
  • Adjusted several sequences on Oakville Library
Fixed
  • Clients (non-host players) could not complete optional objectives
  • Exorcism from completing on the Hospital map
  • Emotes would sometimes play without audio
  • Invisible walls on multiple maps that could block player movement
  • Suzie objective from being completed on Bedlam
  • Various graphical issues across multiple maps
  • Several design-related issues
Demonologist – Hotfix v2.1.1

Hello Demonologists,

We've just released another hotfix focused on resolving issues reported by the community after the latest update.

Fixes
  • Fixed an issue where clients (non-host players) could not complete optional objectives.

  • Fixed an issue that prevented the exorcism from completing on the Hospital map.

  • Adjusted several sequences on Oakville Library.

  • Fixed an issue where emotes would sometimes play without audio.

  • Fixed invisible walls on multiple maps that could block player movement.

  • Fixed an issue preventing the Suzie objective from being completed on Bedlam.

  • Fixed various graphical issues across multiple maps.

  • Fixed several design-related issues.

Thank you to everyone who continues to report bugs and share feedback. Your reports help us improve Demonologist with every update, and we'll continue working on additional fixes and improvements.

Happy Hunting! ❤️

Clock Wizard Games

Demonologist – Patch Notes

Added
  • Oakville Street map has been added to the game
  • Oakville Library map has been added to the game
  • More than 200 new event sequences have been added across Oakville Street and Oakville Library
  • New outfits have been added and are available for purchase
  • Emote System has been added
  • New achievements have been added
Changed
  • Voice communication system has been updated so dead players and living players can no longer hear each other
  • Voice volume now decreases based on player distance and players far enough apart will no longer be able to hear each other
  • Chat system has been updated with separate chat channels for dead and living players
  • Dead players can now see messages from both living and dead players while living players can only see messages from other living players
  • Animations for Hammer, Pocket Watch, and Camera tools have been revised
  • Loading screen has been completely revamped both visually and technically
  • Different map images now appear during loading regardless of which map is being entered
  • Walking sound played while crouching has been replaced and its volume has been reduced
Fixed
  • Fixed an issue that allowed players to move forward and backward while focusing on the screen
  • Chromatic Aberration will now automatically be disabled while focusing
  • Fixed an issue where held items could clip into walls while crouching near surfaces
  • Fixed an issue that caused custom control settings to reset after restarting the game
  • Collision issues on several maps have been resolved
  • Lighting adjustments have been made on selected maps
Demonologist – Patch Notes v2.1.0

Hello Demonologists,

A new update has arrived, bringing two brand-new investigation areas, over 200 new events, gameplay improvements, communication system updates, optimization work, and much more.

New Content
New Maps

Oakville Street has been added to the game. Built around the atmosphere of Demonologist's earlier investigations, Oakville Street offers a familiar blend of suspense, exploration, and paranormal activity while introducing plenty of new scares to uncover.

Oakville Library has been added to the game. Oakville Library brings a different kind of fear. The vast halls, towering shelves, and eerie silence create a constant sense of unease, making every investigation feel tense from beginning to end.

New Events

More than 200 new sequences have been added across Oakville Street and Oakville Library.

Facility Update

The Snatcher has escaped from the Facility.

New Cosmetics

New outfits have been added and are now available for purchase.

Emote System

A brand-new Emote System has been added.

Gameplay & Systems
Voice Communication Rework

The in-game voice communication system has been updated.

  • Dead players and living players can no longer hear each other.

  • Voice volume now decreases based on player distance.

  • Players who are far enough apart will no longer be able to hear each other at all.

Chat System Rework

The chat system has been updated.

  • Dead and living players now have separate chat channels.

  • Dead players can see messages from both living and dead players.

  • Living players can only see messages from other living players.

Focus System

Fixed an issue that allowed players to move forward and backward while focusing on the screen.

Chromatic Aberration will now automatically be disabled while focusing.

Animations

Animations for several tools have been revised:

  • Hammer

  • Pocket Watch

  • Camera

User Experience
Loading Screen Improvements

The loading screen has been completely revamped both visually and technically.

Players will now encounter different map images during loading regardless of which map they are entering.

