libgdx 1.13.0

1.13.0
Added 10
  • Vector2 static methods for angleDeg and angleRad
  • API to get user input with native text fields
  • Ability to reset a particle effect without starting it
  • Status detection for HTTP requests
  • Audio device selection on GWT
  • Antialiasing flag to ScreenUtils
Fixed 10
  • Scene2d.ui layout for fractional positions and sizes
  • Timer#stop to remember time spent stopped and delay tasks when started again
  • Delta time not being reset when resizing
  • Intersector.intersectPolygons() corner case
  • Screen to implement Disposable
  • Scroll pane scrolling only when it has scroll focus
Removed 1
  • 2D Particle Editor from main repository

From libgdx

It has been some time since our last release, but version 1.13.0 of libGDX brings plenty of improvements and bug fixes. Check out our blog post to find out more!

Full Changelog: https://github.com/libgdx/libgdx/compare/1.12.1...1.13.0

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