Draw & Guess

Games

An online party game of drawing and guessing for up to 16 players with a variety of modes.

Latest · by AcureusWebsiteRSS

Release activity

Release activity — 12 releases across 12 days in the last year. Each cell is one day; darker means more releases that day. Older weeks are hidden at this screen width.
JunJulAugSep
SundayNo releases on May 31, 2026No releases on Jun 7, 2026No releases on Jun 14, 2026No releases on Jun 21, 2026No releases on Jun 28, 2026No releases on Jul 5, 2026No releases on Jul 12, 2026No releases on Jul 19, 2026No releases on Jul 26, 2026No releases on Aug 2, 2026No releases on Aug 9, 2026No releases on Aug 16, 2026No releases on Aug 23, 2026No releases on Aug 30, 2026No releases on Sep 6, 2026No releases on Sep 13, 2026
MondayNo releases on Jun 1, 2026No releases on Jun 8, 2026No releases on Jun 15, 2026No releases on Jun 22, 2026No releases on Jun 29, 2026No releases on Jul 6, 2026No releases on Jul 13, 2026No releases on Jul 20, 2026No releases on Jul 27, 2026No releases on Aug 3, 2026No releases on Aug 10, 2026No releases on Aug 17, 2026No releases on Aug 24, 2026No releases on Aug 31, 2026No releases on Sep 7, 2026No releases on Sep 14, 2026
TuesdayNo releases on Jun 2, 2026No releases on Jun 9, 2026No releases on Jun 16, 2026No releases on Jun 23, 2026No releases on Jun 30, 2026No releases on Jul 7, 2026No releases on Jul 14, 2026No releases on Jul 21, 2026No releases on Jul 28, 2026No releases on Aug 4, 2026No releases on Aug 11, 2026No releases on Aug 18, 2026No releases on Aug 25, 2026No releases on Sep 1, 2026No releases on Sep 8, 2026
WednesdayNo releases on Jun 3, 20261 release on Jun 10, 2026No releases on Jun 17, 2026No releases on Jun 24, 2026No releases on Jul 1, 2026No releases on Jul 8, 20261 release on Jul 15, 2026No releases on Jul 22, 2026No releases on Jul 29, 20261 release on Aug 5, 2026No releases on Aug 12, 2026No releases on Aug 19, 2026No releases on Aug 26, 2026No releases on Sep 2, 2026No releases on Sep 9, 2026
ThursdayNo releases on Jun 4, 2026No releases on Jun 11, 2026No releases on Jun 18, 2026No releases on Jun 25, 2026No releases on Jul 2, 2026No releases on Jul 9, 2026No releases on Jul 16, 2026No releases on Jul 23, 2026No releases on Jul 30, 2026No releases on Aug 6, 20261 release on Aug 13, 2026No releases on Aug 20, 2026No releases on Aug 27, 2026No releases on Sep 3, 2026No releases on Sep 10, 2026
FridayNo releases on Jun 5, 2026No releases on Jun 12, 2026No releases on Jun 19, 2026No releases on Jun 26, 2026No releases on Jul 3, 2026No releases on Jul 10, 2026No releases on Jul 17, 2026No releases on Jul 24, 2026No releases on Jul 31, 2026No releases on Aug 7, 2026No releases on Aug 14, 2026No releases on Aug 21, 2026No releases on Aug 28, 2026No releases on Sep 4, 2026No releases on Sep 11, 2026
SaturdayNo releases on Jun 6, 2026No releases on Jun 13, 2026No releases on Jun 20, 2026No releases on Jun 27, 2026No releases on Jul 4, 2026No releases on Jul 11, 2026No releases on Jul 18, 2026No releases on Jul 25, 2026No releases on Aug 1, 2026No releases on Aug 8, 2026No releases on Aug 15, 2026No releases on Aug 22, 2026No releases on Aug 29, 2026No releases on Sep 5, 2026No releases on Sep 12, 2026

12 releases in the last year

Patch notes

Update Notes August 13th

Added 1
  • Added new dialogue to guide when no suitable lobbies were found in lobby list
Changed 3
  • Scrolling artbook shelves in Gallery will now be locked to the end of the current list when new shelf is loaded
  • Optimisations and improvements for reconnection process
  • Various UI optimisations
Fixed 2
  • Fixed an issue that Steam achievements would sometimes not be granted if you already owned the character
  • Fixed user word input when Twitch was connected

