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Don't Starve Together

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Fight, Farm, Build and Explore Together in the standalone multiplayer expansion to the uncompromising wilderness survival game,…

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Changelog

Hotfix 740477

Changed
  • The Tesla Coil Helm skin is now called the Arc Welded Helm
Fixed
  • Fixed the icon in the Belongings for the Arc Welded Helm skin
  • Fixed an issue with Klei Account linked items not being able to be used on dedicated servers

Changes

  • The Tesla Coil Helm skin is now called the Arc Welded Helm.

Bug Fixes

  • Fixed the icon in the Belongings for the Arc Welded Helm skin.

  • Fixed an issue with Klei Account linked items not being able to be used on dedicated servers.

Hotfix 740256

Added
  • Caddy Cap skins may now be applied to the Tam o' Shanter
  • Added new states for Eets critter
Changed
  • Desiccant Pouch/Sacks now dries off from high heat instead of uncontrolled sources of fire, such as Fire Pits and Scaled Furnaces
  • Improved Mini-Golf obstacle visuals to better match their physics
Fixed
  • Fixed a crash from the Gilded Knights
  • Fixed a crash from the Lurking Nightmare when hitting a player riding a Beefalo
  • Fixed crash when using Cannons with a controller
  • Coals will properly revert to item form when a Dock underneath is destroyed
  • Mini-Golf courses built over Docks can now be removed properly
  • Fixed bug causing Sick Mini Worm Holes to not reset properly
  • Pirate Boats will properly persist after defeating all its crew members
  • Fixed bug causing Ickers to spawn inside the Sanctum
  • Fixed bug causing Beefalo to sometimes be duplicated when exiting the Sanctum
  • Fixed items like B.U.D.D.Y. and items from linked accounts being unable to be crafted when going into or out of the caves
  • Fixed various animation bugs with skirts and Sweater Vests

Changes

  • Desiccant Pouch/Sacks now dries off from high heat instead of uncontrolled sources of fire. (e.g. Fire Pits and Scaled Furnaces will dry off Desiccants now.)

  • The Caddy Cap skins may now be applied to the Tam o' Shanter.

  • Improved Mini-Golf obstacle visuals to better match their physics.

  • Added new states for Eets critter.

Bug Fixes

  • Fixed a crash from the Gilded Knights.

  • Fixed a crash from the Lurking Nightmare when hitting a player riding a Beefalo.

  • Fixed crash when using Cannons with a controller.

  • Coals will properly revert to item form when a Dock underneath is destroyed.

  • Mini-Golf courses built over Docks can now be removed properly.

  • Fixed bug causing Sick Mini Worm Holes to not reset properly.

  • Pirate Boats will properly persist after defeating all its crew members.

  • Fixed bug causing Ickers to spawn inside the Sanctum.

  • Fixed bug causing Beefalo to sometimes be duplicated when exiting the Sanctum.

  • Fixed items like B.U.D.D.Y. and items from linked accounts being unable to be crafted when going into or out of the caves.

  • Fixed various animation bugs with skirts and Sweater Vests.

Hotfix 739495

Changed
  • The Mini-Golf Ball Dropper will refund your Cawnival Token at the end of the round on custom courses
  • Mouse aiming the Putter now has lowered accuracy when your pointer is entirely outside the reticule range
Fixed
  • Fixed missing animations for Mini Worm Holes on a server without Caves
  • Fixed incorrect rotations for some Golf structures when placing a course at certain orientations
  • Fixed a client crash when closing the minimap at the same time it was opened for an action on the map
  • Fixed bug causing Wandering Trader to repeatedly flip their hood up and down when near a Survivor interacting with any research station
  • Fixed a crash when peeking inside a Bundling Wrap which let Mimics loose
  • Fixed a softlock case on one of the Standard Mini-Golf course variations
  • Fixed a crash when trying to play other Cawnival games besides the Mini Golf

Changes

  • The Mini-Golf Ball Dropper will refund your Cawnival Token at the end of the round on custom courses.

  • Mouse aiming the Putter now has lowered accuracy when your pointer is entirely outside the reticule range.

Bug Fixes

  • Fixed missing animations for Mini Worm Holes on a server without Caves.

  • Fixed incorrect rotations for some Golf structures when placing a course at certain orientations.

  • Fixed a client crash when closing the minimap at the same time it was opened for an action on the map.

  • Fixed bug causing Wandering Trader to repeatedly flip their hood up and down when near a Survivor interacting with any research station.

  • Fixed a crash when peeking inside a Bundling Wrap which let Mimics loose.

  • Fixed a softlock case on one of the Standard Mini-Golf course variations.

  • Fixed a crash when trying to play other Cawnival games besides the Mini Golf.

Don't Starve Together: From Beyond - Cursed Confrontation Pt. 1 & Klei Fest 2026

Added
  • New boss and loot drops from the Sanctum
  • Waymark Compass to help navigate the Sanctum rooms
  • Rope can be used on the Sanctum Chasm to provide a way back up from the Ancient Archives
  • Heat Gland that drops from Geothermites, used in new crafts
  • Thermic Tools
  • Coals, a new trap type
  • Thermal Balm, a new healing salve
  • Method of mass unravelling duplicate Curios in the Item Collection screen
Changed
  • The Ancient Key is no longer destroyed, but instead pops out when the Ancient Gateway destabilizes and resets the ruins
  • All plant-like creatures now burn for longer and take more fire damage like Wormwood
Fixed
  • Shadow Hands will no longer target Night Lights

Don't Starve Together: From Beyond - Cursed Confrontation Part 1 is Now Available for all players!

Celebrating 20 years of Klei Entertainment and 10 years of Don't Starve Together, we've got a bunch of stuff for you today!

Walk a forbidden path. Cross a warded threshold. Accept a fate long sealed. Choices of unimaginable consequence await.

Highlights

  • New boss and loot drops from the Sanctum.

  • Added Waymark Compass to help navigate the Sanctum rooms.

  • A rope can be used on the Sanctum Chasm to provide a way back up from the Ancient Archives.

Other Additions

  • Added Heat Gland that drops from Geothermites, used in new crafts.

  • Added Thermic Tools.

  • Added Coals, a new trap type.

  • Added Thermal Balm, a new healing salve.

Changes

  • Added a method of mass unravelling duplicate Curios in the Item Collection screen.

  • The Ancient Key is no longer destroyed, but instead pops out when the Ancient Gateway destabilizes and resets the ruins.

  • Like Wormwood, all other plant-like creatures now also burn for longer and take more fire damage

  • Shadow Hands will no longer target Night Lights.

Thank You for 20 Years Together - Login Bonus !

We whipped up a special surprise for you as a thanks for all your support. Log in to Don't Starve Together to receive the "Thank You Box" containing the Klei Fest 2026 Clay-potted Succulent as well as Eets, The Bee-Stealthy Cowl, The Hermetic, Duplicate Dungarees, and an assortment of Space-age Sweaters.

New Skins!

**“Rosy Roaring Stampeder Chest” **($12.99usd) “This Rosy Roaring Stampeder Chest contains the Rosy Furniture Chest, Rosy Furnishings Chest, Rosy Decor Chest, Roarer Chest, and the Stampeder Duds Chest Part II.”

