What’s New

Factorio — Version 2.0.20 released as stable

Version 2.0.20 released as stable

Minor Features
  • Search is now case and accent insensitive for all official languages.

  • Added debug option 'always-show-lightning-protection'.

  • Added gamepad stick sensitivity setting for map movement.

  • Selecting a spidertron remote selection in the quickbar which is for a different planet than the current one will center on the planet.

Changes
  • [space-age] Changed tree seed default import location to Nauvis. (https://forums.factorio.com/119272)

  • Fluid mixing will prefer the fluid with more volume and discard the other.

  • Updated SDL to version 2.30.9.

  • [space-age] Gleba evolution is smoother and more gradual.

  • [space-age] Small stomper pentapod moves more slowly (also decreases stomp DPS).

  • [space-age] Stomper pentapod vision range is reduced from 40 to 30.

  • [space-age] Medium and big wriggler pentapod health is increased.

  • [space-age] Streamlined quality selector to use separate buttons for each quality instead of a drop-down.

  • [space-age] Changed crafting machines to reset quality of the in-progress result when module effects change. (https://forums.factorio.com/120270)

  • Added inserter stack size override to be parametrised by blueprint. (https://forums.factorio.com/118635)

  • Added Vulcanus 8 music track.

  • Allowed negative multiplier of logistic (and constant combinator) groups. (https://forums.factorio.com/118684)

  • Updated shortcut icons and increased their size to 56px.

  • [space-age] Container sizes increase with quality.

  • Reviving container ghosts no longer puts colliding items on the ground into the resulting container.

  • Loading game for hosting now automatically offers the dialog whether the mods should be synced before continuing (as with normal game load).

  • [space-age] Bulk inserter doesn't default upgrade to Stack inserter as they are not functionally interchangeable. (https://forums.factorio.com/121011)

  • [space-age] Demolisher health bars will always be visible for at least 1 tick after they take any damage, even if they fully regenerate the damage in the same tick.

  • [space-age] Default quality cycling shortcut simplified to alt+scroll.

  • [space-age] Changed captive biter spawner to inherit quality from the wild spawner instead of the capture robot. (https://forums.factorio.com/121358)

  • Spidertron selections saved into the quickbar will be darkened with a planet icon in the top when the selection leads to a different planet than the current one.

Bugfixes
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