From Draw & Guess

  • Scrolling artbook shelves in Gallery will now be locked to the end of the current list when new shelf is loaded
  • Added new dialogue to guide when no suitable lobbies were found in lobby list
  • Fixed an issue that Steam achievements would sometimes not be granted if you already owned the character
  • Fixed user word input when Twitch was connected
  • Some optimisations and improvements for reconnection process
  • Various UI optimisations
View originalPermalink
How Update Notes August 13th went

Update Notes August 5th

Added 4
  • Summer Party skins have returned to the event quest section for summer celebrations
  • New Emote system in lobby allows characters to express emotions while hanging out
  • New Creator program contents including new Azrael skin and Creator badges
  • User-generated content section added to publish rules for profile and artbook images
Changed 4
  • Badges can now be equipped directly in profile and lobby
  • Official devs are now recognised by their Acureus Team badge instead of dev-level 6 trust score
  • Network optimisations implemented
  • Various UI optimisations applied
Fixed 1
  • Fixed some situations where unlock conditions for characters and skins did not trigger
Removed 1
  • Dev-level 6 trust score has been removed

From Draw & Guess

  • SUMMER PARTY EVENT! Summer Party skins have returned to the event quest section for summer celebrations!
  • A new Emote system is added to lobby! Let your characters express a set of emotions while hanging out in lobby
  • Added new Creator program contents, including new Azrael skin and Creator badges
  • Badges can now be equipped directly in profile and lobby
  • Added a section on user-generated content to the publish rules for profile and artbook images
  • Fixed some situations where unlock conditions for characters / skins did not trigger
  • The dev-level 6 trust score is removed now, instead the official devs can now be recognised by their Acureus Team badge.
  • Some network optimisations
  • Various UI optimisations
View originalPermalink
How Update Notes August 5th went

Update Notes July 15th

Changed 2
  • Improve reconnect behaviour
  • Optimize various UI elements
Fixed 1
  • Fix that Metissa unlock condition was only tracked on the match host

From Draw & Guess

  • Fix that Metissa unlock condition was only tracked on the match host
  • Improve reconnect behaviour
  • Various UI optimisations
View originalPermalink
How Update Notes July 15th went

Update Notes June 10th

Added 2
  • Add more detailed feedback during game start up
  • Add keyboard navigation to artbook viewer
Changed 2
  • Improve loading times and reduce download sizes for artbook overview
  • Optimize various UI elements

From Draw & Guess

  • Add more detailed feedback during game start up
  • Artbook Viewer: Improve loading times and reduce download sizes for overview
  • Artbook Viewer: Add keyboard navigation
  • Various UI optimisations
View originalPermalink
How Update Notes June 10th went

Progression, Social, and Artbooks - LIVE NOW

Added 7
  • Add character unlocks through in-game challenges
  • Add unique epic splash art for each character
  • Add unlock tracks that allow characters to be levelled up for unique rewards
  • Add player profiles where players can share artwork and display badges
  • Add Artbooks feature allowing players to create mini portfolios with up to 9 images per page and publish them publicly
  • Add public gallery to browse Artbooks published by community members with filtering by name
  • Add friends system with direct messaging, custom statuses, recent player list, and block list
Changed 1
  • Make Ink non-purchasable and spendable only
Removed 1
  • Remove cosmetic microtransactions from the game

From Draw & Guess

Hey everyone! We have quite a lot of content to share with you today, so BUCKLE IN as we dive into all of the new features we just dropped.

Character Unlocks/Progression

Following a public vote from the community, 79% of you told us you don’t want cosmetic microtransactions in Draw & Guess. As of this update, they are GONE FOREVER. We decided not to have an “earnable AND buyable” model, as we want characters/skins to represent the time you put into earning them. If we’re going to do this, we want to do it right, i.e. remove cosmetic microtransactions completely, and not overcomplicate things by also retaining the in-game shop.

Note: The shop will be temporarily accessible to players with over 350 Ink for the next 3 months via a dialogue on the main menu. Ink can no longer be purchased; it can only be spent.

Unlocking Characters

Characters are now unlocked by completing in-game challenges. Some of these are trickier than others, some of which you won’t even know the challenge requirements for... good luck hunting!

As you may have noticed… each character now has their own unique epic splash art! Our development queue has been quite heavy as part of this update, so we wanted to take some of the time on the art side of things to help polish up the vibe of this new feature, and explore a bit more of each character’s identity.

You can check a character's unlock condition in their close-up view, which also shows their unlock track!

