[9/12/19] Patch Notes
- Improve the shader compilation process to improve performance upon first time initialization
- Localization updates and fixes
- Fix several issues with 21:9 screen resolution
- Fix an issue with 21:9 screen resolution and Colour-blind mode
- Auto-configuration and Benchmark fights no longer increase the statistic of Pints of Blood Spilled
- Fix an issue with the game not loading when defocused during initialization
- Fix an issue with the Tower Ending not pausing when the title was minimized
- Fix a UI/input issue in Kombat League post-match menu
- Fix an issue with directional buttons getting reversed in the Button Log when recording AI
- Fix placeholders in the Pause Menu move list when recording AI
- Fix multiple minor issues with Mouse/Keyboard input
Hello all, Please find the patch notes for today's patch below!
• Improved the shader compilation process – improving performance upon first time initialization. • Fixed several issues with 21:9 screen resolution • Fixed an issue with 21:9 screen resolution and Colour-blind mode. • Auto-configuration and Benchmark fights no longer increase the statistic of "Pints of Blood Spilled" • Fixed an issue with the game not loading when defocused during initialization. • Fixed and issue with the Tower Ending not pausing when the title was minimized. • Fixed a UI/input issue in Kombat League post-match menu. • Fixed an issue with directional bluttons getting reversed in the Button Log when recording AI. • Fixed placeholders in the Pause Menu move list for some when recording AI. • Fixed multiple minor issues with Mouse/Keyboard input • Localization updates and fixes.