Mortal Kombat 11 — [9/12/19] Patch Notes

[9/12/19] Patch Notes

Changed 2
  • Improve the shader compilation process to improve performance upon first time initialization
  • Localization updates and fixes
Fixed 9
  • Fix several issues with 21:9 screen resolution
  • Fix an issue with 21:9 screen resolution and Colour-blind mode
  • Auto-configuration and Benchmark fights no longer increase the statistic of Pints of Blood Spilled
  • Fix an issue with the game not loading when defocused during initialization
  • Fix an issue with the Tower Ending not pausing when the title was minimized
  • Fix a UI/input issue in Kombat League post-match menu

Hello all, Please find the patch notes for today's patch below!

• Improved the shader compilation process – improving performance upon first time initialization. • Fixed several issues with 21:9 screen resolution • Fixed an issue with 21:9 screen resolution and Colour-blind mode. • Auto-configuration and Benchmark fights no longer increase the statistic of "Pints of Blood Spilled" • Fixed an issue with the game not loading when defocused during initialization. • Fixed and issue with the Tower Ending not pausing when the title was minimized. • Fixed a UI/input issue in Kombat League post-match menu. • Fixed an issue with directional bluttons getting reversed in the Button Log when recording AI. • Fixed placeholders in the Pause Menu move list for some when recording AI. • Fixed multiple minor issues with Mouse/Keyboard input • Localization updates and fixes.

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