What’s New

Dota 2 — Dota 2 Update - 7/1/2026

Dota 2 Update - 7/1/2026

Added
  • Playing Regular and Turbo games now reward Scrap tickets that can be traded for Hero tickets
  • Seeing Stones can now be earned by playing Co-op Bot Matches on Hard and Unfair difficulties
  • Innate abilities with an Area of Effect now correctly display their range in the world when hovering over the ability
Changed
  • Dark Carnival Candyworks now displays if an offered item is already owned
  • Dark Carnival Hero Filter button now shows a tooltip displaying the ticket requirement for the next reward
  • Role Queue now requires solo players to select at least one high-demand role instead of both to avoid spending a Role Queue Game
  • Soul Ring's temporary mana now displays as a separate segment in the mana bar while it's available
Fixed
  • Fixed Ticket Trader not working after being unlocked for some players
  • Fixed Ability Draft and cooperative bot matches not granting Tickets
  • Fixed Candy Shop Rerolls granted from the Fortune Teller being capped by the weekly maximum
  • Fixed Pick the Lock area gameplay changing with FPS
  • Fixed Automaton Personas having the wrong hero chat wheel lines
  • Fixed being able to enter the game without a hero in Captain's Mode if your team has picked an unavailable hero
  • Fixed bots going after items near or under enemy towers
  • Fixed bots getting stuck while dewarding
  • Fixed being unable to close the in-game Coach dialog
  • Fixed various server and client crashes
  • Fixed being unable to spectate league matches
  • Fixed ability charges getting stuck for abilities with an Aghanim's Scepter upgrade when repeatedly dropping and picking up the Aghanim's Scepter
  • Fixed recipes in stash automatically combining when receiving a shard from killing Tormentor

Over the past few days we've made various bug fixes and improvements:

Dark Carnival

  • Playing Regular and Turbo games now reward Scrap tickets. 6 Scrap can be traded for a Hero ticket of your choice. Regular games reward 2, Turbo games reward 1. Scrap is rewarded regardless of winning or losing.

  • Seeing Stones can now be earned by playing Co-op Bot Matches on Hard and Unfair difficulties

  • Candyworks now displays if an offered item is already owned

  • The Dark Carnival Hero Filter button now shows a tooltip displaying the ticket requirement for the next reward

  • Fixed the Ticket Trader not working after being unlocked for some players

  • Fixed Ability Draft and cooperative bot matches not granting Tickets

  • Fixed Candy Shop Rerolls granted from the Fortune Teller being capped by the weekly maximum

  • Fixed Pick the Lock area gameplay changing with FPS

  • Fixed Automaton Personas having the wrong hero chat wheel lines

General

  • Players no longer need to select both high-demand roles in order to not spend a Role Queue Game for Ranked Roles. Instead, solo players need to select at least one of the high-demand roles in order to not spend a Role Queue Game.

  • Innate abilities with an Area of Effect now correctly display their range in the world when hovering over the ability

  • Fixed being able to enter the game without a hero in Captain's Mode if your team has picked a hero that is not available for random selection and no one has selected that hero at the end of the picking phase

  • Fixed bots going after items near or under enemy towers

  • Fixed bots getting stuck while dewarding

  • Fixed being unable to close the in-game Coach dialog

  • Fixed various server and client crashes

  • Fixed being unable to spectate league matches

  • Fixed a bug that would sometimes cause ability charges to get stuck for abilities with an Aghanim's Scepter upgrade when repeatedly dropping and picking up the Aghanim's Scepter

  • Fixed recipes in stash automatically combining when receiving a shard from killing Tormentor

  • Fixed Tower Glyph of Fortification Multishot attacks incorrectly having True Strike

  • Fixed Dark Carnival Pies showing which hero is the real one versus an illusion

  • Fixed sources of cleave benefitting from spell lifesteal

  • Fixed Granite Golem healing more than expected with its aura

  • Fixed Prowler's Shaman Desecrate decreasing more than the intended amount of base amor

  • Fixed Wildwing Ripper's Toughness Aura not functioning as an aura

Items

  • Soul Ring's temporary mana now displays as a separate segment in the mana bar while it's available

  • Fixed Conjurer's Catalyst not working if acquired while dead

  • Fixed Conjurer's Catalyst Spellover not being affected by Area of Effect bonuses

  • Fixed Gem of True Sight radius not updating dynamically with Area of Effect changing values