Unlock Tracks

This update doesn’t stop at just unlocking characters through challenges! We wanted to find more ways to reward players for the time they’ve put into Draw & Guess. Each character can be levelled up to unlock unique rewards, including an Artbook (see below), additional artbook pages, a character skin, and, for those truly dedicated to their favourite character, a brand new character-themed badge to show off.

Player Profiles

This update focuses a lot on community, and we want to build a strong foundation for the game to keep growing that sense of community. A big part of this feeling comes from being able to see and interact with players even if you’re not directly in a game together.

Introducing… player profiles! A space you can call your own, share your favourite piece of artwork, and even show off those badges you’ve been collecting.

Artbooks/Gallery

Profiles are great, but they need something a little… extra, so we’re adding a whole new feature to do just that: Artbooks!

You can think of Artbooks as your own mini portfolios, where you can add up to 9 images per page and then publish them publicly for other players to see both on your profile, as well as in the public gallery.

The Gallery

This new area will let you browse around various Artbooks published by community members. The ability to filter these artbooks by name also opens up the opportunity for running in-game art competitions, both in the form of official and player-run events!

Friends/Direct Messages

To make communicating with your friends easier while you’re in-game, we’re adding a friends system with direct messaging, custom statuses, a recent player list, and a block list.

Upcoming: New Game Mode

Draw & Guess has evolved a lot over the past few years, and we are now at a point where we feel the game's base is in a great place. It was important to us that we focus on creating a solid foundation that feels rewarding, and respectful of players’ time.

Our plan from here is focused on expanding our game modes. In fact, we are already getting started on a brand-new game mode coming later this year.

View originalPermalink
How Progression, Social, and Artbooks - LIVE NOW went

Update Notes March 2nd

Added 1
  • Added new unlockable Lunar New Year skin for Marina
Changed 3
  • Extend Lunar New Year celebrations
  • Prevent undo, redo, and clear actions when timer for the drawer runs out
  • Various UI optimisations
Fixed 3
  • Fix not being able to leave a match while it is paused
  • Fix chat not being accessible in matches while someone was disconnected
  • Fix showing multiple enumerations on subscribed wordlists

From Draw & Guess

  • Extend Lunar New Year celebrations
  • Added new unlockable LNY skin for Marina
  • Fix not being able to leave a match while it is paused
  • Fix chat not being accessible in matches while someone was disconnected
  • When timer for the drawer runs out, prevent undo / redo / clear
  • Fix that we sometimes showed multiple enumerations on subscribed wordlists
  • Various UI optimisations
View originalPermalink
How Update Notes March 2nd went

Update Notes Jan 29th

Changed 3
  • Increase time to come up with a guess when using custom words from 15 to 45 seconds
  • Tweak what color is stored when using the paint-over-eraser
  • Optimize UI
Fixed 2
  • Improve reliability of claiming rewards
  • Fix multi-line-eraser to check overlap with the end-position instead of the draw-position

From Draw & Guess

  • \ Improve reliability of claiming rewards

  • \ Increase time to come up with a guess when using “custom words” from 15 to 45 seconds

  • \ Tweaked what color is stored when using the paint-over-eraser

  • \ Fixed that the multi-line-eraser checked overlap with the draw-position, not the end-position

  • UI Optimisations

View originalPermalink
How Update Notes Jan 29th went

Update Notes Jan 22nd

Changed 1
  • UI optimizations
Fixed 3
  • Possible stuck issue in the guess phase
  • Some button states in main menu
  • Some animation issues on Lyndel
Removed 1
  • Keyboard shortcuts for unavailable tools when using Invisibility modifier

From Draw & Guess

  • Removed keyboard shortcuts for unavailable tools when using Invisibility modifier

  • Various Bugfixes

  • \ Fixed a possible stuck issue in the guess phase

  • Fixed some button states in main menu

  • Fixed some animation issues on Lyndel

  • UI Optimisations

View originalPermalink
How Update Notes Jan 22nd went

Draw & Guess: Mobile + In-Game Event + Creator Program

Added 12
  • Draw & Guess is now available on Android and iOS mobile platforms
  • Mobile version includes access to all current game modes: Whisper, Stage, Robot, and Battle Royale
  • New referral system that rewards players for getting friends involved
  • Quality-of-life improvements tailored for mobile play
  • In-game Launch Party event with exclusive rewards including Gem Gala Mei Skin, Launch Party Badge, and Scarlet unlock
  • Art Competition with brand-new exclusive badge awarded to top 10 entries

From Draw & Guess

Draw & Guess is now available on Mobile!

