Dota 2 Update - 7/1/2026
- Playing Regular and Turbo games now reward Scrap tickets that can be traded for Hero tickets
- Seeing Stones can now be earned by playing Co-op Bot Matches on Hard and Unfair difficulties
- Innate abilities with an Area of Effect now correctly display their range in the world when hovering over the ability
- Dark Carnival Candyworks now displays if an offered item is already owned
- Dark Carnival Hero Filter button now shows a tooltip displaying the ticket requirement for the next reward
- Role Queue now requires solo players to select at least one high-demand role instead of both to avoid spending a Role Queue Game
- Soul Ring's temporary mana now displays as a separate segment in the mana bar while it's available
- Fixed Ticket Trader not working after being unlocked for some players
- Fixed Ability Draft and cooperative bot matches not granting Tickets
- Fixed Candy Shop Rerolls granted from the Fortune Teller being capped by the weekly maximum
- Fixed Pick the Lock area gameplay changing with FPS
- Fixed Automaton Personas having the wrong hero chat wheel lines
- Fixed being able to enter the game without a hero in Captain's Mode if your team has picked an unavailable hero
- Fixed bots going after items near or under enemy towers
- Fixed bots getting stuck while dewarding
- Fixed being unable to close the in-game Coach dialog
- Fixed various server and client crashes
- Fixed being unable to spectate league matches
- Fixed ability charges getting stuck for abilities with an Aghanim's Scepter upgrade when repeatedly dropping and picking up the Aghanim's Scepter
- Fixed recipes in stash automatically combining when receiving a shard from killing Tormentor
Over the past few days we've made various bug fixes and improvements:
Dark Carnival
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Playing Regular and Turbo games now reward Scrap tickets. 6 Scrap can be traded for a Hero ticket of your choice. Regular games reward 2, Turbo games reward 1. Scrap is rewarded regardless of winning or losing.
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Seeing Stones can now be earned by playing Co-op Bot Matches on Hard and Unfair difficulties
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Candyworks now displays if an offered item is already owned
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The Dark Carnival Hero Filter button now shows a tooltip displaying the ticket requirement for the next reward
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Fixed the Ticket Trader not working after being unlocked for some players
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Fixed Ability Draft and cooperative bot matches not granting Tickets
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Fixed Candy Shop Rerolls granted from the Fortune Teller being capped by the weekly maximum
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Fixed Pick the Lock area gameplay changing with FPS
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Fixed Automaton Personas having the wrong hero chat wheel lines
General
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Players no longer need to select both high-demand roles in order to not spend a Role Queue Game for Ranked Roles. Instead, solo players need to select at least one of the high-demand roles in order to not spend a Role Queue Game.
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Innate abilities with an Area of Effect now correctly display their range in the world when hovering over the ability
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Fixed being able to enter the game without a hero in Captain's Mode if your team has picked a hero that is not available for random selection and no one has selected that hero at the end of the picking phase
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Fixed bots going after items near or under enemy towers
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Fixed bots getting stuck while dewarding
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Fixed being unable to close the in-game Coach dialog
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Fixed various server and client crashes
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Fixed being unable to spectate league matches
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Fixed a bug that would sometimes cause ability charges to get stuck for abilities with an Aghanim's Scepter upgrade when repeatedly dropping and picking up the Aghanim's Scepter
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Fixed recipes in stash automatically combining when receiving a shard from killing Tormentor
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Fixed Tower Glyph of Fortification Multishot attacks incorrectly having True Strike
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Fixed Dark Carnival Pies showing which hero is the real one versus an illusion
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Fixed sources of cleave benefitting from spell lifesteal
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Fixed Granite Golem healing more than expected with its aura
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Fixed Prowler's Shaman Desecrate decreasing more than the intended amount of base amor
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Fixed Wildwing Ripper's Toughness Aura not functioning as an aura
Items
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Soul Ring's temporary mana now displays as a separate segment in the mana bar while it's available
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Fixed Conjurer's Catalyst not working if acquired while dead
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Fixed Conjurer's Catalyst Spellover not being affected by Area of Effect bonuses
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Fixed Gem of True Sight radius not updating dynamically with Area of Effect changing values
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Fixed Hand of Midas proccing Conjurer's Catalyst's Spellover
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Fixed Harmonizer not considering abilities with charges on cooldown
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Fixed Ironwood Nut giving the wrong primary stat bonus for certain heroes
