Hotfix Patch: V 2.7.1 is live now!
Hello Adventurers,
We are happy to announce that the newest patch 2.7.1 to Green Hell with Update #19 - Flamekeeper is now live!
Crashes:
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The game no longer crashes after destroying constructions that are connected directly to the Elevator
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The game no longer crashes while taking Logs from the Log Stand
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The game no longer crashes after exiting a session while the Eternal Flame is being extinguished
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Opening the Notebook while carrying a lit Torch no longer causes a game crash for other players in the session
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Fixed some additional crashes that occur randomly on saves provided by the community
Flamekeeper:
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Triggers to interact with Eternal Flame should no longer be hard to find if dead Tribesmen are nearby
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The player should not be able to build constructions that block access to the Eternal Flame rewards
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Tribesmen now despawn faster after the Eternal Flame is extinguished
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FX of the ignited Eternal Flame no longer causes graphical distortion
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UI prompts showing the Ritual of Fire events now display properly for all players in the co-op session
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The status of the Eternal Flame is the same for all players after reloading a co-op session
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Bow Trap no longer kills Thugs with one hit
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Tribesmen AI when trying to get to the player should now focus more on destroying constructions
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Tribesmen summoned by the Eternal Flame are now more likely to focus on the Lookout Platforms
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Metal Arrowheads rewarded in the Ritual of Flame are now easier to pick up
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Smoke that appears when Tribesmen try to extinguish Eternal Flame now disappears and appears smoothly
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Voices of Tribesmen spawning for Ritual of Flame are now louder
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Wasp nest attack audio effects are now improved
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The player is no longer able to craft Ritual of Flame Herbs in the Story Mode
Gameplay:
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Taking damage while switching or throwing a weapon no longer causes HUD to get blocked
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Animations of the bow no longer freeze when the player gets damaged during shooting
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The vertical camera angle range is increased - the player can pick up items that are close to Jake's feet
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Receiving damage while switching weapons no longer causes animation mismatch
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The player can no longer use Body Inspection while in the Elevator
The Spirits of Amazonia:
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Jake's hands no longer blur when entering the water in Spirits of Amazonia underwater arena
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The surface of the water in Spirits of Amazonia underwater arena no longer displays a graphical distortion
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Thug Tribesmen should now properly spawn in Spirits of Amazonia camps
Story:
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Tribesmen spawned by low sanity no longer freeze when the player is on the upper levels of a construction
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Skybox no longer displays graphical distortion during the final Dream sequence in the Story Mode
Co-op:
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Meat on the Dryers and Fireside Walls no longer duplicate in co-op sessions
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Icons on the Grill Rack now display properly for all players in the co-op session
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Co-op players are no longer able to insert items into the Fence or Palisade ghost before it is properly set
Constructions:
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Triangular Frame now behaves properly after the constructions underneath it are destroyed
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Weapons no longer change color during interaction with construction ghosts
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The gap between the first snap point to other fences and palisades is reduced
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Grass and tiny plants no longer flicker when a construction is being completed
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Triangular Frames can now be properly placed on upper levels of a construction
UI/Graphics/Accessibility:
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Icons on the items' HUD now display properly in the Expand Menu
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Using the Expand Menu on animals from the Animal Pen no longer causes all animals to freeze
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Texts describing the Venom Wound in the Notebook no longer overlap
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Change Direction' has now a proper Icon when using a Controller
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Notebook tabs now scroll in a proper order when using a Controller
Thank you so much for your support and feedback - we could not find and fix these bugs without you! Remember, you can report any possible issues with the game by sending us a message at support@creepyjar.com
Creepy Jar Team