What’s New

Factorio — Version 2.0.42 released as stable

Version 2.0.42 released as stable

Minor Features
Graphics
  • Added more variations to small explosion to improve the visuals when many small entities explode at the same time (happens a lot when a space platform is hit by a larger asteroid).
Bugfixes
Modding
  • Changed working_visualisations to enforce that the provided array is contiguous.

  • Added FluidBoxPrototype::volume_reservation_fraction.

  • Added ExplosionPrototype::delay and ExplosionPrototype::delay_deviation for adding an artificial delay to an explosion effect.

  • Added ExplosionPrototype::explosion_effect which triggers after the delay has passed instead of when the explosion entity is created as with EntityPrototype::created_effect.

  • Added TechnologyPrototype::show_levels_info.

Scripting
  • LuaEntity::infinity_inventory_filters and remove_unfiltered_items now support infinity-cargo-wagon.

  • LuaControl::walking_state now reads and writes spider-vehicle walking state if the player is driving one.

  • Added LuaEntity::cargo_pod_origin which stores which station entity the pod departed from. (Migrated existing pods from before this version do NOT retroactively gain this information)

  • Added 'spoil-result' and 'plant-result' filter to ItemPrototypeFilters.

View original