Client and Dedicated Server Update - February 17
Added 3
- Map fof_tramonto_12 by R_Yell for dedicated servers supporting 12 or fewer slots
- cvar fof_sv_switchsides to switch teams mid-game when one side reaches fof_sv_winlimit score (requires mp_timelimit set to 0), resetting cash and playing a second half until a team scores double the win limit or outscores the opposite team's first half score
- Updated Swedish translation
Changed 1
- Pump Shotgun damage reduced by 9%
Fixed 2
- Score and round time panel not showing on STV demos and broadcast
- Certain standoff related issues
Added:
- fof_tramonto_12 by R_Yell, which means it only will load on dedicated servers supporting 12 or less slots. A normal sized version will be released in a further update.
- cvar fof_sv_switchsides: teams are switched mid game when one of the sides reaches the score set by fof_sv_winlimit (mp_timelimit must be 0). Cash is reset and a second half is played. Game finishes when a team scores double of fof_sv_winlimit or first team outscoring the opposite team's first half score.
- updated Swedish translation by Woozie
Changed:
- Pump Shotgun: -9% damage
Fixed:
- score and round time panel not showing on STV demos/broadcast
- certain standoff related issues
http://steamcommunity.com/sharedfiles/filedetails/?id=394153245 http://steamcommunity.com/sharedfiles/filedetails/?id=394152909 http://steamcommunity.com/sharedfiles/filedetails/?id=394152881