Audio Improvements

The walking sound played while crouching has been replaced and its volume has been reduced.

Fixes & Improvements
  • Various visual and design issues have been fixed.

  • Overall game optimization improvements have been implemented.

  • Collision issues on several maps have been resolved.

  • Lighting adjustments have been made on selected maps.

  • Fixed an issue where held items could clip into walls while crouching near surfaces.

  • Fixed an issue that caused custom control settings to reset after restarting the game.

  • Various localization fixes and improvements have been implemented.

Achievements

New achievements have been added.

The investigation continues...

Explore Oakville, watch your surroundings, and if you hear footsteps in the Library... make sure they're yours.

Happy Hunting! ❤️

Clock Wizard Games

Demonologist Update 2.0.3

Demonologist Update 2.0.3
  • First-person female arms have been added.

  • Two new post-process settings have been added.

  • Chromatic Aberration and Vignette can now be turned on or off.

  • Fixed an issue where canvas drawings were not appearing correctly on in-game cameras.

  • Fixed an issue where the speech recognition input device setting was not visible. (After changing this setting, you need to restart the game.)

  • Fixed an issue where the swimsuit could overlap with other outfits.

  • Fixed an issue in Chapel where solving the exorcism at the last second could cause problems.

Demonologist Update 2.0.2

Demonologist Update
  • NVIDIA DLSS™ and AMD FSR™ are now available.

  • NVIDIA DLSS 4.5 with Frame Generation and Reflex is now available.

  • AMD FidelityFX™ Frame Generation has been added.

  • Fixed the key binding issue.

  • Fixed the mouse sensitivity issue.

  • Fixed a bug where settings were resetting every time you opened the settings menu.

  • Fixed the freeze when opening the settings menu.

  • Fixed an issue where your character could end up naked after equipping or removing costumes.

  • Some bugs that caused clipping the map have been fixed.

  • LODs have been improved.

Demonologist – Hotfix 2.0.1

  • Exorcism sound synchronization has been fixed.

  • Collision issues that could cause players to fall through the map have been resolved.

  • Fixed an issue where Snatcher sequences were not playing in the Facility.

Demonologist – Patch Notes v2.0.0

Demonologist – Patch Notes v2.0.0

Hello Demonologists,

We’re thrilled to announce that Update 2.0.0 is now live!

This update is a major milestone for Demonologist, bringing engine upgrades, visual overhauls, new content, and many improvements across the game.


Engine & Rendering
  • Upgraded the game engine from Unreal Engine 5.3 to Unreal Engine 5.6

  • Lumen has been added

  • With Lumen, lighting now feels more realistic and significantly strengthens the overall atmosphere


Visual & Atmospheric Improvements
  • Visual improvements have been made across all maps and safe houses

  • Radical texture changes on selected maps

  • Atmospheres across all maps have been reworked

  • Design additions made to certain maps

  • Hiding lockers have been redesigned

  • Multiple design-related issues have been fixed

  • Lighting improvements applied to all maps

  • Fixed light leaking issues on certain maps

  • Light sources have been added, adjusted, and improved


New Content
New Map
  • Cursed Chapel

  • Includes 190+ new sequences

New Safe House
  • Facility

  • New safe house customization options added


Character & Animation Updates
  • New character animations added

  • Running animation updated

  • Improvements to make player movement feel more alive and realistic

  • Hair animations added to characters

  • Ghost animations updated

  • Movement animations of visible ghosts have been changed and improved

  • Exorcism animation added to the Funeral Home map


Sequences
New Sequences Added
  • Abandoned House

  • Deadwood House

  • Kurosawa House

  • Hospital

  • Haunted School

Existing Sequences Improved
  • Funeral Home

  • Farm House

  • Cyclone Street

  • Bedlam


Gameplay Changes
  • Player stamina has been increased

Achievements
  • 2 new achievements added:

  • No Devourer Today

  • Did it get blood on it?


Localization
  • Localization fixes and additions implemented

Step carefully, trust your instincts… and don’t look back. Share your thoughts and experiences with us. We’re watching. 👁️

Happy Hunting! ❤️ **Clock Wizard Games

A Note from the Developers**

Honestly, this update exists because of you.