Hey everyone! We’re excited to share with you all that Draw & Guess has officially launched on **Android and iOS! **https://drawandguess.com/mobile/

We’ve heard many requests over the years that you want to be able to play anytime, anywhere, whether at home, on the train, or with friends.

This mobile version brings the full Draw & Guess experience to your fingertips, complete with access to all our current game modes, Whisper, Stage, Robot, and Battle Royale, together with brand-new quality-of-life improvements tailored for mobile play.

We’ve also brought a few extra updates along with mobile, including a new referral system that rewards you for getting friends involved.

Launch Party: In-Game Event & Competition

Join our in-game Launch Party event where you can earn some exclusive prizes just for playing!

**Gem Gala Mei Skin - **Complete 10 rounds of Whisper **Launch Party Badge - **Play 1 round of Battle Royale **Unlock Scarlet - **Complete 10 rounds of Stage

We will also be hosting an Art Competition! For full details, please see the following page: https://drawandguess.com/launch-party-art-contest/

This competition will feature the launch of a **brand-new badge, **which will be awarded exclusively to the top 10 entries during art competitions.

Creator Program

Alongside this update, we are really happy to launch an official Draw & Guess Creator Program - we recognise the creativity and hard work put in by the many content creators that take the time to share their funny moments in Draw & Guess, and we’d like to give back by allowing them to earn a 10% share of any in-game sales made by their viewers! You can find more information here: https://www.nexus.gg/draw-and-guess

2026+

Mobile is just the start; we have a ton of huge new features coming early next year, including full player profiles, friends lists, direct messaging, and a huge new feature to share your art with others.

You can also expect brand new game modes throughout 2026, all of which will be delivered in free updates.

We can’t wait to see what you create in Draw & Guess Mobile - download it now on the App Store and Google Play, and start drawing (and guessing)!

View originalPermalink
How Draw & Guess: Mobile + In-Game Event + Creator Program went

Update Notes November 5th

Added 2
  • Players can now enable the classic background music in the game settings
  • Players can now re-trigger the AI compatibility check in the game settings
Changed 3
  • Improve feedback when trying to join a full lobby
  • Improve RAM usage for the game
  • Optimize UI

From Draw & Guess

  • Players can now enable the classic background music in the game settings

  • improve feedback when trying to join a full lobby

  • players can now re-trigger the AI compatibility check in the game settings

  • some synchronized changes and preparations along with mobile version

  • improve RAM usage for the game

  • Bugfixes

  • UI Optimisations

View originalPermalink
How Update Notes November 5th went

Update Notes October 13th

Added 1
  • Add sound for voting result in Whisper game mode
Changed 2
  • Update author's name when a word list is updated if the name was changed
  • Optimize user interface
Fixed 1
  • Fix unspecified bugs

From Draw & Guess

  • Preparation for Halloween: Spooky Skins will return from 17th Oct to 2nd Nov. Remember to check out the shop!

  • Added a sound for voting result in Whisper game mode

  • Updating a word list now also updates the author’s name if it was changed

  • Bugfixes

  • UI Optimisations

View originalPermalink
How Update Notes October 13th went

Draw & Guess: Mobile - Pre-Registration Now Available!

Added 7
  • Draw & Guess is coming to mobile platforms including iOS, Google Play, and Huawei
  • Trust score system to improve the quality of matches
  • Dedicated set of tools for content creators with integrated Twitch support
  • Content moderation tools
  • GIF exports for games
  • Battle royale robot game mode
  • Cross-compatibility between Draw & Guess Mobile and Steam players
Changed 1
  • Game rebuilt from the ground up to ensure long-term sustainability

From Draw & Guess

Hey everyone! Shortly after our initial release back in 2021, launching on mobile felt like the next natural step for Draw & Guess. As the game continued to grow, we wanted to take some time to rebuild it from the ground up to ensure DG would be here for the next 10 years, rather than the next 10 months, which led us to our (https://drawandguess.com/draw-guess-revamp-out-now/) project.

What we’ve been up to

Since the launch of revamp, we’ve added a trust score system to improve the quality of your matches, a dedicated set of tools for content creators with both integrated Twitch support and content moderation, GIF exports for your games, a battle royale robot game mode, and a ton of improvements to the game itself.

After a ton of time cooking in the oven, we’re sooo stoked to finally share that Draw & Guess will finally be coming to mobile this year!

