What’s New

FPS Chess — FPS Chess - Version 1.2.2

FPS Chess - Version 1.2.2

Added
  • New experimental time limited duel setting that starts shrinking the playable map area after the set time
Changed
  • Flattened collision on Remastered map's floor to help make movement feel smoother on ground
  • Wood Pawn nerfed from 4-shot burst into 3-shot burst
  • Wood Pawn slightly buffed firerate
  • Wood Pawn slightly nerfed reload time
  • Wood Pawn nerfed jump cooldown from 4 seconds to 5 seconds
  • Wood Pawn jump made slightly higher
  • Wood Queen large Flamethrower DPS increase
  • Wood Queen Flamethrower takes longer to recharge and needs to recharge more often
  • Wood King increased all flame damage
  • Wood King slight slam adjustments to make it feel more intuitive to use
  • Wood Knight toned down wallride VFX to increase visibility
  • Original Bishop can no longer block while gliding
Fixed
  • Further improved black bishop's momentum issues coming off of glide
  • Fixed wood pieces' SFX not respecting user settings and playing at full volume
Content
  • New experimental "time limited duel" setting that starts shrinking the playable map area after the set time.

  • Flattened collision on Remastered map's floor to help make movement feel smoother on ground.

Balance Changes
  • Wood Pawn:

  • Nerfed 4-shot burst into 3-shot burst

  • Slightly buffed firerate

  • Slightly nerfed reload time

  • Nerfed jump cooldown from 4 seconds to 5 seconds

  • Made jump slightly higher

  • Wood Queen:

  • Large Flamethrower DPS increase

  • Flamethrower takes longer to recharge and needs to recharge more often

  • Wood King:

  • Increased all flame damage

  • Slight slam adjustments to make it feel more intuitive to use

  • Wood Knight:

  • Toned down wallride VFX to increase visibility

  • Original Bishop:

  • Can no longer block while gliding.

Bug Fixes
  • Further improved black bishop's momentum issues coming off of glide.

  • Fixed wood pieces' SFX not respecting user settings and playing at full volume.

**

Developer Notes**

  • Here is the first real round of balancing for the wooden pieces. The wooden pieces have definitely pushed the limits of movement so I decided to devote most of this week's FPS Chess development time to trying out a new game setting to limit the board size as the time goes on.

  • To keep things improving please continue leaving your thoughts on the new changes and what balance changes you want to see in the future in the new official discord or on the steam community discussions page.

  • While spending one day a week on FPS Chess and the rest of my time on FPS Chess 2 I will be attempting to do one FPS Chess patch every Wednesday if possible so please keep looking forward to them!

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