Interactive Lore Conclusion We've just reached the conclusion to our first "Interactive Lore" story arc. If you want some fun rewards, Grab a shovel and a probably a guide for some of that deep lore. You'll need 'em.

And That's it for Now! The team is moving on to the second part of the Cursed Confrontation update and completing the "From Beyond" story arc. We've got some fun things planned, and we're really looking forward to sharing. We'll see you soon!

Our annual publisher sale is back!

Klei Fest is our annual celebration of all things Klei. https://store.steampowered.com/developer/klei/sale/kleifest2026

This year, we've got a ton of updates, discounts, and freebies for you.

We've also got more news from our published titles!

Check out more games published by Klei!

[

](https://store.steampowered.com/developer/klei/sale/kleifest2026)[ ](https://store.steampowered.com/developer/klei/sale/kleifest2026)

Hotfix 728321

Fixed
  • Fixed certain projectiles getting stuck on physics and staying around longer than intended
  • Fixed an issue with server side handling of slash commands

Small hotfix to address some concerns that have cropped up.

Bug Fixes

  • Fixed certain projectiles getting stuck on physics and staying around longer than intended.

  • Fixed an issue with server side handling of slash commands.

Hotfix 727204

Changed
  • WX-78 may now Transfer Consciousness in and out of the Sanctum and the Sanctum Lobby
Fixed
  • Fixed Mimicked items never reverting over time after being dropped in a container
  • Fixed WX-78 Backup Chassis losing ownership when being cursed into Wonkey
  • Fixed Powder Monkeys not disengaging from fighting a player transitioning to or from Wonkey
  • Fixed not dropping Implanted items when turning into Wonkey
  • Fixed a crash sometimes when burning Evergreens are destroyed after going off-screen

Changes

  • WX-78 may now Transfer Consciousness in and out of the Sanctum and the Sanctum Lobby.

Bug Fixes

  • Fixed Mimicked items never reverting over time after being dropped in a container.

  • Fixed WX-78 Backup Chassis losing ownership when being cursed into Wonkey.

  • Fixed Powder Monkeys not disengaging from fighting a player transitioning to or from Wonkey.

  • Fixed not dropping Implanted items when turning into Wonkey.

  • Fixed a crash sometimes when burning Evergreens are destroyed after going off-screen.

Hotfix 726875

Fixed
  • Creatures like Chester that follow a carried item no longer follow the holder when the item is dropped from a distance
  • Fixed crash when using shift-click to transfer items out of containers like Expansive Storage Unit, Ammo Pouch, Battle Call Canister, Picnic Casket, etc.
  • Fixed client prediction sometimes failing after transforming into Wonkey
  • Fixed Exploiterators and Auto-Grabbers stopping from following WX-78 after minigames
  • Fixed mutating Puffins being invisible
  • Fixed Possessed Chassis getting stuck when unable to find a suitable spot to attack
  • Fixed Possessed Chassis trying to use Zaptrocuter on creatures that cannot be hit by its projectile

Bug Fixes

  • Fixed creatures like Chester that follow a carried item still following the holder of the item when the item is dropped from a distance.

  • Fixed crash when using shift-click to transfer items out of containers like Expansive Storage Unit, Ammo Pouch, Battle Call Canister, Picnic Casket, etc.

  • Fixed client prediction sometimes failing after transforming into Wonkey.

  • Fixed Exploiterators and Auto-Grabbers stopping from following WX-78 after minigames.

  • Fixed mutating Puffins being invisible.

  • Fixed Possessed Chassis getting stuck when they’re unable to find a suitable spot to attack.

  • Fixed Possessed Chassis trying to use Zaptrocuter on creatures that can’t be hit by its projectile.

Hotfix 726747

Added
  • Auto-Grabber can now deposit matching items into Expansive Storage Units activated via Spatializer Circuits
Changed
  • Expansive Storage Units now inherit WX-78's preserver rates from active Refrigerant and Thermal Circuits
  • Blocking Circuit ability will protect against thief sources such as Frogs, Bearger, Powder Monkey, and Otter
  • Other players' Exploiterators will now appear faded out if there are too many WX-78 players using them on your screen
Fixed
  • Fixed Auto-Grabber's range boost needing Warm Standby even when following WX-78
  • Fixed Possessed Chassis trying to walk forward to its target when waiting for projectiles to return to the Gloomerang
  • Fixed Possessed Chassis sometimes crashing when their leader tries to row
  • Fixed Cookie Cutters phasing through a boat when electrocuted as they land
  • Fixed WX-78's Electrification Circuit skill perk electric attack being able to arc to other players when PVP is not enabled
  • Fixed Shadow-Aligned WX-78 unable to Implant or Consume shadow items while riding a Beefalo
  • Fixed Possessed Chassis being stunned by the Tail o' Three Cats super crack
  • Fixed Possessed Chassis weapons reverting to full instead of half durability cost after spinning
  • Fixed Possessed Chassis not reaching their target when spinning
  • Fixed Transfer Consciousness action being shown to characters other than WX-78
  • Fixed equipped items on a Backup Chassis reverting back to a Mimicreep when reloading
  • Fixed items reverting back to Mimicreeps automatically after some time even when a Possessed Shadow Atrium is Implanted
  • Fixed inconsistent drain when using either Winona's Generator or G.E.M.erator to recharge WX-78
  • Fixed Zaptrocuter projectiles sometimes getting stuck in the air

Changes

  • Auto-Grabber can now deposit matching items into Expansive Storage Units (activated via Spatializer Circuits).

  • Expansive Storage Units now inherit WX-78’s preserver rates from active Refrigerant and Thermal Circuits.

  • Blocking Circuit ability will protect against thief sources such as Frogs, Bearger, Powder Monkey, Otter, etc.

  • Other players’ Exploiterators will now appear faded out if there are too many WX-78 players using them on your screen.

Bug Fixes

  • Fixed Auto-Grabber’s range boost needing Warm Standby even when following WX-78.

  • Fixed Possessed Chassis trying to walk forward to its target when waiting for projectiles to return to the Gloomerang.

  • Fixed Possessed Chassis sometimes crashing when their leader tries to row.

  • Fixed Cookie Cutters phasing through a boat when electrocuted as they land.

  • Fixed WX-78s Electrification Circuit skill perk electric attack being able to arc to other players when PVP is not enabled.

  • Fixed Shadow-Aligned WX-78 unable to Implant or Consume shadow items while riding a Beefalo.

  • Fixed Possessed Chassis being stunned by the Tail o’ Three Cats super crack.

  • Fixed Possessed Chassis weapons reverting to full (instead of half) durability cost after spinning.

  • Fixed Possessed Chassis not reaching their target when spinning.

  • Fixed Transfer Consciousness action being shown to characters other than WX-78.

  • Fixed equipped items on a Backup Chassis reverting back to a Mimicreep when reloading.

  • Fixed items reverting back to Mimicreeps automatically after some time even when a Possessed Shadow Atrium is Implanted.

  • Fixed inconsistent drain when using either Winona’s Generator or G.E.M.erator to recharge WX-78.

  • Fixed Zaptrocuter projectiles sometimes getting stuck in the air.

The WX-78 Skill Spotlight Follow-up is Now Available!

