Update Notes December 17th
Highlights:
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The room code should now stay the same when returning from match to lobby
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Changes to reconnects:
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You can now rejoin an ongoing match via room code if the game crashed
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You can now rejoin an ongoing match via room code if you went back to main menu
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The host can now extend the wait timer
⚠️ If the timer expires, or the host player cancels waiting, the reconnect attempt will still be blocked, and the player will be removed from the ongoing match permanently! ⚠️
Fixes & changes:
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Fixed chat scrolling sensitivity
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Now the host’s lobby setting page will not be refreshed by others’ actions in the lobby
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Fixed a rare crash when syncing a drawing to players that left
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We don’t disable the mute button on players that disconnected during a match anymore
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Fix a bug where in rare cases after a reconnect, an old guess was automatically re-submitted in a later round
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Fix a bug where a full image could be sent twice when the drawing phase ended, which lead to unnecessary network burden
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Avoid sending very large images in full when drawing phase ended, and rely on only syncing all lines while they are drawn
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Fixed an issue that the presentation intro could have different orders for different player (so sometimes they did not show the correct intro for the following presentation)
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Fix a stuck case when a word match vote was lost due to a disconnect during a later presentation