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FPS Chess

Games

Battle a friend in this fast paced 1v1 class-based first-person shooter.

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Changelog

FPS Chess - Version 1.2.4

Added
  • Setting to bypass lobby profanity filter
  • Controller support for piece editor
Changed
  • Large controller rework to ensure all menus work properly with controller
Fixed
  • Fixed some time-limited game option timer display issues
Content
  • Added setting to bypass lobby profanity filter.

  • Added controller support for piece editor.

  • Large controller rework to ensure all menus work properly with controller.

Bug Fixes
  • Fixed some time-limited game option timer display issues.
**

Developer Notes**

  • Slowing down on the balance changes this week, I wanted to invest some time into reworking controller support to work towards better Steam Deck support in the future while continuing to observe people's thoughts on the current balance.

  • My next priorities for future patches are looking into some of the client double-input bugs and improving Steam Deck support.

  • To help me decide on balance changes please leave your thoughts on the official discord or on the steam community discussion page!

FPS Chess - Version 1.2.3

Added
  • Time-limited game option now adds timer to top of screen
  • Add profanity filter for lobby name and descriptions
Changed
  • Wood King barrier no longer has a gap underneath
  • Shiny Queen now lets go of enemy piece after 10 seconds
Fixed
  • Fixed original rook's scope having excessive bloom when looking at glowing objects
  • Fixed issue where original knight could sometimes hit multiple times with a single charge
  • Fixed chandelier not having collision with certain projectiles
  • Fixed shiny bishop getting hit by explosions from too far away
  • Fixed client barrier desync for time-limited game option
Content
  • Time-limited game option now adds timer to top of screen.

  • Added profanity filter for lobby name and descriptions. May add user setting to bypass this if there is any demand.

Balance Changes
  • Wood King:

  • Barrier no longer has a gap underneath.

  • Shiny Queen:

  • Now lets go of enemy piece after 10 seconds.

Bug Fixes
  • Fixed original rook's scope having excessive bloom when looking at glowing objects.

  • Fixed issue where original knight could sometimes hit multiple times with a single charge.

  • Fixed chandelier not having collision with certain projectiles.

  • Fixed shiny bishop getting hit by explosions from too far away.

  • Fixed client barrier desync for time-limited game option.

**

Developer Notes**

  • As always, please continue giving me your suggestions for fixes and balance in the official discord or on the steam community discussion page!

FPS Chess - Version 1.2.2

Added
  • New experimental time limited duel setting that starts shrinking the playable map area after the set time
Changed
  • Flattened collision on Remastered map's floor to help make movement feel smoother on ground
  • Wood Pawn nerfed from 4-shot burst into 3-shot burst
  • Wood Pawn slightly buffed firerate
  • Wood Pawn slightly nerfed reload time
  • Wood Pawn nerfed jump cooldown from 4 seconds to 5 seconds
  • Wood Pawn jump made slightly higher
  • Wood Queen large Flamethrower DPS increase
  • Wood Queen Flamethrower takes longer to recharge and needs to recharge more often
  • Wood King increased all flame damage
  • Wood King slight slam adjustments to make it feel more intuitive to use
  • Wood Knight toned down wallride VFX to increase visibility
  • Original Bishop can no longer block while gliding
Fixed
  • Further improved black bishop's momentum issues coming off of glide
  • Fixed wood pieces' SFX not respecting user settings and playing at full volume
Content
  • New experimental "time limited duel" setting that starts shrinking the playable map area after the set time.

  • Flattened collision on Remastered map's floor to help make movement feel smoother on ground.

Balance Changes
  • Wood Pawn:

  • Nerfed 4-shot burst into 3-shot burst

  • Slightly buffed firerate

  • Slightly nerfed reload time

  • Nerfed jump cooldown from 4 seconds to 5 seconds

  • Made jump slightly higher

  • Wood Queen:

  • Large Flamethrower DPS increase

  • Flamethrower takes longer to recharge and needs to recharge more often

  • Wood King:

  • Increased all flame damage

  • Slight slam adjustments to make it feel more intuitive to use

  • Wood Knight:

  • Toned down wallride VFX to increase visibility

  • Original Bishop:

  • Can no longer block while gliding.

Bug Fixes
  • Further improved black bishop's momentum issues coming off of glide.

  • Fixed wood pieces' SFX not respecting user settings and playing at full volume.

**

Developer Notes**

  • Here is the first real round of balancing for the wooden pieces. The wooden pieces have definitely pushed the limits of movement so I decided to devote most of this week's FPS Chess development time to trying out a new game setting to limit the board size as the time goes on.

  • To keep things improving please continue leaving your thoughts on the new changes and what balance changes you want to see in the future in the new official discord or on the steam community discussions page.

  • While spending one day a week on FPS Chess and the rest of my time on FPS Chess 2 I will be attempting to do one FPS Chess patch every Wednesday if possible so please keep looking forward to them!

FPS Chess - Version 1.2.1

Changed
  • Nerfed wooden rook's steam launch cooldown from 5 to 7 seconds
  • Wood knight's explosives will no longer deal damage to the same enemy multiple times in one shot
Fixed
  • Fixed original black bishop's momentum issues coming off of a glide
  • Reworked original king slam to be more stable and harder to glitch through objects
  • Fixed manually triggered shiny black bishop bomb issues
  • Fixed wood pawn only being able to jump forwards
  • Fixed wood king not blocking original queen's thrown pieces
  • Fixed first invite friend button when hosting game not being selectable
  • Fixed some geometry not being climbable anymore since ceiling climbing was removed
  • Removed gap in barrier in original map
  • Fixed some lighting issues in remastered map
Big thanks to everyone supporting the development of FPS Chess 2 by trying out FPS Chess: Ignition!

