FPS Chess

Games

Battle a friend in this fast paced 1v1 class-based first-person shooter.

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Release activity

Release activity — 8 releases across 8 days in the last year. Each cell is one day; darker means more releases that day. Older weeks are hidden at this screen width.
MayJunJulAug
SundayNo releases on May 3, 2026No releases on May 10, 2026No releases on May 17, 2026No releases on May 24, 2026No releases on May 31, 2026No releases on Jun 7, 2026No releases on Jun 14, 2026No releases on Jun 21, 2026No releases on Jun 28, 2026No releases on Jul 5, 2026No releases on Jul 12, 2026No releases on Jul 19, 2026No releases on Jul 26, 2026No releases on Aug 2, 2026No releases on Aug 9, 2026No releases on Aug 16, 2026
MondayNo releases on May 4, 2026No releases on May 11, 2026No releases on May 18, 2026No releases on May 25, 2026No releases on Jun 1, 2026No releases on Jun 8, 2026No releases on Jun 15, 2026No releases on Jun 22, 2026No releases on Jun 29, 2026No releases on Jul 6, 2026No releases on Jul 13, 2026No releases on Jul 20, 2026No releases on Jul 27, 2026No releases on Aug 3, 2026No releases on Aug 10, 2026No releases on Aug 17, 2026
TuesdayNo releases on May 5, 2026No releases on May 12, 2026No releases on May 19, 2026No releases on May 26, 2026No releases on Jun 2, 2026No releases on Jun 9, 2026No releases on Jun 16, 2026No releases on Jun 23, 2026No releases on Jun 30, 2026No releases on Jul 7, 2026No releases on Jul 14, 2026No releases on Jul 21, 2026No releases on Jul 28, 2026No releases on Aug 4, 2026No releases on Aug 11, 2026
WednesdayNo releases on May 6, 2026No releases on May 13, 2026No releases on May 20, 2026No releases on May 27, 2026No releases on Jun 3, 2026No releases on Jun 10, 2026No releases on Jun 17, 20261 release on Jun 24, 20261 release on Jul 1, 20261 release on Jul 8, 20261 release on Jul 15, 20261 release on Jul 22, 20261 release on Jul 29, 20261 release on Aug 5, 20261 release on Aug 12, 2026
ThursdayNo releases on May 7, 2026No releases on May 14, 2026No releases on May 21, 2026No releases on May 28, 2026No releases on Jun 4, 2026No releases on Jun 11, 2026No releases on Jun 18, 2026No releases on Jun 25, 2026No releases on Jul 2, 2026No releases on Jul 9, 2026No releases on Jul 16, 2026No releases on Jul 23, 2026No releases on Jul 30, 2026No releases on Aug 6, 2026No releases on Aug 13, 2026
FridayNo releases on May 8, 2026No releases on May 15, 2026No releases on May 22, 2026No releases on May 29, 2026No releases on Jun 5, 2026No releases on Jun 12, 2026No releases on Jun 19, 2026No releases on Jun 26, 2026No releases on Jul 3, 2026No releases on Jul 10, 2026No releases on Jul 17, 2026No releases on Jul 24, 2026No releases on Jul 31, 2026No releases on Aug 7, 2026No releases on Aug 14, 2026
SaturdayNo releases on May 9, 2026No releases on May 16, 2026No releases on May 23, 2026No releases on May 30, 2026No releases on Jun 6, 2026No releases on Jun 13, 2026No releases on Jun 20, 2026No releases on Jun 27, 2026No releases on Jul 4, 2026No releases on Jul 11, 2026No releases on Jul 18, 2026No releases on Jul 25, 2026No releases on Aug 1, 2026No releases on Aug 8, 2026No releases on Aug 15, 2026

8 releases in the last year

Patch notes

FPS Chess - Version 1.2.7

Added 2
  • Original Rook now has indicator for whether grapple is projected to work
  • Original Rook can now place up to 2 walls at once
Changed 15
  • Increased maximum controller sensitivity setting
  • Increased maximum FPS setting
  • Decreased damage falloff for Original Pawn
  • Arrows now deal extra damage towards breaking block for Original Knight
  • Slightly decreased grapple range for Original Rook
  • Decreased flamethrower range further for Wood Queen
Fixed 2
  • Fixed issue where Wood Queen flamethrower duration was much lower than intended
  • Fixed soft-lock when pawn promotes after taking king and rematches
Content
  • Increased maximum controller sensitivity setting.