Your feedback, clips, streams, bug reports, and even the random late-night messages keep shaping Demonologist more than you might think. We read, we watch, and we take notes — all of it matters.

Cursed Chapel was built with the community in mind: how you move through spaces, how tension builds, and those moments where everything goes wrong in the best way possible.

This isn’t a final version, and it’s definitely not the end. We’ll be closely watching how you play the new map and we’ll keep improving things step by step.

Thanks for sticking with us, scaring yourselves, and being part of this journey.

Clock Wizard Team ❤️

Demonologist v1.5.1 Patch

Hello everyone,

Version 1.5.1 is here! This patch includes some fixes and adjustments for the latest map's exorcism to be more solo-play friendly.

Improved/Changed/Adjusted:

  • Funeral Home exorcism times are adjusted for singleplayer game mode.

-Nightmare timer increased from 1:30 to 2:15 -Hard timer increased from 2:00 to 2:45 -Medium timer increased from 3:00 to 3:15 -Easy timer didn't change

Fixes:

  • Spawn point for the Tarot Cards in kitchen.

  • Placing ESG where you shouldn't in the new map.

  • Graphical issue in the bedroom.

Clock Wizard Games

Demonologist v1.5.0 Update

Hello Demonologists,

We're thrilled to announce that the update 1.5.0 is out!

Here's what’s new:

  • New map – Funeral Home: Dare to explore our eerie new map!

  • Performance improvements: Smoother gameplay and optimized performance across the board.

  • Ghost enhancements: We've made adjustments to improve the behavior and experience with ghost encounters.

Get ready for a spine-chilling adventure! Let us know your thoughts, and stay tuned for more!

Yes it's been some time, but it'll worth the wait; your patience is much appreciated!

Happy Hunting! ❤️

**Clock Wizard Games **

Demonologist Patch

Hello everyone, we have some fixes for you!

Fixes:

  • High VRAM usage is fixed

  • The intro can be skipped now

  • Some GPU-related crashes are fixed

Clock Wizard Games

Demonologist v1.4.0 Update

Hello Demonologists,

The update 1.4.0 is out! After some time, we're here with a brand new map!

Happy hunting to all of you in the new map "Haunted School", which we think will satisfy you!

Clock Wizard Games

Demonologist v1.3.1 Patch

Hello everyone,

The patch 1.3.1 is out!

Improved/Changed/Adjusted:

  • Voice Recognition is enabled again.

  • FSR is temporarily disabled.

Fixes:

  • EXCEPTION_STACK_OVERFLOW crash fixed.

  • Tools getting stuck in hiding spots when dropped.

  • Bedlam doll spawn location in the cells fixed.

Clock Wizard Games

Demonologist v1.3.0 Update

Hello Demonologists,

The update 1.3.0 is out! This new update brings the long-awaited and most wanted Hiding mechanic! Along with hiding spots, the remaining 2 ghost data are here too! For more information and patch notes, see below:

Added:
  • Hiding spots added

  • Boogey, Guipo data added

Improved/Changed/Adjusted:
  • Custom mode multiplier adjusted

  • All languages' localizations completed

Fixes:
  • Safespots in all maps.

Depending on the map's design and size, there are various hiding spots on each map. But be careful though, if the ghost sees you while you are getting inside a hiding spot, it will still catch and kill you!

And our next update after hiding spots, will be a new map "Haunted School!"

Clock Wizard Games

Demonologist v1.2.0 Update

Hello Demonologists,

The update 1.2.0 is out!

The update includes a new safe house, nightmare difficulty, and the custom mode! With the new difficulty, we also adjusted the levels to unlock difficulties! Update notes below:

Added:
  • A new safe house!

  • Nightmare difficulty

  • Custom mode

Improved/Changed/Adjusted:
  • Levels to unlock difficulties (Easy 1, Medium 4, Hard 8, Nightmare 12)
Fixes:
  • Localization Fixes

Clock Wizard Games

Demonologist v1.1.4 Patch

Hello everyone!

The patch 1.1.4 is out!

Fixes:

  • Lobby issues where it wouldn't show the player count and the game state is fixed!

