Quake Champions Fall 2020 Update
The Quake Champions Fall Update is here! This update includes a brand new Cthalha-themed map, and spooky Season 8 Battle Pass rewards just in time for Halloween.
UPDATE HIGHLIGHTS
NEW MAP: DEEP EMBRACE
"And when the day arrives, I'll become the sea. Slip into a deep embrace and let it swallow me."
Ancient moss and monstrous trees have taken root across this island temple of stone and wood. Deep Embrace is an all-new map for Duel, DM, TDM, CA, Instagib, and UHT.
SEASON 8 BATTLE PASS REWARDS
Earn new Halloween-themed vanities and Quake II weapons in this season's Battle Pass.
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OLD PAINLESS – Quake II Chaingun, a vanity for the Heavy Machinegun
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**EXECUTIONER **– Quake II Hyperblaster, a vanity for the Super Nailgun
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**INCINERATOR **– Quake II Ground Zero Plasma Beam, a vanity for the Lightning Gun
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Anarki WARLOCK BROOM Halloween vanity
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DOOM Slayer JACK-O-LANTERN Halloween vanity
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Galena WITCH'S HAT Halloween vanity
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Nyx WITCH's HAT Halloween vanity
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Ranger JACK-O-LANTERN Halloween vanity
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Slash WITCH's HAT Halloween vanity
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New Lore – **Dreamer **– Collect all 6 to unlock the Master shader for Gauntlet, Tri-bolt, and Rocket Launcher
MAP UPDATES
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Burial Chamber - Duel support added, available in Custom Game
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Burial Chamber - Added two Lights armors to TDM/FFA/Duel item layout
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Church of Azathoth - Fixed collision at Mega Health
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Ruins of Sarnath - Fixed collision above the lg jumppad
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The Molten Falls - Removed the collision exploit in the MH-side vista
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Tower of Koth - Removed the mega-health-side Shotgun in Duel
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Tower of Koth - Fixed power-up initial spawn times
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Tower of Koth - Fixed hole in geometry near the base of the Protection balcony
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Tower of Koth - Fixed exploitative collision outside window, where players could hide
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Tower of Koth - Removed 4 hourglasses in Duel (two near tower, two near RG)
CHAMPION BALANCE
- Death Knight - enabled fire trail dot
WEAPON BALANCE
- Shotgun farspread increased from 850 to 900
GAME MODE UPDATES
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Duel - Minimum respawn distance lowed from 50m to 35m radius, 40m to 50m tall
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Duel - Reduced minimum respawn time from 3 to 2 seconds
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Unholy Trinity - Disabled power-up spawns
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Added CA style damage scoring to CTF, SAC, SLP
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Clan Arena 2v2 has been removed from Ranked Play, still available in Custom Game
VIDEO OPTIONS
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Added Bloom Toggle
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Added Flares Toggle
SOUND IMPROVEMENTS
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Increased the volume of third person movement sounds in the mix by +2db
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Changed the Strogg pain sounds to make the pain levels more distinct
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Changed the Quad and Protection pickup sound effects to no longer reuse the Mega Health pickup sound
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Added a unique sound effect for when Protection wears off
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Updated the firing sound for THE ORIGINAL Quake 1 Rocket Launcher
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Fixed the CITIZEN KANE Macheingun single shot sound, which was causing two shot sound effects for a single bullet tap
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Fixed the CITIZEN KANE Machinegun reload click delay
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Fixed the RAVANGER Super Nailgun firing sound when rapidly tapping fire
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Fixed flyby and impact sounds for the RAVANGER projectiles, they were using the DISRUPTOR sounds
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Added four new (louder) wooden footstep sounds that have a more pronounced "wood thomp" to them to help players identify when someone is moving on wooden surfaces
UI
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Fixed the alignment of Athena’s grappling hook crosshair
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Added a gradient behind the custom game lobby map description for improved readability
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Removed "Appearance" tab label in Customization
CUSTOMIZATION
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Added charcoal weapon shaders
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Orange weapon shaders updated (slightly darker orange)
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Fixed the Corpse Grinder hoverboard vanity item in Medium quality
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Fixed the TESLA Lightning Gun model quality in Low, Medium, and High
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Removed the third-person glowing dynamic light from the Long-Stem Railgun
PROGRESSION
- Increased the Avatar of Death medal XP from 10 to 1000