Quake Champions Season 16 Update
- Added JOKER Quake 2 Grenade Launcher Tri-bolt Vanity Weapon
- Added Ranger Pure Silver Shader
- Added JOKER and JOKER Basic Shaders Bundle to store
- Added Ranger Pure Gold to store
- Added Ranger Pure Silver to store
- Improved collision of an archway near LG on Insomnia
- Sorlag ally spit now has blue steam above it to distinguish it as safe
- Updated anti-cheat
- Fixed exploitative player hiding spot in ring-out area on Corrupted Keep
- Fixed two exploitable totem/turret spots outside the Super Shotgun and Tri-bolt windows on Corrupted Keep
- Fixed wall collision near Lightning Gun Light Armor on Deep Embrace
- Fixed orb exploit at the dock teleport exit on Deep Embrace
- Fixed collision near dock teleport exit on Deep Embrace
- Fixed visibility issues near the murder hole on Deep Embrace
- Fixed an exploitable totem/turret spot in the upper walls in the hallways surrounding the central room on Ruins of Sarnath
- Fixed Death Knight Fire Trail activation and removed damage from standing on the trail in exchange for 100% applying the fire dot
- Fixed issues that prevent sound events from playing when multiple occurrences happened within narrow timeframes for rocket explosions, jumppad sounds, jump sounds, step sounds, and pain sounds
- Fixed NVIDIA Reflex issues on unsupported cards
- Removed Beta Terms link from Legal Docs
Salutations, Quakers!
Our Season 16 Update is now LIVE! This update includes new cosmetics, balance changes, bug fixes, and more!
Season 16 New Content
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Added JOKER - Quake 2 Grenade Launcher Tri-bolt Vanity Weapon
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Added Ranger Pure Silver Shader
Store Updates
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Added JOKER and JOKER Basic Shaders Bundle
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Added Ranger Pure Gold
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Added Ranger Pure Silver
Map Updates
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Corrupted Keep
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Fixed exploitative player hiding spot in ring-out area
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Fixed two exploitable totem/turret spots outside the Super Shotgun and Tri-bolt windows
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Deep Embrace
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Fixed wall collision near Lightning Gun Light Armor
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Fixed orb exploit at the dock teleport exit
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Fixed collision near dock teleport exit
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Fixed visibility issues near the murder hole (double health, double cooldowns)
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Insomnia
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Improved collision of an archway near LG
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Ruins of Sarnath
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Fixed an exploitable totem/turret spot in the upper walls in the hallways surrounding the central room
Champion Updates
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Death Knight - Fixed Fire Trail activation. Removed damage from standing on the trail, in exchange for it 100% applying the fire dot (which is still 10dmg/sec for 7 seconds)
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Sorlag - Ally spit now has blue steam above it, so you know it's safe
Game Updates
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Fixed issues that prevent some sound events from playing when multiple occurrences happened within a narrow timeframe:
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rocket explosions within 200ms
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jumppad sounds within 100 ms
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jump sounds (from the same champion type) within 100 ms
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steps sounds (from the same champion type) within 100 ms
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pain sounds (from the same champion type) within 500 ms
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Fix for NVIDIA Reflex issues on unsupported cards
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Removed Beta Terms link from Legal Docs
Service Updates
- Anti-cheat updates