Dota 2 — 7.39b Gameplay Patch

7.39b Gameplay Patch

Added 1
  • Introduced new setting to disable per unit hotkeys while in custom games
Changed 6
  • Readded missing settings such as enabling the Query Panel, enabling Queued Orders on the HUD, and enabling ability videos within tooltips
  • Renamed Structures Require Hold/Stop to Cancel to Capturing Structures Require Hold/Stop to Cancel
  • Capturing Structures Require Hold/Stop to Cancel now only affects capturing Watchers and Outposts, with Twin Gates and Underlord's Fiend's Gate channel cancel behavior moved back to Teleports Require Hold/Stop to Cancel
  • Courier will now continue to execute its last order when switching to Auto-Deliver mode
  • Courier HUD panel now has distinct states for waiting at Secret Shop and for generic moving
  • Oracle's Prognosticate in-world rune timers are now alt-pingable
Fixed 51
  • Fixed miscellaneous client and server crashes
  • Fixed crashes related to the new Settings menu
  • Fixed issue with moving whole items in quickbuy
  • Fixed Quickcast Dropdown not showing if in Direct Cast Bindings and in the quickcast selection
  • Fixed issue where units other than the hero, Spirit Bear, or courier could purchase items in quickbuy
  • Fixed courier grabbing from stash when at the secret shop

Patch 7.39b is out now and you can check out the patch notes (https://www.dota2.com/patches/7.39b).

In addition, over the last few days we've addressed the following issues:

  • Fixed a number of miscellaneous client and server crashes

  • Fixed various crashes related to the new Settings menu

  • Fixed an issue with moving whole items in quickbuy

  • Fixed the Quickcast Dropdown not showing if in Direct Cast Bindings and in the quickcast selection

  • Fixed an issue where units other than the hero, Spirit Bear, or courier could purchase items in quickbuy

  • Fixed an issue where courier could grab from stash when at the secret shop

  • Fixed keys being bound to the Alt Modifier triggering other unintentional actions

  • Fixed setting of Network Quality not applying

  • Readded missing settings such as enabling the Query Panel, enabling Queued Orders on the HUD, and enabling ability videos within tooltips

  • Introduced a new setting to disable per unit hotkeys while in custom games

  • Fixed being unable to bind TP Scroll and Neutral Item with Direct Cast Binds

  • Fixed an issue where the Transfer Items courier ability would grab from stash if the courier was in shop range

  • Fixed courier not respecting queued orders after transfer

  • Fixed crashing the game client when an item from your inventory is dragged into your current item Guide when it's set to edit mode

  • Fixed Fullscreen Brightness slider being inverted

  • Fixed the MMR Recalibration button not functioning

  • Fixed an issue where heroes could sometimes be permanently stuck in a death transition state if death occured while affected by Vhoul Assassin's Envenomed Weapon debuff and other sources of negative health restoration

  • Fixed the Settings keybinder blocking input if the Settings is closed while in the middle of binding a key.

  • Fixed courier not grabbing stash when ordered to transfer items when leaving the fountain

  • Renamed "Structures Require Hold/Stop to Cancel" to "Capturing Structures Require Hold/Stop to Cancel"

  • "Capturing Structures Require Hold/Stop to Cancel" now only affect capturing Watchers and Outposts. Channel cancel behavior of Twin Gates and Underlord's Fiend's Gate has moved back to "Teleports Require Hold/Stop to Cancel"

  • Now courier will continue to execute its last order when switching to Auto-Deliver mode

  • Courier HUD panel now has distinct states for waiting at Secret Shop and for generic moving (vs. going to a shop or delivering to a hero). Fixed a ? showing up when the courier is moving without a hero destination.