  • Increased maximum FPS setting.

Balance Changes
  • Original Pawn:

  • Decreased damage falloff.

  • Original Knight:

  • Arrows now deal extra damage towards breaking block.

  • Original Rook:

  • Now has indicator for whether grapple is projected to work.

  • Slightly decreased grapple range.

  • Can now place up to 2 walls at once.

  • Wood Queen:

  • Fixed issue where flamethrower duration was much lower than intended.

  • Decreased flamethrower range further.

  • Queen can no longer fire flamethrower while using laser.

  • Decreased Laser direct damage.

  • Queen laser flames grow much faster.

  • Wood Knight:

  • Slightly decreased slingshot damage.

  • Slightly decreased slingshot fire-rate.

  • Increased projectile size.

  • Increased explosion hitbox size.

  • Wood King:

  • Increased barrier cooldown.

  • Decreased barrier duration.

Bug Fixes
  • Fixed soft-lock when pawn promotes after taking king and rematches.
**

Developer Notes**

  • As always, please continue giving me your suggestions for fixes and balance in the official discord or on the steam community discussion page!
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How FPS Chess - Version 1.2.7 went

FPS Chess - Version 1.2.6

Added 1
  • Add controller specific sensitivity options
Changed 5
  • Wood Queen laser now does direct damage when hitting the enemy player
  • Wood Queen flamethrower now has limited range
  • Decrease Shiny Knight crossbow damage further
  • Shiny Knight rapid-fire ability can no longer headshot
  • Shiny Queen now lets go of enemy player after dragging them into train
Fixed 4
  • Fix wood rook having the ability to invisibly block
  • Make wood king's crosshair charge indicator more accurate
  • Fix black wood bishop able to glide longer than white wood bishop
  • Fix local rematch on remaster map resetting to regular map
Content
  • Added controller specific sensitivity options.
Balance Changes
  • Wood Queen:

  • Laser now does direct damage when hitting the enemy player.

  • Flamethrower now has limited range.

  • Shiny Knight:

  • Decreased crossbow damage further.

  • Rapid-fire ability can no longer headshot.

  • Shiny Queen:

  • Now lets go of enemy player after dragging them into train.

Bug Fixes
  • Fixed wood rook having the ability to invisibly block.

  • Made wood king's crosshair charge indicator more accurate.

  • Fixed black wood bishop able to glide longer than white wood bishop.

  • Fixed local rematch on remaster map resetting to regular map.

**

Developer Notes**

  • As always, please continue giving me your suggestions for fixes and balance in the official discord or on the steam community discussion page!
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How FPS Chess - Version 1.2.6 went

FPS Chess - Version 1.2.5

Changed 5
  • Increased Wood Queen horizontal flight speed
  • Decreased Wood Queen vertical flight speed
  • Tightened Wood Queen flamethrower spread
  • Added flamethrower slight damage falloff to Wood Queen
  • Slightly decreased Shiny Knight crossbow damage
Fixed 5
  • Improved double ability issues across all black pieces
  • Improved fullscreen and resolution setting behavior
  • Fixed plane sound continuing to play after match
  • Fixed various sizing and coloring issues on Remastered map
  • Fixed non-pawn promotion issues
Balance Changes
  • Wood Queen:

  • Increased horizontal flight speed.

  • Decreased vertical flight speed.

  • Tightened flamethrower spread.

  • Gave flamethrower slight damage falloff.

  • Shiny Knight:

  • Slightly decreased crossbow damage.

Bug Fixes
  • Improved double ability issues across all black pieces.

  • Improved fullscreen and resolution setting behavior.

  • Fixed plane sound continuing to play after match.

  • Fixed various sizing and coloring issues on Remastered map.

  • Potential fix for non-pawn promotion issues.

**

Developer Notes**

  • As always, please continue giving me your suggestions for fixes and balance in the official discord or on the steam community discussion page!
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How FPS Chess - Version 1.2.5 went

FPS Chess - Version 1.2.4

Added 2
  • Setting to bypass lobby profanity filter
  • Controller support for piece editor
Changed 1
  • Large controller rework to ensure all menus work properly with controller
Fixed 1
  • Fixed some time-limited game option timer display issues
Content
  • Added setting to bypass lobby profanity filter.

  • Added controller support for piece editor.