Pre-Register NOW!

You can pre-register for Draw & Guess: Mobile NOW on iOS and Google Play, with Huawei being available shortly after. For Android users, you can also sign up to be sent a copy of the APK directly if you prefer not to use major stores.

Pre-register here: https://drawandguess.com/mobile/

Beta Access

We will be entering closed beta **this MONTH! **In the coming month, we will be allowing selected testers to generate their own invites, and we’ll also be sharing some in our Discord and QQ groups. This will help us gradually introduce more testers as we approach our full launch later this year.

Draw & Guess: Mobile will be cross-compatible with Steam players!
View originalPermalink
How Draw & Guess: Mobile - Pre-Registration Now Available! went

Update Notes August 20

Added 1
  • New Gu-355 patch with 863 words for Robot and Battle Royal mode
Changed 3
  • Main menu redesigned
  • Improved Japanese Kana font
  • In-game chat history now remains in Ending ceremony and lobby
Fixed 2
  • Fixed issue where lobby drawing lines could get lost if host is still in ending ceremony before returning from match to lobby
  • Fixed permission bug regarding deletion of lines in lobby drawing

From Draw & Guess

  • Main menu freshened up

  • New Gu-355 patch with 863 words for Robot and Battle Royal mode

  • Improved Japanese Kana font

  • The in-game chat history will now remain in Ending ceremony and lobby

  • Fix an issue where lobby drawing lines could get lost if host is still in ending ceremony before returning from match to lobby

  • Fixed a permission bug regarding deletion of lines in lobby drawing

  • Bugfixes

  • UI/UX Optimizations

View originalPermalink
How Update Notes August 20 went

Update Notes June 26th: Summer Party is on!

Added 1
  • Summer beach party event
Changed 2
  • Improved SVG export
  • UI/UX optimizations
Fixed 1
  • Various bug fixes
Security 1
  • Improved kicking security

From Draw & Guess

  • Welcome the summer and join the beach party!
  • Improved SVG export
  • Improved kicking security
  • Bugfixes
  • UI/UX Optimizations
View originalPermalink
How Update Notes June 26th: Summer Party is on! went

Update Notes June 10th

Changed 4
  • Internal layer logic improved
  • In invisible mode, lines now remain for a short time before fading
  • Data layout prepared to align with mobile version
  • UI/UX optimizations applied
Fixed 3
  • Wordlists not fetching more lists when scrolling down
  • Drawer in Stage not seeing hidden chat
  • Saturation selector not listening correctly when color was chosen via palette

From Draw & Guess

  • Fixed wordlists not fetching more lists when scrolling down
  • Fixed issue of drawer in Stage not seeing hidden chat
  • Improved internal layer logic
  • For invisible mode, lines now remain for a short time before fading
  • Fixed saturation selector not listening correctly when color was chosen via palette
  • Prepared data layout to align with mobile version
  • UI/UX Optimizations
View originalPermalink
How Update Notes June 10th went

Update Notes May 22nd

Added 2
  • Export animated GIFs from Whisper matches in Sketchbook
  • New confetti from Lucian
Changed 2
  • Improved pixel art Undo
  • UI/UX optimizations
Fixed 1
  • Clear undo in Stage mode

From Draw & Guess

  • You can now export animated GIFs from Whisper matches in Sketchbook
  • New confetti, borrowed from Lucian!
  • Improved pixel art Undo
  • Fixed clear undo in Stage mode
  • UI/UX Optimizations
View originalPermalink
How Update Notes May 22nd went

Update Notes May 8th

Added 1
  • Battle Royal can now be joined directly from lobbies, with everyone in the lobby joining at once
Changed 4
  • Game mode settings now open when creating a lobby to facilitate mode selection
  • Improved Pixel Art drawing performance
  • Improved drawing performance for images with a lot of lines
  • UI/UX Optimizations
Fixed 1
  • Drawing Tool fixes

From Draw & Guess

  • Battle Royal can now be joined directly from lobbies, with everyone in the lobby joining at once!
  • Game mode settings now open when creating a lobby, facilitating mode selection
  • Improved Pixel Art drawing performance
  • Improved Drawing Performance for images with a lot of lines
  • Drawing Tool fixes
  • UI/UX Optimizations
View originalPermalink
How Update Notes May 8th went

Update Notes April 24th

Added 3
  • Lobby list allows filtering by server region
  • Lobby list shows a connectivity indicator
  • Lobby list shows the turn time for lobbies
Changed 1
  • UI optimizations
Fixed 2
  • Multiline eraser not working after hiding the UI in sketchbook
  • Returning to lobby right after game start showing infinite loading screen