  • Fixed custom games crashing if a team had more than 7 players

  • Fixed Show Team Items toggle state in the shop not persisting

  • Fixed being unable to bind the following abilities

  • Centaur Warrunner's Work Horse

  • Disruptor's Electromagnetic Repulsion

  • Dawnbreaker's Solar Guardian

  • Timbersaw's Twisted Chakram

  • Elder Titan's Move Astral Spirit

  • Io's Spirits in and out abilities

  • Pangolier's Roll Up

  • Tinker's Keen Conveyance

  • Keeper of the Light's Solar Bind/Recall

  • Fixed Roshan's Roar not playing the fx/animation

  • Fixed Helm of the Undying applying it's duration bonus multiple times if more attacks landed on an already dead target

  • Fixed Helm of the Undying counting near lethal damage as a hero kill, resulting in granting too much additional time

  • Fixed Serrated Shiv's hit particle effect playing when the attack starts rather than lands

  • Fixed Book of the Dead not playing a sound on cast

  • Fixed Bloodseeker's Bloodrage bypassing Linken's Sphere when cast on enemies

  • Fixed Bloodseeker's Bloodrage silence piercing debuff immunity on enemies

  • Fixed "Select Hero" during Dazzle's Nothl Projection selecting Dazzle instead of the Projection

  • Fixed Disruptor's Electromagnetic Repulsion with Transferrence not being affected by cooldown reduction when manually cast

  • Fixed Elder Titan's spirit not automatically returning if using Echo Stomp when Titan has the shard

  • Fixed Hoodwink and Ogre Magi's ultimate abilities not being levelable via hotkey

  • Fixed Invoker's Vector Targeted Ice Wall not casting directly perpendicular to Invoker when the vector end point distance was below a certain threshold

  • Fixed units tethered to IO appearing in Fog of War if they had a cosmetic with ambient particles equipped

  • Fixed Kez' Flutter Katana dealing less damage than intended

  • Fixed Kez' Flutter Katana damage being consumed for no effect in some scenarios

  • Fixed Kez' Raven's Veil going on cooldown if Raptor Dance was interrupted

  • Fixed Kez' Grappling Claw slow still being removed when the attack landed

  • Fixed Kez' Grappling Claw not slowing long enough

  • Fixed Kez' Raven's Veil going on cooldown if Raptor Dance was interrupted

  • Fixed Kez Flutter being consumed by Talon Toss, Falcon Rush, and Katana Impale's fake attack

  • Fixed Lone Druid's Spirit Bear not being able to purchase secret shop items from quickbuy

  • Fixed stash not showing up when Lone Druid's Spirit Bear is selected

  • Fixed Magnus' Reverse Polarity not playing stun animations on enemies

  • Fixed Monkey King's Changing of the Guard sub-ability being stealable

  • Fixed Monkey King Demon Trickster cosmetic issues when casting Changing of the Guard

  • Fixed Muerta's Quick Draw sometimes causing Gunslinger to proc more often than intended

  • Fixed Muerta playing incorrect VO when hitting with Deadshot enhanced with Aghanim's Scepter

  • Fixed Necrophos' Ghost Shroud not increased incoming healing

  • Oracle's Prognosticate in-world rune timers are now alt-pingable.

  • Fixed Sand King Aghanim's Scepter Stinger attacks radius being lower than intended

  • Fixed Shadow Fiend Requiem of Souls not fearing enemies if Shadow Fiend died right after the cast was complete

  • Fixed Timbersaw's Whirling Death healing more on Strength and Universal heroes than expected

  • Fixed Void Spirit's Sanctuary not increasing the barrier amount

  • Ability Draft: Fixed toggling autocast on Quill Spray in Ability Draft won't do the Hairball swap until you have shard.

  • Ability Draft: Fixed Ogre Magi's Learning Curve Facet to work with all abilities (requires Ogre Magi hero model drafted)

  • Ability Draft: Fixed many cases of missing or incorrectly added talents

  • Fixed the Spring 2025 Heroes' Hoard initially having incorrect trading and gifting settings.

  • Made it less likely that the Dota+ item suggestor would run out of late-game items to suggest

  • Fixed quick-buying Dota+ suggested items to not buy multiples when clicking quickly

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