  • Large controller rework to ensure all menus work properly with controller.

Bug Fixes
  • Fixed some time-limited game option timer display issues.
**

Developer Notes**

  • Slowing down on the balance changes this week, I wanted to invest some time into reworking controller support to work towards better Steam Deck support in the future while continuing to observe people's thoughts on the current balance.

  • My next priorities for future patches are looking into some of the client double-input bugs and improving Steam Deck support.

  • To help me decide on balance changes please leave your thoughts on the official discord or on the steam community discussion page!

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How FPS Chess - Version 1.2.4 went

FPS Chess - Version 1.2.3

Added 2
  • Time-limited game option now adds timer to top of screen
  • Add profanity filter for lobby name and descriptions
Changed 2
  • Wood King barrier no longer has a gap underneath
  • Shiny Queen now lets go of enemy piece after 10 seconds
Fixed 5
  • Fixed original rook's scope having excessive bloom when looking at glowing objects
  • Fixed issue where original knight could sometimes hit multiple times with a single charge
  • Fixed chandelier not having collision with certain projectiles
  • Fixed shiny bishop getting hit by explosions from too far away
  • Fixed client barrier desync for time-limited game option
Content
  • Time-limited game option now adds timer to top of screen.

  • Added profanity filter for lobby name and descriptions. May add user setting to bypass this if there is any demand.

Balance Changes
  • Wood King:

  • Barrier no longer has a gap underneath.

  • Shiny Queen:

  • Now lets go of enemy piece after 10 seconds.

Bug Fixes
  • Fixed original rook's scope having excessive bloom when looking at glowing objects.

  • Fixed issue where original knight could sometimes hit multiple times with a single charge.

  • Fixed chandelier not having collision with certain projectiles.

  • Fixed shiny bishop getting hit by explosions from too far away.

  • Fixed client barrier desync for time-limited game option.

**

Developer Notes**

  • As always, please continue giving me your suggestions for fixes and balance in the official discord or on the steam community discussion page!
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How FPS Chess - Version 1.2.3 went

FPS Chess - Version 1.2.2

Added 1
  • New experimental time limited duel setting that starts shrinking the playable map area after the set time
Changed 12
  • Flattened collision on Remastered map's floor to help make movement feel smoother on ground
  • Wood Pawn nerfed from 4-shot burst into 3-shot burst
  • Wood Pawn slightly buffed firerate
  • Wood Pawn slightly nerfed reload time
  • Wood Pawn nerfed jump cooldown from 4 seconds to 5 seconds
  • Wood Pawn jump made slightly higher
Fixed 2
  • Further improved black bishop's momentum issues coming off of glide
  • Fixed wood pieces' SFX not respecting user settings and playing at full volume
Content
  • New experimental "time limited duel" setting that starts shrinking the playable map area after the set time.

  • Flattened collision on Remastered map's floor to help make movement feel smoother on ground.

Balance Changes
  • Wood Pawn:

  • Nerfed 4-shot burst into 3-shot burst

  • Slightly buffed firerate

  • Slightly nerfed reload time

  • Nerfed jump cooldown from 4 seconds to 5 seconds

  • Made jump slightly higher

  • Wood Queen:

  • Large Flamethrower DPS increase

  • Flamethrower takes longer to recharge and needs to recharge more often

  • Wood King:

  • Increased all flame damage

  • Slight slam adjustments to make it feel more intuitive to use

  • Wood Knight:

  • Toned down wallride VFX to increase visibility

  • Original Bishop:

  • Can no longer block while gliding.

Bug Fixes
  • Further improved black bishop's momentum issues coming off of glide.

  • Fixed wood pieces' SFX not respecting user settings and playing at full volume.

**

Developer Notes**

  • Here is the first real round of balancing for the wooden pieces. The wooden pieces have definitely pushed the limits of movement so I decided to devote most of this week's FPS Chess development time to trying out a new game setting to limit the board size as the time goes on.

  • To keep things improving please continue leaving your thoughts on the new changes and what balance changes you want to see in the future in the new official discord or on the steam community discussions page.

  • While spending one day a week on FPS Chess and the rest of my time on FPS Chess 2 I will be attempting to do one FPS Chess patch every Wednesday if possible so please keep looking forward to them!