Added
  • Added a new Chessmaster Circuit
  • Added the Shadow Servitor skill for WX-78
  • Added login rewards including Ominous Exploiterator, Gloomy Auto-Grabber, Elegant Exploiterator, Opulent Auto-Grabber and Pengull Ice Cube available for a limited time
Changed
  • Replaced Field Survey II skill with Signal Booster skill, which boosts all drone ranges in general
  • Roto-Mapper now also functions similar to Ocuvigil, but only revealed to the owner
  • Additional behaviour and interactions for the Possessed Chassis

Hey Everybody!

Today we have a small Follow-Up Shadow Affinity update for the WX-78 Skill spotlight.

Highlights Include:

  • Added a new Chessmaster Circuit.

  • Added the Shadow Servitor skill for WX-78.

  • Replaced Field Survey II skill with Signal Booster skill, which boosts all drone ranges in general.

  • Roto-Mapper now also functions similar to Ocuvigil, but only revealed to the owner.

  • Additional behaviour and interactions for the Possessed Chassis.

Login Rewards

We're also including some login rewards for you. Get the Ominous Exploiterator, Gloomy Auto-Grabber, Elegant Exploiterator, Opulent Auto-Grabber and Pengull Ice Cube just by logging into the game for a limited time. The drone skins will later be purchasable in-game.

Until Next time! As mentioned in the WX-Spotlight update, we're moving on to the next batch of content for you. Note that this update is not on the previously released roadmap and is considered part of the WX-78 Spotlight update. So we still have quite a bit coming up. See you next time!

The WX-78 Skill Spotlight Update is Now Available!

Added
  • WX-78 Skill Tree added
  • Added several new Circuits
  • WX-78 Pretty Dark Idolatry Chest skin available
  • Butterbee skin for the Beebox added to the Chitinous Collection
  • Pantomimed Backpack added as a login reward
Changed
  • WX-78 base Circuit system expanded to 3 bars
  • Players are now limited to 2 (or 3 for WX-78) of each type of Clockwork followers at a time

Everyone's favorite soulless automaton is due for an upgrade to ensure their reign of terror over the innocent organics of the Constant continues.

WX-78 Skill Spotlight

The WX-78 skill spotlight is now available on Steam. We aren't quite happy with Shadow Affinity, so we decided to lock that part of the tree, and we'll hotfix it in as soon as we have it ready for you. We'll need a few more days for console since we need a new build for console that holds off the shadow affinity portion of the tree. We expect this to be released for console on Monday. We apologize for the inconvenience here, but we think it's worth it for us to make sure Shadow Affinity meets our expectations. Highlights

  • WX-78 Skill Tree added.
  • WX-78 base Circuit system expanded to 3 bars.
  • Added several new Circuits.
  • Now that Year of the Clockwork Knight is over, players will be limited to 2 (or 3 for WX-78) of each type of Clockwork followers at a time.

New Skins!

**“WX-78 Pretty Dark Idolatry Chest” **($5.99usd) This Chest contains the WX-78 Pretty Dark Things Chest, and WX-78's complete set of Archaic skin items.

New Streaming Drops

The “Butterbee" skin for the Beebox has been added to the Chitinous Collection. Check out this post for details. “Mixing honey and butter, who would have thought?”

Our (https://forums.kleientertainment.com/ambassador-list/) have also been given a bunch of new codes to give away. Including Starter Packs, and two new Resurrected skins, the Resurrected All-Chemical Engine and Nightmarish Magician's Chest!

Login Reward

If you missed it, we added the Pantomimed Backpack as a login reward on April 1st. Just log in to the game to get yours!

Roadmap! If you haven't seen it yet, our 2026 roadmap can be found here.

And that's it for now!

We're finishing up WX-78 and moving on to the Shadow Arc Finale that will be released with our 10 years of DST / 20th Anniversary celebration during Klei Fest in June. See you next time!

Hotfix 714014

Fixed
  • Fixed a crash related to the Deck Of Cards
  • Fixed networking exploit with tripping while galloping on clients
  • Fixed world settings incorrectly affecting Nightmare Light and Nightmare Fissure creature spawns

Bug Fixes

  • Fixed a crash related to the Deck Of Cards.

  • Fixed networking exploit with tripping while galloping on clients.

  • Fixed world settings incorrectly affecting Nightmare Light and Nightmare Fissure creature spawns.

Hotfix 713564

Fixed
  • Shtick Horse will no longer slow you down if you were already faster than its speed boost
  • Fixed cases where repaired or previously befriended Clockworks did not follow you sometimes
  • Fixed Chester, Glommer, Polly Rogers, and others from getting detached from their items when attacked
  • Fixed bug with Spiders attacking a Chester that is following Webber
  • Fixed bug related to unlucky players' effects on Hound waves
  • Fixed bug with Lightning Strikes incorrectly affecting nearby Torches and Morning Stars
  • Fixed crashes related to Crystal-Crested Buzzard
  • Fixed art bugs with Glommer's Fairy Glom and Marble Impact Armor skins
  • Fixed Bishop scrapbook entries showing incorrect damage values
  • Fixed Gobbler scrapbook entry showing incorrect image

Bug Fixes

  • Shtick Horse will no longer slow you down if you were already faster than its speed boost.

  • Fixed cases where repaired or previously befriended Clockworks did not follow you sometimes.

  • Fixed Chester, Glommer, Polly Rogers, and others from getting detached from their items when attacked.

  • Fixed bug with Spiders attacking a Chester that is following Webber.

  • Fixed bug related to unlucky players’ effects on Hound waves.

  • Fixed bug with Lightning Strikes incorrectly affecting nearby Torches and Morning Stars.

  • Fixed crashes related to Crystal-Crested Buzzard.

  • Fixed art bugs with Glommer's Fairy Glom and Marble Impact Armor skins.

  • Fixed Bishop scrapbook entries showing incorrect damage values.

  • Fixed Gobbler scrapbook entry showing incorrect image.

Hotfix 712852

Changed
  • Clockworks can now only be befriended when they are stunned, and the action string has been changed to Repair
Fixed
  • Fixed bug where a Rook and a Player with damage reflect could stunlock each other indefinitely
  • Fixed Mockingbirds blocking placement and sticking around in an invisible state when the Knight Shrine is destroyed
  • Fixed certain entities that are in a non-workable state being worked anyways from collision with the Shtick Horse
  • Fixed Gloombell's manure disappearing and reviving functionalities not working
  • Fixed Wilson's Equinor beard side view having some of the Rosette beard art
  • Fixed Sky Lantern's global map icons not working properly for other players
  • Fixed Batilisks not engaging in combat
  • Fixed Spider Warriors spawning out of their dens immediately going back inside

Changes

  • Clockworks can now only be befriended when they are stunned, and the action string has been changed to “Repair”.

Bug Fixes

  • Fixed bug where a Rook and a Player with damage reflect could stunlock each other indefinitely.

  • Fixed Mockingbirds blocking placement and sticking around in an invisible state when the Knight Shrine is destroyed.

  • Fixed certain entities that are in a non-workable state, being worked anyways from collision with the Shtick Horse.

  • Fixed Gloombell’s manure disappearing and reviving functionalities not working.

  • Fixed Wilson's Equinor beard side view having some of the Rosette beard art.

  • Fixed Sky Lantern’s global map icons not working properly for other players.

  • Fixed Batilisks not engaging in combat.

