Hotfix 675849
- Added companion tag to friendly Terramites so that your default action on them is not Attack
- Added new strings and sounds for Wandering Trader
- W.A.R.B.O.T.'s missile phase will skip ahead to its next attack phase if target lock fails, with failed missiles detonating at random points on the ground
- Updated flame effects on the upgraded Enlightened Crown so that the shards are still partially visible
- Helpers like Woby will no longer try to pick up friendly Terramites
- Terramites will now stay deactivated while floating in the ocean
- Adjusted Brightshade Paladin Helm skin art to fit its lunar effect on the back of the helm
- Fixed Bush Hat Cawnival Shrub skin not having a ground shadow when used
- Fixed dug Berry Bush turning invisible when changing it to its base skin
- Fixed dug Cawnival Shrub skin missing its ground shadow art
- Fixed Berry Bush losing its skin when dug or turned into a Scared Stiff plant
- Fixed skinned Terramites sometimes showing the default inventory icon
- Fixed bug where Terramites did not reactivate if repaired from your inventory
- Fixed bug with Terramite's deploy point on boats not updating correctly
- Fixed crash sometimes when hostile Terramites finish self repairing after W.A.R.B.O.T. was already defeated and removed
- Fixed crash sometimes when there are still active Thermalock Missiles after W.A.R.B.O.T. is fully disengaged
- Fixed bug where Thermalock Missiles were hitting your mount instead of you even though they should be considered projectiles
- Fixed bug with W.A.R.B.O.T. sometimes getting stuck trying to reset
- Fixed bug with Houndius Shootius and Winona's Catapult locking onto non-targetable entities
- Fixed bug with Inimical Gestalts not despawning when a Player dies
Changes
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If target lock fails during W.A.R.B.O.T.’s missile phase, it will skip ahead to its next attack phase. (Missiles that failed to lock onto a target will just detonate at random points on the ground.)
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Updated the flame effects on the upgraded Enlightened Crown so that the shards are still partially visible.
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Added “companion” tag to friendly Terramites so that your default action on them is not Attack.
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Helpers like Woby will no longer try to pick up friendly Terramites.
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Added new strings and sounds for Wandering Trader.
Bug Fixes
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Adjusted Brightshade Paladin Helm skin art to fit its lunar effect on the back of the helm.
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Fixed Bush Hat Cawnival Shrub skin not having a ground shadow when used.
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Fixed dug Berry Bush turning invisible when changing it to its base skin.
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Fixed dug Cawnival Shrub skin missing its ground shadow art.
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Fixed Berry Bush losing its skin when dug or turned into a Scared Stiff plant.
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We’re aware it’s not possible to change their skin once they’re a Scared Stiff plant and we’re working on a fix for it.
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Fixed skinned Terramites sometimes showing the default inventory icon.
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Fixed bug where Terramites did not reactivate if repaired from your inventory.
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Fixed bug with Terramite’s deploy point on boats not updating correctly.
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Terramites will now stay deactivated while floating in the ocean.
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Fixed crash sometimes when hostile Terramites finish self repairing after W.A.R.B.O.T. was already defeated and removed.
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Fixed crash sometimes when there are still active Thermalock Missiles after W.A.R.B.O.T. is fully disengaged.
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Fixed bug where Thermalock Missiles were hitting your mount instead of you even though they should be considered projectiles.
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Fixed bug with W.A.R.B.O.T. sometimes getting stuck trying to reset.
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Fixed bug with Houndius Shootius and Winona’s Catapult locking onto non-targetable entities.
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Fixed bug with Inimical Gestalts not despawning when a Player dies.
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Fixed bug with Greater Gestalt’s Scrapbook image.
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Scrapbook entries for the newer content coming soon.