What’s New

Don't Starve Together — Hotfix 675849

Hotfix 675849

Added
  • Added companion tag to friendly Terramites so that your default action on them is not Attack
  • Added new strings and sounds for Wandering Trader
Changed
  • W.A.R.B.O.T.'s missile phase will skip ahead to its next attack phase if target lock fails, with failed missiles detonating at random points on the ground
  • Updated flame effects on the upgraded Enlightened Crown so that the shards are still partially visible
  • Helpers like Woby will no longer try to pick up friendly Terramites
  • Terramites will now stay deactivated while floating in the ocean
Fixed
  • Adjusted Brightshade Paladin Helm skin art to fit its lunar effect on the back of the helm
  • Fixed Bush Hat Cawnival Shrub skin not having a ground shadow when used
  • Fixed dug Berry Bush turning invisible when changing it to its base skin
  • Fixed dug Cawnival Shrub skin missing its ground shadow art
  • Fixed Berry Bush losing its skin when dug or turned into a Scared Stiff plant
  • Fixed skinned Terramites sometimes showing the default inventory icon
  • Fixed bug where Terramites did not reactivate if repaired from your inventory
  • Fixed bug with Terramite's deploy point on boats not updating correctly
  • Fixed crash sometimes when hostile Terramites finish self repairing after W.A.R.B.O.T. was already defeated and removed
  • Fixed crash sometimes when there are still active Thermalock Missiles after W.A.R.B.O.T. is fully disengaged
  • Fixed bug where Thermalock Missiles were hitting your mount instead of you even though they should be considered projectiles
  • Fixed bug with W.A.R.B.O.T. sometimes getting stuck trying to reset
  • Fixed bug with Houndius Shootius and Winona's Catapult locking onto non-targetable entities
  • Fixed bug with Inimical Gestalts not despawning when a Player dies

Changes

  • If target lock fails during W.A.R.B.O.T.’s missile phase, it will skip ahead to its next attack phase. (Missiles that failed to lock onto a target will just detonate at random points on the ground.)

  • Updated the flame effects on the upgraded Enlightened Crown so that the shards are still partially visible.

  • Added “companion” tag to friendly Terramites so that your default action on them is not Attack.

  • Helpers like Woby will no longer try to pick up friendly Terramites.

  • Added new strings and sounds for Wandering Trader.

Bug Fixes

  • Adjusted Brightshade Paladin Helm skin art to fit its lunar effect on the back of the helm.

  • Fixed Bush Hat Cawnival Shrub skin not having a ground shadow when used.

  • Fixed dug Berry Bush turning invisible when changing it to its base skin.

  • Fixed dug Cawnival Shrub skin missing its ground shadow art.

  • Fixed Berry Bush losing its skin when dug or turned into a Scared Stiff plant.

  • We’re aware it’s not possible to change their skin once they’re a Scared Stiff plant and we’re working on a fix for it.

  • Fixed skinned Terramites sometimes showing the default inventory icon.

  • Fixed bug where Terramites did not reactivate if repaired from your inventory.

  • Fixed bug with Terramite’s deploy point on boats not updating correctly.

  • Terramites will now stay deactivated while floating in the ocean.

  • Fixed crash sometimes when hostile Terramites finish self repairing after W.A.R.B.O.T. was already defeated and removed.

  • Fixed crash sometimes when there are still active Thermalock Missiles after W.A.R.B.O.T. is fully disengaged.

  • Fixed bug where Thermalock Missiles were hitting your mount instead of you even though they should be considered projectiles.

  • Fixed bug with W.A.R.B.O.T. sometimes getting stuck trying to reset.

  • Fixed bug with Houndius Shootius and Winona’s Catapult locking onto non-targetable entities.

  • Fixed bug with Inimical Gestalts not despawning when a Player dies.

  • Fixed bug with Greater Gestalt’s Scrapbook image.

  • Scrapbook entries for the newer content coming soon.

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