Clock Wizard Games

Demonologist v1.1.3 Patch Crash & Loading Screen Fixes

Hello Demonologists,

We are pleased to announce that the patch 1.1.3 is live!

In this patch, we fixed the issues in certain situations that have been affecting gameplay and bothering our players. Our development team has been working hard on the main issues for a while and we just want to say thank you for the significant feedback and patience!

If you encounter any crashes after the patch, please refer to the: Clock Wizard Game -> Crash Minidump

Fixes:

  • Game migrated to a new engine version (5.3)(Loading into the maps for the first time might take longer than usual due to the migration into new engine version)

  • Memory leak problem related to Render Targets

  • Getting stuck on loading screens fixed

  • Fixed salt barrier decreasing performance even more as the number of players around increases

Clock Wizard Games

Demonologist v1.1.2 Patch

Hello Demonologists,

Patch 1.1.2 is live! You can find the details for the patch below;

Added:

  • Farm House exorcism sequence

  • Farm House voice interactions

Improved/Changed/Adjusted:

  • FSR2 updated to version 2.2.1

  • Halloween event ended

Fixes:

  • Russian, Croatian, and Spanish localization fixes.

Clock Wizard Games

Demonologist v1.1.1 Patch

Hello Demonologists,

Here are the release notes for the 1.1.1 patch:

Fixed:

  • One of the crucifixes not being interactable on Farm House.

Clock Wizard Games

Demonologist v1.1.0 Halloween Update

Hello Demonologists, Happy Halloween everyone!

This update includes some adjustments, improvements, new content, and a little Halloween event! Along with these, we have a new category in our discord which will be active until the end of this month! Don't hesitate to use the channel for your Halloween-related things!

Added:

  • New map - Farm House

  • New 3 ghost data (Wraith, Yokai, Naamah)

  • New mask customizations

  • Halloween costume set (It's a limited-time item, and will no longer be available next update. Don't miss it!)

Improved/Changed/Adjusted:

  • Inside tent performance improvement

Fixes:

  • Localization fixes

Clock Wizard Games

Demonologist v1.0.1 Patch

Hello Demonologists,

Here are the release notes for the 1.0.1 patch:

Fixed:

  • Getting stuck behind the door and being pushed out of the Deadwood House map.

  • Getting stuck in the piano.

And here's a little sneak peek for you!

Clock Wizard Games

Demonologist v1.0.0 Update

Demonologist v1.0.0 Update

Hello Demonologists,

Here we are excitedly announcing our new update and the release of the game! We'd like to thank you for all the support! This update includes some adjustments, improvements, and new content, and below you can find the update notes.

Added:
  • New map - Deadwood House

  • New death animations.

  • New ghost animations.

  • Hunt indicator.

Improved/Changed/Adjusted:
  • Improvements to ESG.

  • Improvements to Canvas.

  • Level adjustments to maps. (1, 3, 3, 5, 10, 15)

  • Lowered the event sounds in Hospital.

  • Map performance improvements.

  • Ghost hunt interaction radius improved.

  • Balancing to the difficulty modes.

  • Hunt durations adjusted.

Fixes:
  • Chain hunt issue.

  • Localization fixes.

  • Some decals not showing.

  • Graphical issues.

Clock Wizard Games

Demonologist v0.5.2 Patch

Hello Demonologists, Here are the release notes for the 0.5.2 patch:

Improved/Changed/Adjusted

  • Bedlam lighting and performance optimization

  • Salt Barrier performance optimization

Fixed

  • Getting stuck in the Slider Puzzle in Bedlam when died

  • Problem with lamps not working near cells in Bedlam

  • Some localizations

  • Safehouse skyboxes issues

Demonologist v0.5.1 Patch

Hello Demonologists, Here are the release notes for 0.5.1 patch. With the new patch there are some improvements, adjustments and, most importantly, Multiplayer Lobby Fix! Below you can find the patch notes:

Improved/Changed/Adjusted:

  • Bedlam - The entrance door can now be opened without the key.

  • Bedlam - Sliding Puzzle is now solvable from the start. (No need to select ghost for it. Missing Puzzle Piece is still needed to put in though.)

