Draw & Guess — Update Notes December 17th

Update Notes December 17th

Added 3
  • Players can now rejoin an ongoing match via room code if the game crashed
  • Players can now rejoin an ongoing match via room code if they went back to main menu
  • The host can now extend the wait timer
Changed 1
  • Avoid sending very large images in full when drawing phase ended, and rely on only syncing all lines while they are drawn
Fixed 9
  • Room code now stays the same when returning from match to lobby
  • Fixed chat scrolling sensitivity
  • Host's lobby setting page will no longer be refreshed by others' actions in the lobby
  • Fixed a rare crash when syncing a drawing to players that left
  • Mute button is no longer disabled on players that disconnected during a match
  • Fixed a bug where in rare cases after a reconnect, an old guess was automatically re-submitted in a later round
Highlights:
  • The room code should now stay the same when returning from match to lobby

  • Changes to reconnects:

  • You can now rejoin an ongoing match via room code if the game crashed

  • You can now rejoin an ongoing match via room code if you went back to main menu

  • The host can now extend the wait timer

    ⚠️ If the timer expires, or the host player cancels waiting, the reconnect attempt will still be blocked, and the player will be removed from the ongoing match permanently! ⚠️

Fixes & changes:
  • Fixed chat scrolling sensitivity

  • Now the host’s lobby setting page will not be refreshed by others’ actions in the lobby

  • Fixed a rare crash when syncing a drawing to players that left

  • We don’t disable the mute button on players that disconnected during a match anymore

  • Fix a bug where in rare cases after a reconnect, an old guess was automatically re-submitted in a later round

  • Fix a bug where a full image could be sent twice when the drawing phase ended, which lead to unnecessary network burden

  • Avoid sending very large images in full when drawing phase ended, and rely on only syncing all lines while they are drawn

  • Fixed an issue that the presentation intro could have different orders for different player (so sometimes they did not show the correct intro for the following presentation)

  • Fix a stuck case when a word match vote was lost due to a disconnect during a later presentation

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