libgdx 1.14.2

1.14.2
Added 1
  • Add putMissing() to maps
Changed 3
  • Revert to set addAll returning void
  • Use Shewchucks exact predicates and infinite super-triangle DelaunayTriangulator
  • Change default BULLET char from Windows-1252 to Unicode
Fixed 4
  • Fixed stuck over state when ClickListener is cancelled
  • BitmapFontCache.clear() should reset glyphCount
  • Proper handling of GIDs from multiple Tilesets in Tiled Map Templates
  • Fix lwjgl3 OGG memory leak

From libgdx

libGDX 1.14.2 is a minor release containing small fixes and improvements. Check out our blog post to find out more!

Full Changelog: https://github.com/libgdx/libgdx/compare/1.14.1...1.14.2

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