Quake Champions Season Mid-Summer Update
QuakeCon is almost here (August 18-20!), and we’ve got a bevy of map and game updates in our last update before the Quake World Championship!
Map Updates
Awoken
- Fixed level of detail popping of columns at a great distance
Blood Covenant
- Fixed sacrifice domains
Burial Chamber
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Fixed player collision on small staircases to each side of the main ramp
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Fixed where rockets could pass through a small hole in the lower stairs in the main ramp
Corrupted Keep
- Reverted optimizations that have proved to have mixed or negative results
Insomnia
- Fixed player collision issues near the Machine Gun
Lockbox
- Fixed a UI loading screen issue
Tower of Koth
- Fixed bots from looping through the mega teleporters This was fixed but didn't make it into this build.
Vale of Pnath
- Fixed visibility blocker issues near heavy armor, when viewed from the rg pit light armor.
Game Updates
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Fixed timings on the N22 Shotgun scope
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Changed player profile to use most kills instead of most play time for favorite champion
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Reduced texture memory usage
Store Updates
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Added Season 15 ETQW Weapons
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Added Season 15 ETQW Weapon Shaders
Anti-cheat Updates
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Security updates
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Proton compatibility resolved
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Added error code message box