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How FPS Chess - Version 1.2.2 went

FPS Chess - Version 1.2.1

Changed 2
  • Nerfed wooden rook's steam launch cooldown from 5 to 7 seconds
  • Wood knight's explosives will no longer deal damage to the same enemy multiple times in one shot
Fixed 9
  • Fixed original black bishop's momentum issues coming off of a glide
  • Reworked original king slam to be more stable and harder to glitch through objects
  • Fixed manually triggered shiny black bishop bomb issues
  • Fixed wood pawn only being able to jump forwards
  • Fixed wood king not blocking original queen's thrown pieces
  • Fixed first invite friend button when hosting game not being selectable
Big thanks to everyone supporting the development of FPS Chess 2 by trying out FPS Chess: Ignition!

Version 1.2.1 Patch Notes

Balancing
  • Nerfed wooden rook's steam launch cooldown from 5 to 7 seconds.

  • Wood knight's explosives will no longer deal damage to the same enemy multiple times in one shot.

Bug Fixes
  • Fixed original black bishop's momentum issues coming off of a glide.

  • Reworked original king slam to be more stable and harder to glitch through objects.

  • Fixed manually triggered shiny black bishop bomb issues.

  • Fixed wood pawn only being able to jump forwards.

  • Fixed wood king not blocking original queen's thrown pieces.

  • Fixed first invite friend button when hosting game not being selectable.

  • Fixed some geometry not being climbable anymore since ceiling climbing was removed.

  • Removed gap in barrier in original map.

  • Fixed some lighting issues in remastered map.

Developer Notes
  • Again, thank you everyone who showed their support to the unreleased sequel by playing with the new wood pieces or by dropping any of their thoughts on the new official discord or sharing them in a review or steam discussion thread! The response has given me a lot of optimism and motivation for the sequel so I will giving it my all!

  • The sequel is my primary focus but from here on out I will be devoting one day a week to FPS Chess bug fixes, balancing, and content additions. Please share your thoughts on what you want to see in the next patch on the discord or in the steam community hub.

  • Have a good day

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How FPS Chess - Version 1.2.1 went

FPS Chess - Version 1.2.0

Added 2
  • Add FPS Chess: Ignition DLC with a reimagined version of the original map and a new wooden set of pieces with new weapons and abilities
  • Add new icons to show which piece sets are placed in the lobby (original, shiny, wood)
Changed 1
  • Improve mesh optimizations
Fixed 5
  • Fix soft lock where both players couldn't take their turn
  • Fix issue preventing many open lobbies from showing up
  • Fix pieces climbing on a flat ceiling
  • Fix king and shiny king's sword from sometimes hitting multiple times per swing
  • Fix Shiny Bishop glide not exploding in some cases

New Content

  • Support the development of FPS Chess 2 and continued updates for FPS Chess with FPS Chess: Ignition, which includes a new reimagined version of the original map and the new "wooden" set of pieces with new weapons and abilities. Anyone can try the new map or pieces by joining the lobby of someone who owns it. For more context and information, read the DLC description on Steam.

  • New icons to show which piece sets are placed in the lobby (original, shiny, wood)

Bug Fixes

  • Fixed soft lock where both players couldn't take their turn

  • Fixed issue preventing many open lobbies from showing up

  • Fixed pieces climbing on a flat ceiling

  • Fixed king and shiny king's sword from sometimes hitting multiple times per swing

  • Fixed Shiny Bishop glide not exploding in some cases

  • More mesh optimizations

**Developer Note **

  • Get involved in the development of FPS Chess 2 and the regular updates to FPS Chess in the meantime by joining the new official discord: https://discord.gg/yVjqGeFtuc
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How FPS Chess - Version 1.2.0 went

FPS Chess - Version 1.1.2

Changed 1
  • Slightly increased shiny pawn's primary fire damage
Fixed 2
  • Fixed tied matches causing both players to not be able to take a turn
  • Fixed shiny rook's wall not working for second player in splitscreen
Balancing
  • Slightly increased shiny pawn's primary fire damage
Bug Fixes
  • Fixed tied matches causing both players to not be able to take a turn.

  • Fixed shiny rook's wall not working for second player in splitscreen.