  • Fixed Spider Warriors spawning out of their dens immediately going back inside.

Hotfix 712555

Fixed
  • WX-78's examination string for the new play bill
  • Clockwork Bishop's attacks ignoring electrocute resistance
  • Clockwork Knight missing a foot in its stunned state
  • Crash when debug spawning Gilded Knights
  • Crash sometimes when Eye of Terror dashes through a T.I.N.G.L.E. Node
  • Crash when galloping into certain structures
  • Crash with items like Chester's Eyebone when dropping them if the follower died
  • Crash sometimes when Buzzards landed
  • Crash related to Crystal-Crested Buzzards moving around the world
  • Animation bugs with Webber's and Wilson's Equinor skins

Bug Fixes

  • Fixed WX-78’s examination string for the new play bill.

  • Fixed Clockwork Bishop’s attacks ignoring electrocute resistance.

  • Fixed Clockwork Knight missing a foot in its stunned state.

  • Fixed a crash when debug spawning Gilded Knights.

  • Fixed a crash sometimes when Eye of Terror dashes through a T.I.N.G.L.E. Node.

  • Fixed a crash when galloping into certain structures.

  • Fixed a crash with items like Chester's Eyebone when dropping them if the follower died.

  • Fixed a crash sometimes when Buzzards landed.

  • Fixed a crash related to Crystal-Crested Buzzards moving around the world.

  • Fixed animation bugs with Webber's and Wilson’s Equinor skins.

The Year of the Clockwork Knight is Now Available!

Added
  • Add the Clockwork Knight Shrine with new rewards
  • Add a new Stage Play called My Knights Four and I
  • Add Gilded Knights that come to protect their Princess with lances
  • Add Equinor Survivors Chest, Part I containing skins for Maxwell, Webber, Willow, Wilson, and Winona
  • Add Light of the Flies skin for the Lantern as a streaming drop in the Chitinous Collection
  • Add Heartchet axe skin and Horse Shoes as limited-time login rewards
Changed
  • Make adjustments to Clockworks
  • Make adjustments to Crystal-Crested Buzzards

The Year of the Clockwork Knight Event is Now Available!

It's Lunar New Year, and we've got joust what you're looking for! The "Year of the Clockwork Knight" is now available on Steam, Xbox, and PlayStation, and will be available on Nintendo Switch as soon as it completes certification.

Highlights

  • Added the Clockwork Knight Shrine with new rewards.

  • Added a new Stage Play, “My Knights Four and I”.

  • Gilded Knights come to protect their Princess, lances included.

  • Adjustments to Clockworks.

  • Adjustments to Crystal-Crested Buzzards.

New Skins!

**Equinor Survivors Chest, Part I **($6.99usd) This Equinor Survivor Chest contains skins for: Maxwell, Webber, Willow, Wilson, and Winona.

New Streaming Drops

The “Light of the Flies” skin for the Lantern begins the new Chitinous Collection. Check out the post for more details

New Login Bonus Items!

The “Heartchet” axe skin and “Horse Shoes” are also available as login rewards for a limited time.

That's it for now! And with that, we're on to the next update! This is always a bit of a slower time of the year as we wrap up the event season and transition into the new year, but for those of you wondering, our next roadmap will be dropping soon. We have the next Intermission coming up in the middle of March, and we will have more information on the next update at that time.

Hotfix 706363

Added
  • Added World Generation and World Setting regrowth options for Boulderboughs
  • Evergreen Regrowth, Twiggy Tree Regrowth and Reeds Regrowth settings are available in Caves World Settings
Changed
  • Dried Forget-Me-Lots can be used in place of regular Forget-Me-Lots for Beefalo Treats
  • Giant Whirlpool's map icon now shows only when the Whirlpool is open
Fixed
  • Fixed regrowth of Boulderboughs in retrofitted worlds
  • Fixed rare case of worlds being unable to save due to Bearger spawn timer being 0
  • Fixed possible crashes when hammering down burnt Jubilantern Posts or Light Posts connected to a burnt Tea Shop
  • Fixed an issue where Pearl's decoration scoring did not activate if her house was relocated before upgrading
  • Fixed bug with Pearl's Umbrella behaviour not accounting for head slot, such as Eyebrella
  • Fixed bug causing Pearl to sometimes change facing while fishing
  • Fixed bug causing Pearl to try feeding unreachable critters
  • Fixed bug causing Pearl to try investigating Lureplants that are not within her range
  • Fixed bug preventing Lureplants from spawning in some biomes
  • Fixed bug where Tea was removed when fed to another player, even if it was not emptied
  • Fixed bug where Wolfgang did not gain mightiness when clearing Lunar Hail buildup
  • Fixed bugs with Knabsack damage not updating correctly when number of Souls changes in Soul Jars
  • Fixed all characters being able to use character specific items like Abigail's Flower
  • Fixed possible corrupt save data sometimes when Wendy is interacting with Pipspook
  • Fixed a crash with Webber's Bedazzle and Webby Whistle effects when a Spider corpse is in the area
  • Fixed a crash when a Shattered Spider spawns out of a Sea Strider Nest

Happy New Year everyone!

Starting off with some bug fixes, which should make it to console shortly as well. I also wanted to mention that we are looking into Crystal-Crested Buzzards balancing, but that will not be part of this hotfix.

Changes

  • Added World Generation and World Setting regrowth options for Boulderboughs.

  • Evergreen Regrowth, Twiggy Tree Regrowth and Reeds Regrowth settings are available in Caves World Settings.

  • Dried Forget-Me-Lots can be used in place of regular Forget-Me-Lots for Beefalo Treats.

  • Giant Whirlpool’s map icon now shows only when the Whirlpool is open (i.e. Caves is connected).

Bug Fixes

  • Fixed regrowth of Boulderboughs in retrofitted worlds.

  • Fixed rare case of worlds being unable to save due to Bearger spawn timer being 0.

  • Fixed possible crashes when hammering down burnt Jubilantern Posts or Light Posts connected to a burnt Tea Shop.

  • Fixed an issue where Pearl’s decoration scoring did not activate if her house was relocated before upgrading.

  • Fixed bug with Pearl’s Umbrella behaviour not accounting for head slot, such as Eyebrella.

  • Fixed bug causing Pearl to sometimes change facing while fishing.

  • Fixed bug causing Pearl to try feeding unreachable critters.

  • Fixed bug causing Pearl to try investigating Lureplants that are not within her range.

  • Fixed bug preventing Lureplants from spawning in some biomes.

  • Fixed bug where Tea was removed when fed to another player, even if it was not emptied.

  • Fixed bug where Wolfgang did not gain mightiness when clearing Lunar Hail buildup.

  • Fixed bugs with Knabsack damage not updating correctly when number of Souls changes in Soul Jars.

  • Fixed all characters being able to use character specific items like Abigail's Flower.

  • Fixed possible corrupt save data sometimes when Wendy is interacting with Pipspook.

  • Fixed a crash with Webber’s Bedazzle and Webby Whistle effects when a Spider corpse is in the area.

  • Fixed a crash when a Shattered Spider spawns out of a Sea Strider Nest.

  • Fixed corpses not dropping Winter Feast’s Loots.

  • Various animation and Scrapbook fixes.

