What’s New

Hollow Knight — Update notes for v1.5.68.11808

Update notes for v1.5.68.11808

  • Added "Borderless" option to fullscreen in video options
  • 64-bit is now required (For players with 32-bit computers the previous version (1.4.3.2) can still be accessed as a beta)
  • Vulkan is now the default graphics API for Linux
  • Enabled controller rumble (only supported for certain configurations, e.g. Xbox One controller on Windows)
  • Hopefully less hitching, and less memory usage on startup (enabled incremental GC, removed heap size increase method)
  • Reduced screen tearing during screen shakes
  • Fixed uncollected Grubfather rewards being miss-able
  • Fixed the Soul Tyrant battle in pantheons getting stuck after being defeated sometimes
  • Fixed death loop if moving too high during Absolute Radiance phase 2
  • Fixed Elderbug's Greenpath hint dialogue
  • Grimm chest reward is now left on the ground if you banish him without collecting it
  • Fixed issues with binding mouse buttons
  • Fixed multi damage sometimes taking too much health with lifeblood
  • Fixed Absolute Radiance music change triggering too early if moving too high in phase 2
  • Fixed Glowing Womb charm becoming inaccessible
  • Sideways dash is now preferred when Dashmaster is equipped (less accidental down dashing!)
  • Fixed issue where Watcher Knight's back roll was not happening
  • Crystal Guardian will now wake up when damaged by area attacks (Spore Shroom, etc)
  • Fixed damage inconsistency with area attacks on Radiance, Absolute Radiance, and Pure Vessel
  • Fixed settings changed in pause menu being reset when quitting to menu
  • Fixed damage sometimes not being applied correctly to Nail Arts when using the Fury of the Fallen charm
  • Fixed dialogue box getting stuck when talking to Cloth in Queen's Gardens
  • Fixed issue where closing the brightness menu in-game would in some cases restart the game
  • Various minor map fixes
  • Various minor translation fixes
  • Other minor fixes
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