7.41c Gameplay Patch
- Illusions not duplicating the correct level of neutral item enchantment
- Bloodstone's Bloodpact having a superfluous stack counter
- Conjurer's Catalyst getting into a state where it never triggers
- Consecrated Wraps having varying sell cost based on how many charges are active
- Crella's Crozier Rite of Rumusque healing for more than intended when redirecting heal from targets with other sources of health restoration
- Crella's Crozier not working on health regeneration
- Crella's Crozier working on overheals
- Jidi Pollen Bag's tooltip overstating the damage it deals
- Refresher Shard's mana cost not showing on the item icon
- Refresher Orb and Refresher Shard sometimes not sharing a cooldown
- Abaddon's Withering Mist creating particles when a unit dies
- Ancient Apparition's Chilling Touch consuming more mana when triggering Specialist's Array or Hydra's Breath
- Ancient Apparition's Bone Chill with Aghanim's Scepter not updating to the Scepter values until the Bone Chill per hero level interval was achieved
- Axe's Battle Hunger with Level 10 Talent sometimes permanently granting Axe bonus movement speed
- Bristleback being able to use Quill Spray while channeling if it is on Autocast
- Centaur Warrunner's Hoof Stomp not being treated as an ability cast by other abilities
- Chaos Knight's innate not being duplicated to his illusions
- Clinkz losing health when tread swapping while having bonus health from Death Pact
- Clockwerk's allies sometimes getting stuck inside his cogs
- Dark Willow's Bedlam displaying a cast range
Patch 7.41c is out now and you can check out the patch notes (https://www.dota2.com/patches/7.41c).
In addition, over the last few days we've addressed the following issues:
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Fixed illusions not duplicating the correct level of neutral item enchantment
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Fixed Bloodstone's Bloodpact having a superfluous stack counter
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Fixed Conjurer's Catalyst getting into a state where it never triggers
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Fixed Consecrated Wraps having varying sell cost based on how many charges are active
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Fixed Crella's Crozier Rite of Rumusque healing for more than intended when redirecting heal from targets with other sources of health restoration
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Fixed Crella's Crozier not working on health regeneration
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Fixed Crella's Crozier working on overheals
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Fixed Jidi Pollen Bag's tooltip overstating the damage it deals
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Fixed Refresher Shard's mana cost not showing on the item icon
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Fixed Refresher Orb and Refresher Shard sometimes not sharing a cooldown
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Fixed Abaddon's Withering Mist creating particles when a unit dies
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Fixed Ancient Apparition's Chilling Touch consuming more mana when triggering Specialist's Array or Hydra's Breath.
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Fixed Ancient Apparition's Bone Chill with Aghanim's Scepter not updating to the Scepter values until the Bone Chill per hero level interval was achieved
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Fixed Axe's Battle Hunger with Level 10 Talent sometimes permanently granting Axe bonus movement speed
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Fixed Bristleback being able to use Quill Spray while channeling if it is on Autocast
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Fixed Centaur Warrunner's Hoof Stomp not being treated as an ability cast by other abilities (Pugna's Nether Ward, Silencer's Last Word, etc.)
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Fixed Chaos Knight's innate not being duplicated to his illusions
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Fixed Clinkz losing health when tread swapping while having bonus health from Death Pact
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Fixed Clockwerk's allies sometimes getting stuck inside his cogs
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Fixed Dark Willow's Bedlam displaying a cast range
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Fixed Dragon Knight gaining flying movement with Aghanim's Scepter before level 4 Dragon Form
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Fixed Earth Spirit's Enchant Remnant not being affected by cooldown reduction when cast on a stone remnant.
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Fixed Enigma's Eidolons not having +-4 damage spread
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Fixed Kazurai Katana being affected by status resistance
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Fixed some instances where Kazurai Katana could unexpectedly fail
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Fixed Kunkka's Admiral's Rum having the incorrect hangover duration when applied from Kunkka's Ghostship
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Fixed Lich's Frost Shield healing Lich's Ice Spire past its max health
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Fixed Lone Druid's Spirit Bear counting as a Creep when attacking Undying's Tombstone
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Fixed Lone Druid's Inscribed Gem "Entangling Claws Duration" not tracking properly
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Fixed Enchanter's Bauble not working on Lone Druid's Spirit Bear
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Fixed Lone Druid's Spirit Bear being able to move items to stash while dead by manually dragging items into the stash
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Fixed Mars trying to block the ground if targeting his own position with Bulwark
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Fixed Mars God's Rebuke not having its targeting reticule match the actual area of effect
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Fixed Meepo clones not properly syncing cooldown of multiple copies of the same item
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Fixed Meepo clones being able to use Megameepo
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Fixed Meepo's Divided We Stand being able to clone Roshan's Banner
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Fixed Mirana's Celestial Quiver not appearing in damage breakdowns or appearing to update its damage in regards to spell amplification
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Fixed being able to track Monkey King through Changing of the Guard with pings or click commands.
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Fixed Muerta's Spectral Slug debuff incorrectly visually appearing to be applying ethereal to debuff immune heroes when they are not ethereal
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Fixed Muerta's Supernatural stacks lost upon Death rounding up instead of down
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Fixed Outworld Destroyer's Astral Imprisonment hiding a debuff immune hero's health bar
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Fixed Phoenix's Dying Light not having increased radius with certain AoE increasing items
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Fixed Rubick not gaining Faceless Void's Reverse Time Walk even when he have scepter
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Fix Slark's Shadow Dance not displaying the duration of the buff in the buff bar
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Fixed Sniper's Headshot not slowing while Take Aim is active
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Fixed Sven's Warcry showing a "Warcry Aura" on nearby allies that doesn't do anything when he has Aghanim's Shard
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Fixed crash when Tidehunter eats a fish with a completely full inventory
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Fix Tidehunter's Leviathan's Catch not working if Tidehunter ate a fish while stunned.
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Fixed heroes gaining health after Tinker's laser with Aghanim's Scepter expires
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Fixed Treant Protector being able to maintain Nature's Guise invisibility when casting Nature's Guise and leaving the trees in the same frame
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(Ability Draft) Fixed Undying being able to refresh Ceaseless Dirge with Tinker's Rearm
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Fixed Ursa's Enrage visual effects lingering longer than the ability duration
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Fixed Venomancer's Snakebite dealing damage multiple times on triggered attacks
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Fixed Winter Wyvern's Winter's Curse causing targets with Chipped Vest to damage Winter Wyvern during the curse
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Fixed Winter Wyvern's Winter's Curse causing all Blade Mails to stop working during the duration of the cast
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Fixed Winter Wyvern's Winter's Curse not increasing its duration when enemy illusions enter the area or an enemy entered the curse very close to the time it was created
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Fixed being able to sometimes use some items during Winter Wyvern's Winter's Curse if the duration was extended
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Fixed Winter's Curse status labels not updating appropriately if the duration was extended
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Fixed Zeus's Nimbus visually showing the incorrect number of pips for how many hero hits it takes to destroy.
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Fixed Progressive Refinement not working for SFM