Hotfix - 705416

Changed
  • Reduce the amount of healing from Dried Tillweed
  • Tillweed Salve no longer perishes
Fixed
  • Fixed animation flicker in the main menu
  • Fixed a crash related to Crystal-Crested Buzzard eating
  • Fixed a bug causing chains to go invisible or show the wrong skin when changing the skin of Pearl's Light Post
  • Fixed animation bug and unlink connected Light Post chains when Pearl's Tea Shop is burnt
  • Fixed heavy lifting objects incorrectly counted as junk for Pearl's decoration scoring
  • Fixed a bug causing Willow to drop wet equipped weapons or tools while casting Lunar Flame
  • Fixed bug where Fishy Jerky turned into generic Rot instead of Spoiled Fish
  • Fixed incorrect strings used for Shell Bell Bundle

Changes

  • Reduce the amount of healing from Dried Tillweed.

  • Tillweed Salve no longer perishes.

Bug Fixes

  • Fixed animation flicker in the main menu.

  • Fixed a crash related to Crystal-Crested Buzzard eating.

  • Fixed a bug causing chains to go invisible or show the wrong skin when changing the skin of Pearl’s Light Post.

  • Fixed animation bug and unlink connected Light Post chains when Pearl’s Tea Shop is burnt.

  • Fixed heavy lifting objects incorrectly counted as “junk” for Pearl’s decoration scoring.

  • Fixed a bug causing Willow to drop wet equipped weapons or tools while casting Lunar Flame.

  • Fixed bug where Fishy Jerky turned into generic Rot instead of Spoiled Fish.

  • Fixed incorrect strings used for Shell Bell Bundle.

Winter's Feast Has Arrived! + More

Added
  • Winter's Feast event with seasonal winter foods, craftable gifts and gift wraps, and winter-themed decorations
  • New upgrade tier for Pearl's Place with customizable slots for Wind Charm decorations
  • New craftable structures for Pearl including Tea Shop, Hot Spring, Large Drying Rack, Light Post, Rocking Chair, and Combriner
  • New items that require Salt Crystals to be crafted at the Combriner
  • Random Winter's Feast Tree encounters found in the wild
  • Jawesome Ice Cube skin available as login bonus for a limited time
  • Hermit's Chest with 16 coral and shellwork themed skins
  • Free Festive Holiday Attire skins including Yuletide Overcoat, Yuletide Frock, Jingly Tophat, Gingerbread Chest, and Plum Pudding Cap
  • Celesturn Crock Pot joins the Orbital collection as a streaming drop
  • Use the Clean Sweeper to transform most of Pearl's structures into Winter's Feast versions
Changed
  • Drying Rack now produces Fishy Jerky for fish meat
  • Drying Rack can now dry Petals and other similar leafy materials
  • Bath Bombs no longer spoil
  • Hot Springs can now be soaked in after using a Bath Bomb on it
  • Chances of receiving a rare gift have been substantially increased for a limited time

Winter's Feast During the Winter's Feast event players can find a bunch of Winter's Feast themed features including seasonal Winter Foods, craftable Gifts and Gift Wraps, tons of Winter's Feast themed decorations and more! We've also got new skins and special drop rates on Winter themed skins. This year - we're celebrating Winter's Feast with Pearl!

Highlights Include:

  • A new upgrade tier for Pearl’s Place after meeting certain conditions, with customizable slots for Wind Charm decorations.

  • New structures that can be crafted for Pearl after meeting certain conditions, including a Tea Shop, Hot Spring, Large Drying Rack, Light Post, Rocking Chair, and Combriner.

  • New items that require Salt Crystals to be crafted at the Combriner.

  • Drying Rack changes now produce Fishy Jerky for fish meat, and can now dry Petals and other similar leafy materials.

  • Bath Bombs no longer spoil, and you can now soak in Hot Springs after using a Bath Bomb on it.

  • Use the Clean Sweeper to transform most of Pearl's structures into Winter's Feast versions.

  • Random Winter's Feast Tree encounters found in the wild.

An Uncommon Holiday Winter skins have appeared to get our survivors into the winter spirit, and for a limited time, the chances of receiving a rare gift have been substantially increased!

Streaming Drop!

Celesturn Crock Pot joins the Orbital collection. Check out the post for more details

Login Bonus!

For a limited time, players will receive the Jawesome Ice Cube skin just by logging into the game. This is a limited-time item, don't miss out!

New Skins!

Hermit's Chest ($9.99USD) This Hermit's Chest contains the following skins: Pearly Bee Shell, Coral Meat Rack, Large Coral Meat Rack, Shellwork Chair, Shellwork Stool, Shellwork Round Table, Shellwork Table, Shellacked Tackle Receptacle, Shellwork Wall, Shellwork Fence, Shellwork Gate, Pearly Tackle Box, Pearly Spectackler Box, This Jointed Fishing Rod, Tangled Vine Fishing Rod, and Sword Fishing Rod.

Festive Holiday Attire

For the duration of the Winter's Feast event, players will have access to a free set of skins. The Yuletide Overcoat, Yuletide Frock, Jingly Tophat, Gingerbread Chest, and the Plum Pudding Cap.

See you next year!

We're sticking around for a bit to support the update and make sure everything is in order before we take a little break for the holidays. Shortly after we return we're be working to release the next Lunar New Year event and on to our next big update. We've got a big year next year - and we're looking forward to sharing more info on what we're cooking up when we return.

Have a great Winter's Feast everybody!

Hotfix 692777

Changed
  • Adjusted the freezing overlay temperature checks to be the same as the overheating overlay checks
Fixed
  • Fixed bug where Celestial Scion resets too easily after players use a short range teleporting skill within the arena
  • Fixed a crash when players are interrupted during their floating state
  • Fixed missing and incorrect inventory images for the Thulecite wall skins

Bug Fixes

  • Fixed bug where Celestial Scion resets too easily after players use a short range teleporting skill within the arena.

  • Fixed a crash when players are interrupted during their floating state.

  • Fixed missing and incorrect inventory images for the Thulecite wall skins.

  • Adjusted the freezing overlay temperature checks to be the same as the overheating overlay checks.

[Game Hotfix] - 69835, 696980 & 696742

Changed
  • Revived merms from lunar mutation will remember their original home and leader if they are of lunar affinity
  • Tuned Crystal-Crested Buzzards flamethrower cooldown, damage, and lifetime
  • Crystal-Crested Buzzards won't stack walls of flame on top of each other, and will instead extend the lifetime of existing flames when firebreathing
  • Horror Hounds and Permafrost Pengulls will not target Crystal-Crested Buzzards
  • Reduced Crystal-Crested Buzzard health from 400 to 300
  • Crystal-Crested Buzzards go away when the Lunar Rift closes
  • There is now a limit on the number of Crystal-Crested Buzzards that can circle a player
Fixed
  • Fixed Gestalts not hitting anything during the Celestial Champion fight
  • Fixed Wortox's No-Eyed Deer Costume having a bad layering order for the torso
  • Fixed a crash case related to peeking into Bundle Wraps
  • Fixed a crash when Telelocating a spawned in Frostjaw
  • Fixed the Webwam tent skin going invisible when burnt
  • Fixed Shadow Merms from attempting to perform a lunar mutation
  • Fixed being able to indirectly hire Lunar Merms as a non-Lunar aligned Wurt through recruiting other nearby merms
  • Fixed an uncommon crash with the circling Crystal-Crested Buzzards when moving around in the world
  • Fixed a case where a gestalt possessable corpse can lose its gestalt
  • Fixed the Shattered Spider Hole regenerating all its spiders when being mined
  • Fixed a crash on load related to the Moonstorms
  • Fixed Dead Red and Blue Hounds will no longer be mutatable, and will have the correct visuals
  • Fixed Shadow merms and the corpses that they came from will no longer be mutatable
[Game Hotfix] - 69835
Bug Fixes
  • Fixed Gestalts not hitting anything during the Celestial Champion fight.