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How FPS Chess - Version 1.1.2 went

FPS Chess - Version 1.1.1

Added 1
  • You can now make custom boards and use shiny pieces in local splitscreen matches
Changed 1
  • Optimized lighting and models for better performance across all machines
Fixed 7
  • Fixed issue where rook could cancel firing delay to spam shots
  • Fixed issue where custom chessboards lose password protection
  • Fixed pawn promotion not taking input from controller in local multiplayer
  • Improved stability of pawn promotion
  • Shiny pawn sword no longer sometimes does more damage than intended
  • Improved shiny king's blocking
  • Fixed animation playrate for swinging
New Content
  • You can now make custom boards and use shiny pieces in local splitscreen matches.
Bug Fixes
  • Fixed issue where rook could cancel firing delay to spam shots.

  • Fixed issue where custom chessboards lose password protection.

  • Fixed pawn promotion not taking input from controller in local multiplayer.

  • Improved stability of pawn promotion.

  • Shiny pawn sword no longer sometimes does more damage than intended.

  • Improved shiny king's blocking.

  • Animation playrate fixes for swinging.

  • Lighting and model optimizations for better performance across all machines.

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How FPS Chess - Version 1.1.1 went

FPS Chess - Version 1.1.0

Added 2
  • Shiny pieces are now available as new variants of the classic six pieces with new weapons and abilities
  • Add shiny pieces individually in the board editor or replace all pieces with their shiny version at once in the host menu
Changed 5
  • Slightly nerfed the Shiny knight's shoot damage and rapid-fire damage
  • Buffed the Shiny Rook's shoot damage
  • The Shiny Pawn's sword throw is now instant
  • Slightly nerfed the Shiny Pawn's swing damage
  • Nerfed the Shiny King's helicopter damage
Fixed 7
  • Fixed soft lock where both players couldn't take their turn
  • Fixed soft lock where player joining a game couldn't promote their pieces
  • Fixed bug where player joining a game could hover multiple pieces simultaneously
  • Shiny pawns no longer promote to regular pieces
  • Fixed a bug where after hosting a match with shiny pieces or a custom board, the next game would use the same board instead of the default board
  • The tutorial should now use the correct mouse sensitivity based on player settings
  • Fixed a bug where pieces destroyed in combat would be invisible once play returned to board mode
Removed 1
  • Removed the Shiny Queen's damage falloff

Hi all,

We're very happy to inform you all that the new shiny pieces are now out of beta! Shiny pieces are new variants of the classic six with new weapons and abilities! You can try them out in game now! There are some changes made based on feedback from the beta as well. Read below for info on this fairly beefy update!

**

New Content

**

  • Just in case you missed it from the beta announcement, you can add shiny pieces individually in the board editor, or replace all the pieces with their shiny version at once in the host menu!

**

Game Balancing

**

The following balance changes were made based on feedback from the beta.

  • Slightly nerfed the Shiny knight's shoot damage and rapid-fire damage.

  • The Shiny Rook's shoot damage has been buffed.

  • The Shiny Pawn's sword throw is now instant.

  • Slightly nerfed the Shiny Pawn's swing damage.

  • Removed the Shiny Queen's damage falloff.

  • Nerfed the Shiny King's helicopter damage.

Bug Fixes

The following bug fixes have been carried over from the beta.

  • Fixed soft lock where both players couldn't take their turn.

  • Fixed soft lock where player joining a game couldn't promote their pieces.

  • Fixed bug where player joining a game could hover multiple pieces simultaneously.

The following are new fixes from the beta.

  • Shiny pawns no longer promote to regular pieces.

  • Fixed a bug where after hosting a match with shiny pieces or a custom board, the next game would use the same board instead of the default board.

  • The tutorial should now use the correct mouse sensitivity based on player settings.

  • Fixed a bug where pieces destroyed in combat would be invisible once play returned to "board mode".

Upcoming Updates
  • Adding the new shiny pieces to local multiplayer.

  • Adding shiny ability gifs to the tutorial menu.

  • Performance updates are being worked on (one thing specifically, reducing the polycount on the pieces themselves).

Note From Developers

Thank you to everyone posting balance feedback for the new pieces! Keep it up, balance changes will continue to come.

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How FPS Chess - Version 1.1.0 went

FPS Chess - Version 1.0.21

Fixed 2
  • Client rubberbanding on bishop glide and rook grapple
  • Client issue where ability cooldowns sometimes didn't refresh to show they were available after the cooldown period ended

**

Patch Notes

**

  • Fixed client rubberbanding on bishop glide and rook grapple.

  • Fixed client issue where ability cooldowns sometimes didn't refresh to show they were available after the cooldown period ended.

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How FPS Chess - Version 1.0.21 went
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