Version 2.0.77 released as stable
- Added LuaEntityPrototype::quality_affects_supply_area_distance, LuaEntityPrototype::quality_affects_inventory_size, LuaEntityPrototype::quality_affects_capacity, and LuaEntityPrototype::quality_affects_energy_usage reads
- Added LuaEntityPrototype::crafting_speed_quality_multiplier, LuaEntityPrototype::energy_usage_quality_multiplier, and LuaEntityPrototype::module_slots_quality_bonus reads
- Added LuaEntityPrototype::drops_full_belt_stacks read
- Added additional reads to LuaSpaceLocationPrototype
- Added LuaEntityPrototype::uses_quality_drain_modifier read
- Added LuaFluidPrototype::visualization_color read
- API documentation website now has fulltext search
- Fixed a clipping issue on cargo pods attached to rockets
- Fixed that inserters would deadlock if ammo spoiled while mid-swing towards a turret
- Fixed that rocket silos could deadlock due to mod changes
- Fixed a crash when specific entities are killed without a source
- Fixed that time passed wait condition wasn't reset when manually pressing go-to button to the shattered planet while being stopped at a space location
- Fixed that scrolling personal library blueprint books in multiplayer latency did not work correctly
- Fixed a desync related to custom input events and in_gui flag
- Fixed an issue with script-disabling logistic points connected to orbital logistics
- Fixed a crash when creating a loader with stack size override
- Fixed rich text tag being accessible through user input
- Fixed a crash when loading space-age save files with space-age prototypes removed but space-age flags enabled
Bugfixes
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Fixed a clipping issue on cargo pods attached to rockets (https://forums.factorio.com/131012)
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Fixed that inserters would deadlock if ammo spoiled while mid-swing towards a turret. (https://forums.factorio.com/133060)
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Fixed that rocket silos could deadlock due to mod changes. (https://forums.factorio.com/132886)
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Fixed a crash when specific entities are killed without a source. (https://forums.factorio.com/133062)
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Fixed that time passed wait condition wasn't reset when manually pressing go-to button to the shattered planet while being stopped at a space location. (https://forums.factorio.com/133073)
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Fixed that scrolling personal library blueprint books in multiplayer latency did not work correctly. (https://forums.factorio.com/117199)
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Fixed a desync related to custom input events and in_gui flag. (https://forums.factorio.com/133274)
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Fixed an issue with script-disabling logistic points connected to orbital logistics. (https://forums.factorio.com/133283)
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Fixed a crash when creating a loader with stack size override. (https://forums.factorio.com/133285)
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Fixed rich text tag being accessible through user input. (https://forums.factorio.com/133343)
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Fixed a crash when loading space-age save files with space-age prototypes removed but space-age flags enabled. (https://forums.factorio.com/133552)
Scripting
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Added LuaEntityPrototype::quality_affects_supply_area_distance, LuaEntityPrototype::quality_affects_inventory_size, LuaEntityPrototype::quality_affects_capacity, LuaEntityPrototype::quality_affects_energy_usage reads.
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Added LuaEntityPrototype::crafting_speed_quality_multiplier, LuaEntityPrototype::energy_usage_quality_multiplier, LuaEntityPrototype::module_slots_quality_bonus reads.
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Added LuaEntityPrototype::drops_full_belt_stacks read.
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Added additional reads to LuaSpaceLocationPrototype.
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Added LuaEntityPrototype::uses_quality_drain_modifier read.
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Added LuaFluidPrototype::visualization_color read.
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API documentation website now has fulltext search (online version only).