  • Fixed Wortox's No-Eyed Deer Costume having a bad layering order for the torso.

  • Fixed a crash case related to peeking into Bundle Wraps.

  • Fixed a crash when Telelocating a spawned in Frostjaw.

  • Fixed the Webwam tent skin going invisible when burnt.

[Game Hotfix] - 696980
Changes
  • Revived merms from lunar mutation will remember their original home and leader (if they are of lunar affinity)

  • Tuned Crystal-Crested Buzzards flamethrower cooldown, damage, and lifetime.

  • Crystal-Crested Buzzards won’t stack walls of flame on top of each other, and will instead extend the lifetime of existing flames when firebreathing.

  • Horror Hounds and Permafrost Pengulls will not target Crystal-Crested Buzzards.

Bug Fixes
  • Fixed Shadow Merms from attempting to perform a lunar mutation.

  • Fixed being able to indirectly hire Lunar Merms as a non-Lunar aligned Wurt through recruiting other nearby merms.

  • Fixed an uncommon crash with the circling Crystal-Crested Buzzards when moving around in the world.

  • Fixed a case where a gestalt possessable corpse can lose its gestalt.

  • Fixed the Shattered Spider Hole regenerating all its spiders when being mined.

[Game Hotfix] - 696742
Changes
  • Reduced Crystal-Crested Buzzard health from 400 to 300.

  • Crystal-Crested Buzzards go away when the Lunar Rift closes.

  • There is now a limit on the number of Crystal-Crested Buzzards that can circle a player.

Bug Fixes
  • Fixed a crash on load related to the Moonstorms.

  • Dead Red and Blue Hounds will no longer be mutatable, and will have the correct visuals.

  • Shadow merms and the corpses that they came from will no longer be mutatable.

  • Fixed Crystal-Crested Buzzards to be targetable by the attack key, instead of force attack.

  • Fixed Bright-Beaked Bird’s chest gem being missing in its art.

  • Fixed an issue with the number of circling Crystal-Crested Buzzards duplicates on a player leaving and rejoining.

  • Fixed crash when Terramite mines Glommer’s Statue.

  • Fixed Walter’s storytelling not stopping when fire runs out.

  • Fixed Waxed Pumpkin Heads not saving properly.

  • Fixed a crash with the Sanctum crashing on load.

  • Fixed a crash with the fake Koalefant carcass when the game saves.

Intermission + Hallowed Nights 2025!

Added
  • Carvable Pumpkin Heads that reduce fear during Hallowed Nights
  • Crystal-Crested Buzzards that roam the world after Lunar Hail
  • New Trick-or-Treat chest containing Webwork Quilt, Beast Effigy, Webwam, Sarcarrotgus and Web Master T-Shirt skins
  • Supercapa-sitter skin for the Replica Relic Chair available as a login reward
  • Pyric Core skin for the Thermal Stone added to the Orbital Collection via Twitch Drops
  • Second Trick-or-Treat chest with one random Hallowed Nights costume set for all players
Changed
  • More creature corpses can now mutate into their existing lunar counterparts
  • New spawn mechanics and combat behaviour for Inimical Gestalts
  • Increased drop rates for Hallowed Nights Collection and Costume Collection items during the event

Hello again everybody!

Hallowed Nights is upon us once again and that means that means treats for you! We have a new animated short, a bunch of free spooky skins and the Hallowed Nights event has been updated as well!

Highlights include:
  • Carvable Pumpkin Heads that can make you less afraid of the dark and other spooks during Hallowed Nights

  • Crystal-Crested Buzzards that roam the world after Lunar Hail

  • More creature corpses can now mutate into their existing lunar counterparts

  • New spawn mechanics and combat behaviour for Inimical Gestalts

New Skins

A new Trick-or-Treat chest is now available for all players and includes the Webwork Quilt, Beast Effigy, Webwam, Sarcarrotgus and Web Master T-Shirt skins. Simply log into the game during Hallowed Nights to get yours!

New Login Reward

The “Supercapa-sitter” skin for the Replica Relic Chair is also available as a login reward.

Twitch Drops!

The “Pyric Core” skin for the Thermal Stone has been added to the Orbital Collection. Check out the post for more details.

Trick-or-Treat!

And finally, all players will receive a second Trick-or-Treat chest containing one random Hallowed Nights costume set. Additionally items from the Hallowed Nights Collection and Costume Collection will have increased drop rates for the duration of the event! That's it for now! We're continuing on as we head toward the end of the year. As you have seen with this years Hallowed Nights content, we've dipped into a little bit of game content as well. You can expect something similar for Winter's Feast and then we're on to Lunar New Year content.

Hotfix 692777

Fixed
  • Fixed a crash on load with Boulderboughs desolation regrowth
  • Fixed Geothermite eating sound persisting at times
  • Fixed Geothermite not transitioning to obstacle physics when in its vent state
  • Fixed Geothermite improperly calculating heat rate when blowing
  • Fixed bug where Relics that appear in the Sanctum could be deconstructed, causing a crash

Bug Fixes

  • Fixed a crash on load with Boulderboughs desolation regrowth.

  • Fixed Geothermite eating sound persisting at times.

  • Fixed Geothermite not transitioning to obstacle physics when in its vent state.

  • Fixed Geothermite improperly calculating heat rate when blowing.

  • Fixed bug where Relics that appear in the Sanctum could be deconstructed, causing a crash.

From Beyond - Ancient Echoes Follow-Up!

Added
  • Items pulled down the giant whirlpool are now grouped in a single pile that can be rummaged to retrieve them
  • Ruins and Sanctum Relics can now be used as furniture decoration
  • Geothermite creature found in the Fumarole biome
  • Added Bearger Fur Roll skin for the Fur Roll as a login reward
  • Periodically presenting hidden lore content in various forms such as comics
Changed
  • Replaced the path to one of the Fountain rooms with a new puzzle room in the Sanctum

Hey Everybody!

We have a couple of surprises for you today.

First, we have a Follow-Up release for the "From Beyond - Ancient Echoes" update!

Highlights Include:

  • Items pulled down the giant whirlpool are now grouped in a single pile that can be rummaged to retrieve them.

  • Replaced the path to one of the Fountain rooms with a new puzzle room in the Sanctum.

  • Ruins and Sanctum Relics can now be used as furniture decoration.

  • Geothermite creature found in the Fumarole biome

Login Reward

We're also adding the “Bearger Fur Roll” skin for the Fur Roll. Simply log in to the game to claim it.

