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Quake Champions — Quake Champions - October 3 Hotfix

Quake Champions - October 3 Hotfix

We've fixed some issues in today's hotfix, now live:

Fixes
  • Fixed a crash that could occur when another Keel player or a bot fires a grenade that explodes after bouncing and hitting no opponents

  • Fixed Keel's grenade explosion from showing up at the map origin

  • Fixed Keel grenade explosions not being visible when directly hitting players or when taking a direct hit from Keel's grenade

  • Fixed Doom Slayer Berserk speed

  • Fixed Athena's pull speed. Holding backwards will no longer cause her pull speed to be slower than intended

  • Fixed double body collisions during Athena grapple body slams

  • Fixed Athena's missing grapple flyby sound

  • Fixed the ETF Rifle's fletchette nail visibility

  • Fixed a hit beep bug when the damage dealt was exactly 25, 50, or 75

  • Fixed errors from deprecated sound event sources

  • Fixed gore blood FX particle emission source

  • Fixed breakables FX generation

  • Fixed Q4 RL explosion sounds

  • Replaced pitching effects in projectile flyby sound events

Service Updates
  • Anti-cheat updates

  • Updated the AMD GPU Service Library

  • Updated the D3D Compiler Library

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