From Draw & Guess

  • Lobby list allows for easier filtering by server region and shows a connectivity indicator
  • Lobby list also shows the turn time for lobbies
  • Fix multiline eraser not working after hiding the UI in sketchbook
  • Fix returning to lobby right after the game start showing infinite loading screen
  • UI Optimizations
View originalPermalink
How Update Notes April 24th went

Update Notes April 1st

Added 1
  • Multi-line eraser now supports removing points
Changed 1
  • UI Optimizations
Fixed 2
  • Fix pressure detection problems when using a Pen as Input Device
  • Fix erasers not working after switching between eraser types

From Draw & Guess

  • Multi-line eraser now supports removing points
  • Fix some problems with pressure detection when using a Pen as Input Device
  • Fix erasers not working after switching between eraser types
  • UI Optimizations
View originalPermalink
How Update Notes April 1st went

Update Notes March 28

Added 1
  • The Topic from Lounge Mode is now shown in the Lobby Browser
Changed 1
  • Performance Optimizations
Fixed 2
  • Handled more cases where game could get stuck connecting during startup
  • UI fixes

From Draw & Guess

  • The Topic from Lounge Mode is now shown in the Lobby Browser
  • Handled more cases where game could get stuck connecting during startup
  • Performance Optimizations
  • Some UI fixes
View originalPermalink
How Update Notes March 28 went

Update Notes Feb. 17th

Added 1
  • Add a tooltip for truncated guesses in match history for Whisper mode
Changed 2
  • Wordlist is now hidden in the lobby list when the lobby is set to Lounge
  • Custom lobby name is now persisted when returning from game to lobby
Fixed 2
  • Fixed player display issues in Stage when players have disconnected
  • Fixed an issue with some gravity images being out of bounds in the ending presentation

From Draw & Guess

  • Wordlist is now hidden in the lobby list when the lobby is set to Lounge
  • Fixed player display issues in Stage when players have disconnected
  • Custom lobby name is now persisted when returning from game to lobby
  • Fixed an issue with some gravity images being out of bounds in the ending presentation
  • Add a tooltip for truncated guesses in match history for Whisper mode
  • various UX improvements
View originalPermalink
How Update Notes Feb. 17th went

Introducing quests and badges

Added 3
  • Add event space with quests that provide optional seasonal tasks for earning exclusive rewards
  • Add badges system that can be earned through quests and displayed on player card in lobby
  • Add ability to select and display earned badges on player card or choose to display none

From Draw & Guess

Happy Spring Festival! 🐍
With this new Year of the Snake we are introducing two exciting feature additions:

New Event Space with Quests In celebration of seasonal events you now have the chance to earn exclusive rewards by completing tasks in the game. Quests are purely optional and can be found in the new event space via main menu. Check there for available rewards and your progress on individual quests.

Badges Earned some badges through quests? Then showcase them for the world to see! With this update you can choose any of your unlocked badges and add them to your player card in lobby. And if you don’t want to show any, just select “none”. As time goes by more exclusive badges will be added, but make sure to earn seasonal badges when they come as they might not be unlockable after the event ends.

The entire Acureus team wishes you good fortune and prosperity! Happy new year!

View originalPermalink
How Introducing quests and badges went

Update Notes Jan. 21

Added 1
  • You can now use color picker to pick colors from other players' drawings in lobby drawing
Changed 2
  • Whiteout eraser now returns to previously selected color when deselecting
  • Changed default minimum trust score for public lobbies from 1 to 2
Fixed 4
  • Fixed lobby chat having inconsistent positions when sliding in or out during low frame rate situations
  • Fixed the layer issue when player adding lines in layer 1
  • Fixed system messages for intentional player quits
  • Fixed UI issues during presentation

From Draw & Guess

  • Whiteout eraser now returns to previously selected color when deselecting
  • Changed default minimum trust score for public lobbies from 1 to 2
  • Fixed lobby chat having inconsistent positions when sliding in or out during low frame rate situations
  • [Lobby drawing] You can now use color picker to pick colors from other players’ drawings
  • [Lobby drawing] Fixed the layer issue when player adding lines in layer 1
  • Fixed system messages for intentional player quits
  • Fixed UI issues during presentation
View originalPermalink
How Update Notes Jan. 21 went

