Dune: Awakening - 1.4.10.0 Patch Notes
- Five new Landsraad missions across Hagga Basin and Smuggler's Run
- Improved visibility during Coriolis build-up in Hagga Basin by removing wind particles, increasing buildup duration, and decreasing fog density in the final hour
- Made cargo containers heavier to prevent being easily pushed around by other vehicles
- Players are now pushed off ornithopters at higher speeds while remaining able to stand on them at lower speeds
- UNSTUCK menu feature now teleports players to the start location inside Overland map dungeons instead of finding the closest valid spot
Greetings Sleepers.
We have a large patch full of tweaks, fixes, and additions, including five new Landsraad missions! Thanks to those who sent in feedback and reports; we’ll continue to monitor those along with this patch.
:handshake: – denotes changes made based on player feedback.
Changes implemented during the Public Test Client testing are marked in blue.
For the list of known issues, please visit our Discord server or Steam discussion boards.
Highlights
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Five new Landsraad missions across Hagga Basin and Smuggler’s Run!
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Improved visibility during Coriolis build-up in Hagga Basin. Wind particles were removed, and the buildup duration was increased. For the final hour of the storm build-up, the fog density was decreased.
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Made the cargo container heavier so that it is not easily pushed around by other vehicles.
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Players are now pushed off ornithopters at higher speeds. Standing on a flying vehicle enabled unintended combat tactics, particularly in PvP. You can still stand on ornithopters at lower speeds.
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The UNSTUCK menu feature will now work differently inside Overland map dungeons by teleporting the player to the start location. Outside of overland map dungeons the behavior will be the same as before - it will attempt to find the closest valid spot and teleport the player to that location.
Read full patch notes (https://duneawakening.com/news/dune-awakening-1-4-10-0-patch-notes/).