Quake Champions — Quake Champions Season 25

Quake Champions Season 25

Added 20
  • Quake 2 CHAINFIST Gauntlet vanity item
  • Quake 4 DARK MATTER GUN Rocket Launcher vanity item
  • Quake Wars STROGG LIGHTNING PISTOL Lightning Gun vanity item
  • CTF Tourney competitive game mode with 1-8 players, no bots, one-champion-limit-per-team, 5 second weapon respawn times, no breakables, no killer target cams, and no killer death HP stacks
  • TDM Tourney competitive game mode with 1-8 players, no bots, one-champion-limit-per-team, 15 second weapon respawn times, no item timers, no breakables, no killer target cams, no killer death HP stacks, 10s->5s max forced respawns, and Friendly Fire at 50% damage
  • Force Champion custom game option supporting None, Mystery Champion, or a specific champion
Changed 4
  • Increased CTF flag pickup trigger size from 0.5m to 0.8m radius
  • Active abilities are now disabled when picking up the flag in CTF
  • Pings on the Duel scoreboard are now colored green, yellow, or red based on connection quality
  • Updated anti-cheat to resolve Daemon Tools compatibility issue
Fixed 2
  • Blood Run issue that could cause players to fall out of the map during warmup in Clan Arena
  • Vestibule of Exile decal collision on HA and LG jumppads
Removed 1
  • Mystery Champion game modes from Custom Game in favor of using the new Force Champion setting

Salutations, Quakers! In this December update we've got a whole lot of NEW: vicious new vanity items, new custom game options, and two new competitive modes! Plus, some map fixes and miscellaneous updates. Check out the full notes:

New Content
  • Quake 2 CHAINFIST Gauntlet

  • Quake 4 DARK MATTER GUN Rocket Launcher

  • Quake Wars STROGG LIGHTNING PISTOL Lightning Gun

New Competitive Game Modes added to Custom Game
  • CTF Tourney - 1-8 players, no bots. One-champion-limit-per-team, 5 second weapon respawn times, no breakables, no killer target cams, and no killer death HP stacks

  • TDM Tourney - 1-8 players, no bots. One-champion-limit-per-team, 15 second weapon respawn times, no item timers, no breakables, no killer target cams, no killer death HP stacks, 10s->5s max forced respawns, and Friendly Fire (will initially test 50% damage).

New Custom Game Options
  • Force Champion (supports None, Mystery Champion, or a specific champion of your choosing)

  • Starting Weapons

  • Weapon Respawn Time

  • Active Abilities (now also supports enabling them in modes where they weren't present)

  • Refresh Ability on Spawn (cooldown reset when a player respawns)

  • Max Health & Armor on Spawn

  • Health & Armor Decay

  • Self-Damage

  • Instagib Weapons

  • Instagib Abilities

  • Infinite Ammo

  • Enemy Knockback

  • Friendly Fire

  • Spawn Power-ups

  • Spawn Health

  • Spawn Armor

  • Spawn Ammo

  • Spawn Pickup Weapons

Map Fixes
  • Blood Run - Fixed an issue that could cause players to fall out of the map during warmup, reported in Clan Arena

  • Vestibule of Exile - Fixed decal collision on HA and LG jumppads

Updates
  • CTF - Increased the size of the flag pickup trigger, 0.5m to 0.8m radius

  • CTF - Active abilities are now disabled when picking up the flag

  • Pings on the Duel scoreboard are now colored green, yellow, or red based on connection quality

  • Removed Mystery Champion game modes from Custom Game, as you can now enable it in any game mode using the new settings options

Services Updates
  • Updated anti-cheat, resolved Daemon Tools compatibility issue
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