Update: 0.7.5.7
Hi everyone,
This update focuses on fixing numerous bugs across all maps in the game. A huge thanks to Wolf for the hard work on improving the game!
Storage Day/Night
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Fixed an issue where many objects had incorrect collisions;
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Fixed an issue where many objects were mis-placed or mis-aligned (ex. doors, walls, etc.);
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Map Floor has been fully remade to fix collision attributes;
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Border has been reworked to polish the map;
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Empty buildings have been reworked and added some filling objects;
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Weird placed objects around the map have either been replaced or removed;
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Map has been reworked a bit to change some object placement, visuals, textures and more;
Crash Site Day/Night
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Fixed an issue where the Diner building had a seen through ceiling;
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Fixed an issue where some foliage was either floating or overlapping with other objects;
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Fixed an issue where some windows were not aligned properly;
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Fixed an issue where some vehicles were floating;
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Fixed an issue where some windows were bulletproof;
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Fixed an issue where some objects were overlapping;
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Fixed an issue where some objects had broken textures;
Cargo
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Fixed an issue where some objects had black shaders generated over them;
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Fixed an issue where you could cap the capture point from Top Red Container;
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Reworked some of the collisions to allow more and easier control over parkour;
Sandstorm Conquest/KingOfTheHill
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Fixed an issue where some stairs were seen through;
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Fixed an issue that caused players to get stuck in one of the trucks;
Valley Day/Night
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Fixed an issue where the ammo and healing boxes on the East Spawn did not work;
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Fixed an issue where you could see through a fence and players couldn’t shoot you back;
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Fixed an issue of some objects having incorrect collisions;
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Fixed an issue where some foliage was floating mid air;
Metro
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Fixed an issue where some of the pillars could be seen through;
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Fixed an issue where some parts of the ceiling could be seen through;
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Fixed an issue where some parts of the ceiling were missing;
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Fixed an issue where the arching pillars had incorrect collisions;
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Fixed an issue where some objects were mis-aligned;
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Fixed an issue where some objects had incorrect textures;
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Fixed an issue where some objects had incorrect collisions;
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Removed unused objects and effects that were outside of the map;
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Removed some of the ground rubble collisions that caused the player to be stuck on a pixel;
While we continue to work on improving our maps and fixing bugs, we can’t do this alone. If you find a map bug or anything else, please contact us via a Bug Report (Support Ticket) via our (https://discord.gg/Ywu74qDFXe) server.
You can also support us on (https://www.patreon.com/redaster_polygon) and receive unique rewards, including an exclusive weapon skin, development leaks, and early access to game updates.
—Polygon Team