What’s New

Quake Champions — Mid-Winter 2022 Update

Mid-Winter 2022 Update

Hello Quakers!

Our Mid-Winter Update is now live, and brings a host of balance changes, tweaks, and bug fixes:

MID-WINTER UPDATE
MAP UPDATES

Deep Embrace

  • Fixed the collision issue near lower Light Armor

  • Added ability collision in the vista outside the power-up window

Exile

  • Fixed the collision at Heavy Machinegun Teleporter

Insomnia New Duel item layout:

  • Railgun moved to Power-up Dungeon

  • Shotgun moved to Railgun Ledge

  • Dungeon Cooldowns moved up above where they are in TDM/FFA

  • Fixed Duel & TDM starting spawns, updated respawn locations

  • Fixed collision issue at Heavy Armor window above the jumppad (dire orb could go out of the map)

  • Fixed a visibility popping issue at lower archway near Super Nailgun

  • Disabled the commemorative 25th Anniversary banners in all maps except The Dark Zone

CHAMPION UPDATES

Clutch

  • Starting Armor Points increased from 75 -> 100

SCALEBEARER

  • Reduced passive Forward Ground Acceleration from 0.75 to 0.5

  • Reduced Bullrush Ground Acceleration from 170 to 150

  • Reduced Interruption Speed from 240 ups to 200 ups; if a rushing Scalebearer is slowed below the interruption speed, the Bullrush will stop

  • Added a 200-320 ups damage range for Bullrush so that below 320 ups hits deal 25 dmg instead of 0 dmg (This is only during bullrush, still no passive damage below 400 ups)

WEAPON UPDATES

SHOTGUNS

  • Added a center pellet to both Shotguns (increasing both max damages by 5, to 85 & 125 max dmg)

NAILGUNS

  • Nails now do 10 & 15 damage instead of 12 & 20 (which is 100 & 150 DPS instead of 120 & 200 DPS) — BUT they are easier to hit with now. Nails are now 10u wide instead of 6.4u wide

SOUND UPDATES

  • New Audio Hit Beep Options: ( OFF | DAMAGE DEALT | ADDITIVE )

  • Reduced elevated pitch range from |-6 steps to +8 steps| to |-4 steps to +4 steps|

  • Reduced elevation distance volume reduction from -5db to -3db at the max attenuation

  • Fixed landing & fall sound volumes & mix

  • Fixed Slash third-person crouchslide sounds after death

  • Increased the volume of the Strogg >25 hp pain sounds

  • Added four new Strogg VO lines (1 frag, 1 assist, 1 respawn, 1 low health)

  • Prevent change weapon sound events from playing from the corpses of dead players & bots

  • Increased Diablo SSG shot sounds by +2db

  • Increased global max sound events value

  • Made pain sounds for teammates quieter

  • Fixed Localized VO for Athena, Death Knight, and Strogg medals: Air Assualt, Bombardment, Floor Is Lava, Psi Radar, Rope Trick, Smelter, Swinger, and Trident

  • Fixed Tribolt max sound instances

Athena Ability VO:

  • Reduced the first-person VO occurrence from 90% of the time to only 50% of the time

  • Reduced the volume by -2db

  • Reduced the chance of the "Woohoo" VO from 10% to 5%

BOT UPDATES
  • Slight nerf to bots' nailgun skills

  • Ability usage improvements

MISCELLANEOUS
  • Allow new unidentified hardware detections to be set to ultra/high instead of med/low

  • CTF - once again schedule end-of-game after the final capture, but now with a 1-second delay, instead of none or 3

  • UI – Decreased the length of the Ranking Up & Down animations

  • Fixed Anarki & Galena pink armor shaders

  • Fixed the texture quality for all Lore Vanity items (Scroll 10)

  • Fixed watermark code that was trying to drop the "-master-https" string

  • Fixed a typo in the weapon switch/railgun loading screen hint

  • Added a game tip about pain sounds to the loading screen hints

SERVICES
  • Anti-cheat updates
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