  • Bedlam - Missing puzzle piece location is now determined from the start.

  • Bedlam - Fuse locations are now determined from the start.

  • Bedlam - Scalpel and Tape can be found easier.

  • Bedlam - Light intensities increased.

Fixed:

  • Fixed - Multiplayer Lobby issue

  • Fixed - Suzie's Story Achievement problem (You have to enter Bedlam once to get the achievement.)

  • Fixed - Entrance door hunt issue

  • Fixed - Localization issues

  • Fixed - Notes glow issue

  • Fixed - 2nd Floor Ouija Board issue

  • Fixed - In some cases, Sliding Puzzle could be moved, but now can't

  • Fixed - Ghosts getting stuck issue

  • Fixed - Safe spots removed

Demonologist v0.5.0 Update [NEW MAP]

Hello Demonologists,

Thank you for the hype surrounding the Bedlam update! And here we are happily and excitedly announcing that the long-awaited new update is OUT! And with the release of the new patch, voice communication is now working. Thank you for your patience and support!

Added:
  • New map - Bedlam

  • Rest of Suzie's story

  • 2 New tools (Salt Barrier, Pocket Watch)

  • New side quests

  • New easter eggs

  • "Remove all" button to loadout

  • 4 New achievements

Improved/Changed/Adjusted:
  • Notes can be seen in the tablet now

  • Hospital rewards are nerfed

Fixes:
  • Voice communication is now working

  • Back button problem in the "Random Map Voting" screen

  • Focusing object issues

  • Tent control camera issues

  • Some localization issues

  • Starting game issue when random map voting is active

You might encounter some performance issues, they will be addressed with 0.5.1 patch.

Clock Wizard Games

Demonologist v0.4.3 patch

Hello, Here are the release notes for patch v0.4.3

Added:

  • Added - 4 New pets

  • Added - 3 New death sequences

  • Added - New safe house interactions

  • Added - 4 New t-shirts

  • Added - Loadout Presets

  • Added - New optional objectives in Abandoned House and Cyclone Street

  • Added - New tool

  • Added - -S?

Improved/Changed/Adjusted:

  • Abandoned House's upper floor reworked

Fixed:

  • Fixed - Kurosawa's Garden and Attic fingerprint issues

  • Fixed - Abandoned House's upper floor fingerprint issues

  • Fixed - Localizations issues

Demonologist v0.4.2 patch

Hello, Here are the release notes for patch v0.4.2

Added:

  • You can pet the cat now

  • Keeping the last selected difficulty level

  • Random map voting

Improved/Changed/Adjusted:

  • Lobby blacklist reactivated.

  • Lighthouse storms are back.

Fixed:

  • Fixed - Safe spots in the Maps

Demonologist v0.4.1 patch

Hello, here are the release notes for patch v0.4.1

Improved/Changed/Adjusted:

  • Penthouse reworked

  • Blacklist feature temporarily disabled until 0.4.2

Fixes:

  • Tripod Camera freezing issue

  • Kurosawa House collisions

  • Penthouse collisions

  • Radio music issues

  • Kurosawa House Hunt durations

Demonologist v0.4.0 Update [NEW MAP]

Hello, Demonologists, We're so happy to announce you the 0.4.0 new map update! You can find the changelog below:

ADDED:

**

  • Kurosawa House

  • Upper floor of Abandoned House

  • Upper floor of Lighthouse

  • A new safe house

  • New safe house customizations

  • Crouch Mechanic

  • New radio musics

  • Dead players can now select and eliminate evidence of ghosts, but they still cannot select the ghost

  • Blacklist to automatically kick players who entered your lobby (Blacklist is not permanent, it resets when you close your lobby)**

Improved/Changed/Adjusted:

**

  • Players can be now use voice chat when tablet is open

  • Light house's lighting has been renewed

**

Fixes:

**

  • Localization issues

  • Infinite hunt issues

  • Flashlight toggle issues

  • Font localization issues of the notes

  • Invisible collisions in Hospital

  • Some collision problems in Cyclone St

  • Reading notes sound issue

  • IK Hand Painting canvas issue

  • Some safe spots in the maps

  • Some settings issues

**