  • Fixed Hand of Midas proccing Conjurer's Catalyst's Spellover

  • Fixed Harmonizer not considering abilities with charges on cooldown

  • Fixed Ironwood Nut giving the wrong primary stat bonus for certain heroes

  • Fixed Ironwood Nut's bonus stats sometimes not displaying properly

Heroes

  • Fixed Alchemist's Unstable Concoction not interacting correctly with Grimstoke's Soulbind

  • Fixed Arc Warden Tempest Double not copying Ironwood Nut permanent bonus stats

  • Fixed Arc Warden's Flux with Aghanim's Scepter having a brief window where the target is no longer silenced if one Flux ends on the target while a second Flux is still active on the target

  • Fixed Arc Warden's Runic Infusion sometimes not immediately calculating the bonus stats when activating a Power Rune

  • Fixed Bane permanently losing Nightmare if he casts the ability on a debuff immune unit that then attacks a unit that has been Nightmared by Rubick

  • Fixed Bane's Enfeeble affecting multiple enemies if the enemies were right on top of each other

  • Fixed Centaur Warrunner's Hoof Stomp triggering magic stick before the ability has finished casting

  • Fixed Centaur's Retaliate working on reflected damage

  • Fixed Crystal Maiden's Glacier Guard triggering when using the Twin Gates

  • Fixed Doom's Devour Aghanim's Shard upgrade not correctly granting the +15% Area of Effect bonuses to stolen creep abilities

  • Fixed Ember Spirit's Fire Remnant's Shard Upgrade tooltip not specifying a Fire Remnant is spawned when Ember Spirit dies

  • Fixed Faceless Void's level 20 talent displaying the wrong value for the bonus attack speed given during Chronosphere

  • Fixed Hoodwink's Bushwhack not always applying the correct amount of total damage

  • Fixed Invoker's Quas and Exort Shard upgrades not correctly applying on Rubick

  • Fixed Io's level 15 talent "+50% Spirits Damage" having incorrect text in the talent tree

  • Fixed Kunkka's level 10 talent slowing enemies via sources of cleave other than Tidebringer

  • Fixed Lina gaining Fiery Soul Stacks when proccing Maelstrom or Mjollnir under Largo's Croak of Genius buff

  • Fixed Lone Druid's Spirit Bear immediately dying when resummoned while a wraith due to Wraith King's Aghanim's Scepter

  • Fixed Disgraced Regalia appearing in Spirit Bear's backpack instead of neutral slot when dying with Divine Regalia

  • Fixed Spirit Bear getting his Divine Regalia back if he dies independent of Lone Druid

  • Fixed Monkey King's Changing of the Guard being usable while Taunted

  • Fixed Muerta's Supernatural having the incorrect number of max stacks

  • Fixed Necrophos's Reaper Scythe gaining permanent stacks when killing illusions

  • Fixed Oracle's False Promise Damage Indicator visual effects not properly calculating lethal damage

  • Fixed Oracle's False Promise Damage Indicator visual effects not properly showing the heal visual effects if the target is going to be healed when the effect ends

  • Fixed Oracle's level 25 talent "Fortune's End constantly Dispels" incorrectly piercing Debuff Immunity when affecting enemies

  • Fixed Phantom Lancer Juxtapose Shard blocking creep camps permanently

  • Fixed Primal Beast being able to damage enemies with Onslaught twice when queuing the Onslaught and stop commands after a forced movement during Pulverize

  • Fixed Razor's Storm Surge Aghanim's Shard upgrade not always correctly applying

  • Fixed Rubick not spawning an urnaconda when stealing it from Shadow Shaman

  • Fixed Shadow Fiend being able to stack infinite souls using Feast of Souls with an Octarine Core

  • Fixed Slardar's Corrosive Haze remaining duration being reduced when re-applied by Slithereen Crush with Aghanim's Shard upgrade

  • Fixed Sniper's Keen Scope not being disabled by Break

  • Fixed Storm Spirit's Overload ability with Aghanim's Shard applying 6 sources of damage instead of 3 if activating while already having an Overload buff

  • Fixed Tinker's Keen Conveyance at level 3 sometimes targeting friendly heroes instead of the fountain when the ability was self cast

  • Fixed Vengeful Spirit's Vengeance Aura self-bonus sometimes getting lost after using Manta Style

  • Fixed Warlock's level 15 talent "+8 Upheaval Attack Speed per second on Allies" causing Eldritch Summoning to create Imps when allies die

  • Fixed Winter Wyvern's Cold Embrace with Aghanim's Shard casting a Splinter Blast on enemies if the enemies were right on top of each other

  • Fixed Wraith King's Vampiric Spirit not turning Wraith King into a wraith if he levels up at the same time as dying

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