Update Notes Dec. 19th

Added 1
  • New eraser that can erase multiple lines at once
Changed 2
  • Drawing tool selection optimizations
  • Clear warmup canvas in Battle Royale when game starts
Fixed 4
  • Fixed a layering issue in Battle Royale lobby
  • Fixed a regression with trust score limitations not applying correctly
  • Fixed that clear did not behave the same on local and remote players in Lobby Drawing
  • Various stability improvements

From Draw & Guess

  • New eraser that can erase multiple lines at once
  • Drawing tool selection optimizations
  • [Battle Royale] Clear warmup canvas in Battle Royale when game starts
  • [Battle Royale] Fixed a layering issue in lobby
  • Fixed a regression with trust score limitations not applying correctly
  • [Lobby Drawing] Fixed that “clear” did not behave the same on local and remote players
  • Various stability improvements
View originalPermalink
How Update Notes Dec. 19th went

Update Notes December 17th

Added 3
  • Players can now rejoin an ongoing match via room code if the game crashed
  • Players can now rejoin an ongoing match via room code if they went back to main menu
  • The host can now extend the wait timer
Changed 1
  • Avoid sending very large images in full when drawing phase ended, and rely on only syncing all lines while they are drawn
Fixed 9
  • Room code now stays the same when returning from match to lobby
  • Fixed chat scrolling sensitivity
  • Host's lobby setting page will no longer be refreshed by others' actions in the lobby
  • Fixed a rare crash when syncing a drawing to players that left
  • Mute button is no longer disabled on players that disconnected during a match
  • Fixed a bug where in rare cases after a reconnect, an old guess was automatically re-submitted in a later round

From Draw & Guess

Highlights:
  • The room code should now stay the same when returning from match to lobby

  • Changes to reconnects:

  • You can now rejoin an ongoing match via room code if the game crashed

  • You can now rejoin an ongoing match via room code if you went back to main menu

  • The host can now extend the wait timer

    ⚠️ If the timer expires, or the host player cancels waiting, the reconnect attempt will still be blocked, and the player will be removed from the ongoing match permanently! ⚠️

Fixes & changes:
  • Fixed chat scrolling sensitivity

  • Now the host’s lobby setting page will not be refreshed by others’ actions in the lobby

  • Fixed a rare crash when syncing a drawing to players that left

  • We don’t disable the mute button on players that disconnected during a match anymore

  • Fix a bug where in rare cases after a reconnect, an old guess was automatically re-submitted in a later round

  • Fix a bug where a full image could be sent twice when the drawing phase ended, which lead to unnecessary network burden

  • Avoid sending very large images in full when drawing phase ended, and rely on only syncing all lines while they are drawn

  • Fixed an issue that the presentation intro could have different orders for different player (so sometimes they did not show the correct intro for the following presentation)

  • Fix a stuck case when a word match vote was lost due to a disconnect during a later presentation

View originalPermalink
How Update Notes December 17th went

Update Notes 12.12

Changed 4
  • Improved drawing synchronization when joining a lobby
  • Muting other players is now persisted across games
  • UI optimizations
  • Character skin optimizations
Fixed 2
  • Fixed an issue that the header section could not be hidden in later rounds
  • Fixed an issue with switching game modes when CPU was incompatible with robot mode

From Draw & Guess

  • Improved drawing synchronization when joining a lobby
  • Muting other players is now persisted across games
  • Fixed an issue that the header section could not be hidden in later rounds
  • Fixed an issue with switching game modes when CPU was incompatible with robot mode
  • UI optimizations
  • Character skin optimizations
View originalPermalink
How Update Notes 12.12 went

Update Notes Nov. 25th

Added 1
  • Add an error message if the game is unable to start due to missing access to the folder where it tries to save wordlists, match history, and other data
Fixed 3
  • Images saved from matches to Sketchbook are now correctly saved on layer 2
  • PixelArt images are now scaled properly on match export
  • Picking the Pixel background no longer breaks the alpha value

From Draw & Guess

  • Images saved from matches to Sketchbook are now correctly saved on layer 2
  • Add an error message if the game is unable to start due to missing access to the folder where it tries to save wordlists, match history, …
  • fixed that PixelArt images where not scaled properly on match export
  • Picking the Pixel background no longer breaks the alpha value
  • UI Fixes
View originalPermalink
How Update Notes Nov. 25th went

Update Notes Nov. 18th

Added 1
  • Introduce sorting by players and trust scores to lobby list
Fixed 3
  • Fix an issue with aspect ratio when opening a lobby drawing in sketchbook
  • Fix an issue with volumes when the volume was set to zero
  • Fix character animation issues