**And - one other special thing. ** We've been quietly working on something special for you to tie up some loose threads with the Don't Starve lore. For a while now, we have been handling lore mostly through game content and Intermissions, but starting now, we'll also be periodically presenting some extra hidden lore content for you. Sometimes this may be a simple comic, or it may be something a little more... interesting. We want to ease you back into things, so we'll keep it simple.

Extra resources for delivering lore have always been somewhat of a challenge. Sometimes it takes us longer than other times. Planning time and the effort required can be hard to justify for something that is sort of just for fun. Especially when we have something we are trying to convey in the lore. Coordinating things in such a way that is worth our time and yours has always been a labour of love. Together, we have come up with some new methods to make this fun and engaging for all of us. As you will see, this will come in different forms and at different times. Many of you will be interested. Understandably, some of you may not. Still, we hope that the result is more of lore that you love and a fun way to pass the time between updates.

**You now have everything you need to begin! **Once you think you have found it. You haven't. Look further - but somewhere else. Think back to how we did things before and do it again.

Don't Starve: The Board Game Kickstarter now Live!

Don’t Starve: The Board Game is LIVE on Kickstarter!

Gather your tools, rally your friends, and claim the Wolfgang Early Bird reward before time runs out

Back the campaign now

Hotfix 691071

Added
  • Added art to the waterfall top in the Sanctum
Fixed
  • Prefab densities for retrofitted Lunar Islands, Lunar Grotto, and Fumarole biomes will now properly be populated
  • World regrowth will properly work within Lunar Islands, Lunar Grotto, and Fumarole biomes
  • Fixed Abigail's flower missing its inventory images for the Swashbuckler skin
  • Fixed Wormwood's Survivor skin missing various leaves
  • Fixed grey art popping through some Primal skins
  • Fixed Wendy's Swashbuckler head skin having a black skirt
  • Fixed Wendy's Read's Rags missing the bracelets
  • Fixed a crash for when mods remove the Chasm in the Sanctum
  • Fixed being unable to place bridges in the Lunar Grotto retrofit and certain parts of the Lunar Grotto
  • Fixed Wandering Trader appearing right next to the first player in the world at the Florid Postern
  • Fixed bug with Terramites becoming invisible when reskinned while floating on water
  • Fixed bug with Shadow Creatures and Gestalts causing pillars to collapse in the Sanctum puzzle room

Changes

  • Added art to the waterfall top in the Sanctum.

Bug Fixes

  • Prefab densities for retrofitted Lunar Islands, Lunar Grotto, and Fumarole biomes will now properly be populated.

  • This means world regrowth will properly work within these areas.

  • This fix has also been applied onto already existing retrofits of these areas.

  • Fixed Abigail's flower missing its inventory images for the Swashbuckler skin.

  • Fixed Wormwood's Survivor skin missing various leaves.

  • Fixed some grey art popping through some Primal skins.

  • Fixed Wendy's Swashbuckler head skin having a black skirt.

  • Fixed Wendy's Read's Rags missing the bracelets.

  • Fixed a crash for when mods remove the Chasm in the Sanctum.

  • Fixed being unable to place bridges in the Lunar Grotto retrofit and certain parts of the Lunar Grotto.

  • Fixed Wandering Trader appearing right next to the first player in the world at the Florid Postern.

  • Fixed bug with Terramites becoming invisible when reskinned while floating on water.

  • Fixed bug with Shadow Creatures and Gestalts causing pillars to collapse in the Sanctum puzzle room.

From Beyond: Ancient Echoes Update - Out Now!

Added
  • Added a Fumarole area where an old companion of the Ancients will appear during the Shadow Rift
  • Added a Giant Whirlpool that pulls everything down with it, appearing in Caves when enabled
  • Added hidden rooms in the Caves that can be explored to uncover Ancient lore
  • Birds now have death sounds
Changed
  • Woodie's Wooden Walking Stick no longer consumes durability when its wearer is not moving
  • Bird sounds will disappear from the turf ambience for most of the Post-Lunar Hail period
  • Bridges may now be placed in the Labyrinth Maze

Hello everybody!

The "Ancient Echoes" update is now available, and with it, we've got some new skins, a login bonus, some new streaming drops, and more.

**Highlights Include: **

Additions

  • Added a Fumarole area where an old companion of the Ancients will appear during the Shadow Rift.

  • Added a Giant Whirlpool, which tends to pull everything down with it.

  • Caves must be enabled for it to appear.

  • Added hidden rooms in the Caves that can be explored to uncover Ancient lore, that is if you can find the entrance…

Quality of Life

  • Woodie’s Wooden Walking Stick no longer consumes durability when its wearer is not moving.

  • Birds now have death sounds.

  • Bird sounds will disappear from the turf ambience for most of the Post-Lunar Hail period.

  • Bridges may now be placed in the Labyrinth Maze.

New Skins!

“Swampy Vacation Chest” ($12.99usd)

“This Swampy Vacation Chest contains the Swamp-Lover's Chest and the Vacation Chest.”

“Complete Survivor Chest” ($15.99usd) “This Complete Survivor Chest contains the complete Survivor series of survivor skins.”

New Login Bonus!

For a limited time, players will receive the Mythic Bone Armor just by logging into the game. This is a limited-time item, don't miss out!

New Streaming Drops

The Global Deconstruction Staff skin been added to the Orbital Collection. Check out the post for more details.

Our Ambassadors have also been given a bunch of new codes to give away. Including Starter Packs, The Full Victorian Collection, and two new Resurrected skins, the Resurrected Glom Pack and the Resurrected Deerclops Duffel!

Rhymes With Play We've got a dev stream coming up later today. Join us over at

and hang out with us as we discuss the new update and what's to come.

**Don't Starve Franchise Sale ** If you're here, it's pretty likely you already have everything you need. But if you don't, check out the Don't Starve Franchise Sale for some of our best deals of the year!

And that's all for now - kinda. We've got more coming for you very soon. We're heading into the seasonal event schedule soon, and we have an update for Hallowed Nights as well as Winter's Feast, which will also include updates to existing content that we want to release before Lunar New Year, and then we will get back to the conclusion of the shadow arc early next year. So, lots happening. For those of you looking for a points code, it's here somewhere. It's been a little while since we were hiding things properly. Consider it practice. Consider it practice.

Hotfix 682257

Added
  • Added W.A.R.B.O.T. and Celestial Scion Figures
Fixed
  • Fixed Koalefant Carcass sanity drain being much quicker than it should be
  • Fixed Weremoose or other non-interruptable shockable entities being stopped by T.I.N.G.L.E. Fields
  • Fixed a crash when attacking Canary (Volatile)
  • Fixed Shadow Hand's insanity aura not working properly
  • Fixed a specific MacOS crash with invalid string comparisons

Changes

  • Added W.A.R.B.O.T. and Celestial Scion Figures.

Bug Fixes

  • Fixed Koalefant Carcass sanity drain being much quicker than it should be.

  • Fixed Weremoose or other non-interruptable shockable entities being stopped by T.I.N.G.L.E. Fields.

  • Fixed a crash when attacking Canary (Volatile).

  • Fixed Shadow Hand’s insanity aura not working properly.

  • Fixed a specific MacOS crash with invalid string comparisons.

Midsummer Cawnival Returns!