Version 1.2.1 Patch Notes

Balancing
  • Nerfed wooden rook's steam launch cooldown from 5 to 7 seconds.

  • Wood knight's explosives will no longer deal damage to the same enemy multiple times in one shot.

Bug Fixes
  • Fixed original black bishop's momentum issues coming off of a glide.

  • Reworked original king slam to be more stable and harder to glitch through objects.

  • Fixed manually triggered shiny black bishop bomb issues.

  • Fixed wood pawn only being able to jump forwards.

  • Fixed wood king not blocking original queen's thrown pieces.

  • Fixed first invite friend button when hosting game not being selectable.

  • Fixed some geometry not being climbable anymore since ceiling climbing was removed.

  • Removed gap in barrier in original map.

  • Fixed some lighting issues in remastered map.

Developer Notes
  • Again, thank you everyone who showed their support to the unreleased sequel by playing with the new wood pieces or by dropping any of their thoughts on the new official discord or sharing them in a review or steam discussion thread! The response has given me a lot of optimism and motivation for the sequel so I will giving it my all!

  • The sequel is my primary focus but from here on out I will be devoting one day a week to FPS Chess bug fixes, balancing, and content additions. Please share your thoughts on what you want to see in the next patch on the discord or in the steam community hub.

  • Have a good day

FPS Chess - Version 1.2.0

Added
  • Add FPS Chess: Ignition DLC with a reimagined version of the original map and a new wooden set of pieces with new weapons and abilities
  • Add new icons to show which piece sets are placed in the lobby (original, shiny, wood)
Changed
  • Improve mesh optimizations
Fixed
  • Fix soft lock where both players couldn't take their turn
  • Fix issue preventing many open lobbies from showing up
  • Fix pieces climbing on a flat ceiling
  • Fix king and shiny king's sword from sometimes hitting multiple times per swing
  • Fix Shiny Bishop glide not exploding in some cases

New Content

  • Support the development of FPS Chess 2 and continued updates for FPS Chess with FPS Chess: Ignition, which includes a new reimagined version of the original map and the new "wooden" set of pieces with new weapons and abilities. Anyone can try the new map or pieces by joining the lobby of someone who owns it. For more context and information, read the DLC description on Steam.

  • New icons to show which piece sets are placed in the lobby (original, shiny, wood)

Bug Fixes

  • Fixed soft lock where both players couldn't take their turn

  • Fixed issue preventing many open lobbies from showing up

  • Fixed pieces climbing on a flat ceiling

  • Fixed king and shiny king's sword from sometimes hitting multiple times per swing

  • Fixed Shiny Bishop glide not exploding in some cases

  • More mesh optimizations

**Developer Note **

  • Get involved in the development of FPS Chess 2 and the regular updates to FPS Chess in the meantime by joining the new official discord: https://discord.gg/yVjqGeFtuc

FPS Chess - Version 1.1.2

Balancing
  • Slightly increased shiny pawn's primary fire damage
Bug Fixes
  • Fixed tied matches causing both players to not be able to take a turn.

  • Fixed shiny rook's wall not working for second player in splitscreen.

FPS Chess - Version 1.1.1

New Content
  • You can now make custom boards and use shiny pieces in local splitscreen matches.
Bug Fixes
  • Fixed issue where rook could cancel firing delay to spam shots.

  • Fixed issue where custom chessboards lose password protection.

  • Fixed pawn promotion not taking input from controller in local multiplayer.

  • Improved stability of pawn promotion.

  • Shiny pawn sword no longer sometimes does more damage than intended.

  • Improved shiny king's blocking.

  • Animation playrate fixes for swinging.

  • Lighting and model optimizations for better performance across all machines.

FPS Chess - Version 1.1.0

Hi all,

We're very happy to inform you all that the new shiny pieces are now out of beta! Shiny pieces are new variants of the classic six with new weapons and abilities! You can try them out in game now! There are some changes made based on feedback from the beta as well. Read below for info on this fairly beefy update!

**

New Content

**

  • Just in case you missed it from the beta announcement, you can add shiny pieces individually in the board editor, or replace all the pieces with their shiny version at once in the host menu!

**

Game Balancing

**

The following balance changes were made based on feedback from the beta.

  • Slightly nerfed the Shiny knight's shoot damage and rapid-fire damage.

  • The Shiny Rook's shoot damage has been buffed.

  • The Shiny Pawn's sword throw is now instant.

  • Slightly nerfed the Shiny Pawn's swing damage.

  • Removed the Shiny Queen's damage falloff.

  • Nerfed the Shiny King's helicopter damage.

Bug Fixes

The following bug fixes have been carried over from the beta.

  • Fixed soft lock where both players couldn't take their turn.

  • Fixed soft lock where player joining a game couldn't promote their pieces.

  • Fixed bug where player joining a game could hover multiple pieces simultaneously.

The following are new fixes from the beta.

  • Shiny pawns no longer promote to regular pieces.

  • Fixed a bug where after hosting a match with shiny pieces or a custom board, the next game would use the same board instead of the default board.

  • The tutorial should now use the correct mouse sensitivity based on player settings.

  • Fixed a bug where pieces destroyed in combat would be invisible once play returned to "board mode".

Upcoming Updates
  • Adding the new shiny pieces to local multiplayer.

  • Adding shiny ability gifs to the tutorial menu.

  • Performance updates are being worked on (one thing specifically, reducing the polycount on the pieces themselves).

Note From Developers

Thank you to everyone posting balance feedback for the new pieces! Keep it up, balance changes will continue to come.

FPS Chess - Version 1.0.21

**

Patch Notes

**

  • Fixed client rubberbanding on bishop glide and rook grapple.

  • Fixed client issue where ability cooldowns sometimes didn't refresh to show they were available after the cooldown period ended.