Quake Champions - October 3 Hotfix
We've fixed some issues in today's hotfix, now live:
Fixes
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Fixed a crash that could occur when another Keel player or a bot fires a grenade that explodes after bouncing and hitting no opponents
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Fixed Keel's grenade explosion from showing up at the map origin
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Fixed Keel grenade explosions not being visible when directly hitting players or when taking a direct hit from Keel's grenade
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Fixed Doom Slayer Berserk speed
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Fixed Athena's pull speed. Holding backwards will no longer cause her pull speed to be slower than intended
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Fixed double body collisions during Athena grapple body slams
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Fixed Athena's missing grapple flyby sound
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Fixed the ETF Rifle's fletchette nail visibility
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Fixed a hit beep bug when the damage dealt was exactly 25, 50, or 75
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Fixed errors from deprecated sound event sources
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Fixed gore blood FX particle emission source
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Fixed breakables FX generation
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Fixed Q4 RL explosion sounds
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Replaced pitching effects in projectile flyby sound events
Service Updates
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Anti-cheat updates
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Updated the AMD GPU Service Library
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Updated the D3D Compiler Library