Added
  • Start of the annual Midsummer Cawnival event
  • Corvus Goodfeather appears near the Florid Postern as master of ceremonies
  • Purchase Cawnival Tree, games, and Game Tokens from Corvus Goodfeather
  • Earn Prize Tickets from playing games and exchange them for decorations and other goods at the Prize Booth
  • Place decorations near the Cawnival Tree to attract more feathered spectators
  • Cawnival Cushion Floater login bonus skin that reskins Personal Floater
  • Cawnival Woodworking Chest cosmetic containing Cawnival Display Table, Cawnival Show Table, Cawnival Ribboned Chair, Cawnival Stool, Caw of the Cawnival, Cawnival Vase, Cawnival Evening Lamp, Cawnival Frame, The Blue Boid, and Cawnival Mood Setter skins
Fixed
  • Made changes to the Personal Floater so that it will actually prevent you from drowning right away

The Cawnival returns! Our survivors are once again greeted by the festive feathered Corvus Goodfeather and his crow compatriots. Decorate, try your luck at the Cawnival games, and maybe even win some prizes!

Highlights:

  • Start of the annual Midsummer Cawnival event.

  • The master of ceremonies, Corvus Goodfeather can be found near the Florid Postern.

  • Buy the Cawnival Tree, games and Game Tokens from Corvus Goodfeather.

  • Earn Prize Tickets from playing games and exchange them for decorations and other goods at the Prize Booth.

  • Place decorations near the Cawnival Tree and more feathered spectators will come join the festivities.

Additional Notes:

  • Made some changes to the Personal Floater so that it will actually prevent you from drowning right away.

Login Bonus:

**“Cawnival Cushion Floater” - **Reskins Personal Floater “Take the festivities to the open water - comfortably afloat.”

New Skins:

Cawnival Woodworking Chest” ($3.99usd) “This Cawnival Woodworking Chest contains the following belongings skin items: Cawnival Display Table, Cawnival Show Table, Cawnival Ribboned Chair, Cawnival Stool, Caw of the Cawnival, Cawnival Vase, Cawnival Evening Lamp, Cawnival Frame, The Blue Boid, and Cawnival Mood Setter.” Happy Summer! Another wonderful summer is on its way! We just released the Hostile Takeover update, but we've also got another smaller follow-up update coming to beta in the coming weeks, so we're working on that as we head towards our plans for the next Intermission and the update that follows. We'll have more details soon. Have fun out there!

Hotfix 676312

Added
  • Added skin support for Scared Stiff Berry Bushes
Fixed
  • Fixed crash in controller input code
Security
  • Fixed some security issues with the skin API

Changes

  • Added skin support for Scared Stiff Berry Bushes.

Bug Fixes

  • Fixed crash in controller input code.

  • Fixed some security issues with the skin API.

Hotfix 676042

Added
  • Added creature panic triggers for W.A.R.B.O.T. and Celestial Scion
Changed
  • Rendering optimizations for Celestial Scion's ground attack effects
  • Updated strings and sounds
Fixed
  • Fixed a crash in friendly Terramite targeting logic
  • Fixed bug with Terramite sounds not turning off when picked up
  • Fixed incorrect icon for Pearl in World Progression Filters

Changes

  • Rendering optimizations for Celestial Scion’s ground attack effects.

  • Added a few creature panic triggers for W.A.R.B.O.T. and Celestial Scion.

  • Updated strings and sounds.

Bug Fixes

  • Fixed a crash in friendly Terramite targeting logic.

  • Fixed bug with Terramite sounds not turning off when picked up.

  • Fixed incorrect icon for Pearl in World Progression Filters.

Hotfix 675849

Added
  • Added companion tag to friendly Terramites so that your default action on them is not Attack
  • Added new strings and sounds for Wandering Trader
Changed
  • W.A.R.B.O.T.'s missile phase will skip ahead to its next attack phase if target lock fails, with failed missiles detonating at random points on the ground
  • Updated flame effects on the upgraded Enlightened Crown so that the shards are still partially visible
  • Helpers like Woby will no longer try to pick up friendly Terramites
  • Terramites will now stay deactivated while floating in the ocean
Fixed
  • Adjusted Brightshade Paladin Helm skin art to fit its lunar effect on the back of the helm
  • Fixed Bush Hat Cawnival Shrub skin not having a ground shadow when used
  • Fixed dug Berry Bush turning invisible when changing it to its base skin
  • Fixed dug Cawnival Shrub skin missing its ground shadow art
  • Fixed Berry Bush losing its skin when dug or turned into a Scared Stiff plant
  • Fixed skinned Terramites sometimes showing the default inventory icon
  • Fixed bug where Terramites did not reactivate if repaired from your inventory
  • Fixed bug with Terramite's deploy point on boats not updating correctly
  • Fixed crash sometimes when hostile Terramites finish self repairing after W.A.R.B.O.T. was already defeated and removed
  • Fixed crash sometimes when there are still active Thermalock Missiles after W.A.R.B.O.T. is fully disengaged
  • Fixed bug where Thermalock Missiles were hitting your mount instead of you even though they should be considered projectiles
  • Fixed bug with W.A.R.B.O.T. sometimes getting stuck trying to reset
  • Fixed bug with Houndius Shootius and Winona's Catapult locking onto non-targetable entities
  • Fixed bug with Inimical Gestalts not despawning when a Player dies

Changes

  • If target lock fails during W.A.R.B.O.T.’s missile phase, it will skip ahead to its next attack phase. (Missiles that failed to lock onto a target will just detonate at random points on the ground.)

  • Updated the flame effects on the upgraded Enlightened Crown so that the shards are still partially visible.

  • Added “companion” tag to friendly Terramites so that your default action on them is not Attack.

  • Helpers like Woby will no longer try to pick up friendly Terramites.

  • Added new strings and sounds for Wandering Trader.

Bug Fixes

  • Adjusted Brightshade Paladin Helm skin art to fit its lunar effect on the back of the helm.

  • Fixed Bush Hat Cawnival Shrub skin not having a ground shadow when used.

  • Fixed dug Berry Bush turning invisible when changing it to its base skin.

  • Fixed dug Cawnival Shrub skin missing its ground shadow art.

  • Fixed Berry Bush losing its skin when dug or turned into a Scared Stiff plant.

  • We’re aware it’s not possible to change their skin once they’re a Scared Stiff plant and we’re working on a fix for it.

  • Fixed skinned Terramites sometimes showing the default inventory icon.

  • Fixed bug where Terramites did not reactivate if repaired from your inventory.

  • Fixed bug with Terramite’s deploy point on boats not updating correctly.

  • Terramites will now stay deactivated while floating in the ocean.

  • Fixed crash sometimes when hostile Terramites finish self repairing after W.A.R.B.O.T. was already defeated and removed.

  • Fixed crash sometimes when there are still active Thermalock Missiles after W.A.R.B.O.T. is fully disengaged.

  • Fixed bug where Thermalock Missiles were hitting your mount instead of you even though they should be considered projectiles.

  • Fixed bug with W.A.R.B.O.T. sometimes getting stuck trying to reset.

  • Fixed bug with Houndius Shootius and Winona’s Catapult locking onto non-targetable entities.

  • Fixed bug with Inimical Gestalts not despawning when a Player dies.

  • Fixed bug with Greater Gestalt’s Scrapbook image.

  • Scrapbook entries for the newer content coming soon.