From Draw & Guess

  • Introduced sorting by players and trust scores to lobby list
  • Fix an issue with aspect ratio when opening a lobby drawing in sketchbook
  • Fixed an issue with volumes when the volume was set to zero
  • Character animation fixes
View originalPermalink
How Update Notes Nov. 18th went

Update Notes Nov. 11th

Added 2
  • Players are now able to chat during ending ceremony, including with players who already left to lobby
  • Added system messages to alert when players leave the ending scene, entering or leaving the lobby
Changed 2
  • Players with the same score now receive the same standing
  • Tweaked image export to better cope with special characters in file names
Fixed 3
  • Fix the "Gift to others" button in lobby
  • Character animation fixes
  • UI fixes

From Draw & Guess

  • Ending Ceremony: Players are now able to chat, including with players who already left to lobby
  • Ending Ceremony: Added system messages to alert when players leave the ending scene, entering or leaving the lobby.
  • Ending Ceremony: Players with the same score now receive the same standing
  • Fix the “Gift to others” button in lobby
  • Tweaked image export to better cope with special characters in file names
  • Character Animation Fixes
  • UI Fixes
View originalPermalink
How Update Notes Nov. 11th went

Update Notes Oct. 26th

Added 5
  • Add costume for Azrael available in the store
  • Send 3-2-1 countdown to chat when audience is allowed to guess in Stage Mode to help with timing issues
  • Add sound effect when modifier voting is over in Stage Mode
  • Add sound effect when modifier voting is over in Whisper Mode
  • Add sound effect when word match voting is over in Whisper Mode
Changed 1
  • Apply small UI tweaks in Stage Mode
Fixed 1
  • Fix issue where round dropdown and player dropdown was hidden behind long prompts for whisper matches in Sketchbook Match History

From Draw & Guess

  • Azrael was a bit late to the costume party. If you want to see his costume, check out the store!
  • Sketchbook Match History: fix issue where round dropdown / player dropdown was hidden behind long prompts for whisper matches
  • Streaming: When audience is allowed to guess in Stage Mode, send a 3-2-1 to chat to help with timing issues
  • Streaming: add SFX when modifier voting is over in both Stage mode & Whisper mode
  • Streaming: add SFX when word match voting is over in Whisper mode
  • small UI tweaks in Stage Mode
View originalPermalink
How Update Notes Oct. 26th went

Ready, set, stream!

Added 10
  • Add new streaming tab to lobby settings for Twitch streamers to enable audience interactivity
  • Allow chat audience to vote on game modifiers
  • Allow chat audience to suggest prompts
  • Allow chat audience to guess along with in-game players
  • Allow chat audience to decide whether in-game player guesses are correct
  • Add support for pixel art in sketchbook
Changed 3
  • Stage mode no longer requires a minimum of 2 in-game players when streaming is activated
  • Set players to unready when significant game setting changes occur
  • Optimize layout for Whisper-games in match-history
Fixed 1
  • Significantly improve game load times for users with many stored matches in matchbook

From Draw & Guess

With today’s update, Draw & Guess adds new interactivity features targeted at Twitch streamers. So far your chat audience could watch you play – now they can play along!

On our brand-new streaming tab (added to lobby settings) choose to let them…

  • vote on game modifiers
  • suggest prompts
  • guess along
  • and/or decide whether in-game players guesses are right!

Interactive streaming settings are available for Whisper and Stage modes. ***With streaming activated, Stage does not require a minimum of 2 in-game players anymore, while the 4-player minimum requirement for Whisper still stands.

Combine streaming with our content moderation features, and you’re ready for an epic night (or day) of streaming!

For all you non-streamers, here’s what else we put into this update:
  • Added support for pixel art in sketchbook
  • When game settings are changed, a system message is now displayed in chat, and players are set to “unready” for significant changes
  • Added a “save” button to sketchbook so images can be saved without closing the draw module
  • 0-9 can now be used as shortcuts to access palette colors
  • Significantly improved game load times when users had many stored matches in their matchbook
  • Optimised layout for Whisper-games in match-history
  • UI fixes
  • Added seasonal designs and special new characters!!
View originalPermalink
How Ready, set, stream! went

Update Notes Oct 14th

  • fixed a crash on startup that prevented some users from playing the game
View originalPermalink
How Update Notes Oct 14th went
View all

Discussion