1.14.2
Added 1
- Add putMissing() to maps
Changed 3
- Revert to set addAll returning void
- Use Shewchucks exact predicates and infinite super-triangle DelaunayTriangulator
- Change default BULLET char from Windows-1252 to Unicode
Fixed 4
- Fixed stuck over state when ClickListener is cancelled
- BitmapFontCache.clear() should reset glyphCount
- Proper handling of GIDs from multiple Tilesets in Tiled Map Templates
- Fix lwjgl3 OGG memory leak
From libgdx
libGDX 1.14.2 is a minor release containing small fixes and improvements. Check out our blog post to find out more!
- Update version after release by @obigu in https://github.com/libgdx/libgdx/pull/7797
- Sort improvements by @NathanSweet in https://github.com/libgdx/libgdx/pull/7796
- Fixed stuck over state when ClickListener is cancelled by @NathanSweet in https://github.com/libgdx/libgdx/pull/7795
- Add missing changelog entries for 1.14.1 [ci skip] by @crykn in https://github.com/libgdx/libgdx/pull/7804
- BitmapFontCache.clear() should reset glyphCount. by @tommyettinger in https://github.com/libgdx/libgdx/pull/7803
- Revert to set addAll returning void. by @NathanSweet in https://github.com/libgdx/libgdx/pull/7805
- Use Shewchucks exact predicates and infinite super-triangle DelaunayTriangulator by @Berstanio in https://github.com/libgdx/libgdx/pull/7800
- Minor oversight in CHANGES by @SomeTroglodyte in https://github.com/libgdx/libgdx/pull/7807
- Change default BULLET char from Windows-1252 to Unicode. by @tommyettinger in https://github.com/libgdx/libgdx/pull/7810
- Add putMissing() to maps. by @NathanSweet in https://github.com/libgdx/libgdx/pull/7814
- Tiled Map Template Fixes, Proper handling of GIDs from multiple Tilesets. Fix for issue #7726 by @BoBIsHere86 in https://github.com/libgdx/libgdx/pull/7742
- Fix lwjgl3 OGG memory leak by @Berstanio in https://github.com/libgdx/libgdx/pull/7808
Full Changelog: https://github.com/libgdx/libgdx/compare/1.14.1...1.14.2