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Fixed Ironwood Nut's bonus stats sometimes not displaying properly
Heroes
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Fixed Alchemist's Unstable Concoction not interacting correctly with Grimstoke's Soulbind
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Fixed Arc Warden Tempest Double not copying Ironwood Nut permanent bonus stats
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Fixed Arc Warden's Flux with Aghanim's Scepter having a brief window where the target is no longer silenced if one Flux ends on the target while a second Flux is still active on the target
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Fixed Arc Warden's Runic Infusion sometimes not immediately calculating the bonus stats when activating a Power Rune
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Fixed Bane permanently losing Nightmare if he casts the ability on a debuff immune unit that then attacks a unit that has been Nightmared by Rubick
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Fixed Bane's Enfeeble affecting multiple enemies if the enemies were right on top of each other
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Fixed Centaur Warrunner's Hoof Stomp triggering magic stick before the ability has finished casting
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Fixed Centaur's Retaliate working on reflected damage
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Fixed Crystal Maiden's Glacier Guard triggering when using the Twin Gates
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Fixed Doom's Devour Aghanim's Shard upgrade not correctly granting the +15% Area of Effect bonuses to stolen creep abilities
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Fixed Ember Spirit's Fire Remnant's Shard Upgrade tooltip not specifying a Fire Remnant is spawned when Ember Spirit dies
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Fixed Faceless Void's level 20 talent displaying the wrong value for the bonus attack speed given during Chronosphere
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Fixed Hoodwink's Bushwhack not always applying the correct amount of total damage
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Fixed Invoker's Quas and Exort Shard upgrades not correctly applying on Rubick
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Fixed Io's level 15 talent "+50% Spirits Damage" having incorrect text in the talent tree
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Fixed Kunkka's level 10 talent slowing enemies via sources of cleave other than Tidebringer
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Fixed Lina gaining Fiery Soul Stacks when proccing Maelstrom or Mjollnir under Largo's Croak of Genius buff
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Fixed Lone Druid's Spirit Bear immediately dying when resummoned while a wraith due to Wraith King's Aghanim's Scepter
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Fixed Disgraced Regalia appearing in Spirit Bear's backpack instead of neutral slot when dying with Divine Regalia
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Fixed Spirit Bear getting his Divine Regalia back if he dies independent of Lone Druid
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Fixed Monkey King's Changing of the Guard being usable while Taunted
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Fixed Muerta's Supernatural having the incorrect number of max stacks
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Fixed Necrophos's Reaper Scythe gaining permanent stacks when killing illusions
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Fixed Oracle's False Promise Damage Indicator visual effects not properly calculating lethal damage
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Fixed Oracle's False Promise Damage Indicator visual effects not properly showing the heal visual effects if the target is going to be healed when the effect ends
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Fixed Oracle's level 25 talent "Fortune's End constantly Dispels" incorrectly piercing Debuff Immunity when affecting enemies
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Fixed Phantom Lancer Juxtapose Shard blocking creep camps permanently
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Fixed Primal Beast being able to damage enemies with Onslaught twice when queuing the Onslaught and stop commands after a forced movement during Pulverize
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Fixed Razor's Storm Surge Aghanim's Shard upgrade not always correctly applying
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Fixed Rubick not spawning an urnaconda when stealing it from Shadow Shaman
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Fixed Shadow Fiend being able to stack infinite souls using Feast of Souls with an Octarine Core
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Fixed Slardar's Corrosive Haze remaining duration being reduced when re-applied by Slithereen Crush with Aghanim's Shard upgrade
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Fixed Sniper's Keen Scope not being disabled by Break
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Fixed Storm Spirit's Overload ability with Aghanim's Shard applying 6 sources of damage instead of 3 if activating while already having an Overload buff
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Fixed Tinker's Keen Conveyance at level 3 sometimes targeting friendly heroes instead of the fountain when the ability was self cast
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Fixed Vengeful Spirit's Vengeance Aura self-bonus sometimes getting lost after using Manta Style
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Fixed Warlock's level 15 talent "+8 Upheaval Attack Speed per second on Allies" causing Eldritch Summoning to create Imps when allies die
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Fixed Winter Wyvern's Cold Embrace with Aghanim's Shard casting a Splinter Blast on enemies if the enemies were right on top of each other
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Fixed Wraith King's Vampiric Spirit not turning Wraith King into a wraith if he levels up at the same time as dying