What’s New

RaceRoom Racing Experience — Patch Notes - 21st May 2026

Patch Notes - 21st May 2026

Added
  • Add Championships tab to Ranked Multiplayer with DTM Esports 2026 as the first championship
Changed
  • Rebuild side draft model to properly separate clean air, slipstream, and side draft, with the overtaken car gaining drag when another car runs alongside and slightly behind it
  • Reduce per-server bandwidth usage on dedicated servers
  • Increase Audi R8 LMS GT3 Evo II fuel tank range to 125 litres to equalize stint lengths
  • Improve downshifts in Automatic Gearbox mode for Audi R8 LMS GT3 Evo II
  • Improve downshifts in Automatic Gearbox mode for BMW M4 GT3 Evo
  • Improve downshifts in Automatic Gearbox mode for Ferrari 296 GT3
  • Retune Lamborghini Huracan GT3 Evo II default suspension with revised front and rear anti-roll bar settings and stiffer default spring
  • Improve downshifts in Automatic Gearbox mode for Lamborghini Huracan GT3 Evo II
  • Improve downshifts in Automatic Gearbox mode for McLaren 720S GT3 Evo
  • Improve downshifts in Automatic Gearbox mode for Mercedes-AMG GT3
  • Improve downshifts in Automatic Gearbox mode for Porsche 992 GT3 R
  • Increase precision in texture coordinates for various cars to reduce distortion on logos positioned on round shaped car parts
Fixed
  • Fix case at Ningbo where going off track near the wall would cause the player to miss crossing a sector time gate and the lap would not count

Today's update brings DTM Esports 2026 to Ranked Multiplayer as the first championship in the new format, a rebuilt side draft model, a first round of rework on dedicated server performance, and a set of GT3 physics ahead of DTM esports.

Championship mode in Ranked Multiplayer

There's a new Championships tab in the Ranked Multiplayer menu, and DTM Esports 2026 is the first championship to appear there. This is the first time a full championship structure lives inside Ranked, so the layout will most likely be evolving as we see how it's used. Make sure you share your feedback on the interface with us on (https://discord.gg/raceroom).

Side draft, rebuilt

Moritz Löhner flagged to me on Discord a couple weeks ago that side-by-side situations weren't behaving right, which kicked off an investigation, and you got the result of this rework in today's update.

The physics model now properly separates three cases: clean air, the slipstream behind a car, and the side draft alongside it. Sitting in another car's slipstream still gives you reduced drag, and the leading car's own drag drops slightly as you fill the low pressure area behind it. The new part is the side draft itself. When you pull up alongside and slightly behind the car ahead, roughly half to three quarters of a car length back, that leading car picks up extra drag. The car doing the overtaking isn't penalized.

The effect is strongest when the two cars are close together side to side and fades smoothly as the gap opens up. On a long straight, the car being overtaken loses a bit of top end while you're alongside it, which changes how side-by-side runs and late braking into the next corner play out.

A couple real life examples of side-draft in action:

Dedicated server bandwidth

This is the first part of a wider rework of netcode performance. From today, each dedicated server uses less bandwidth. CPU usage is the next area being worked on, with the longer term goal of larger online grids without giving up stability. As we have a lot of priorities lined up, we don't have a precise timeline to share at this point for the delivery of that CPU pass.

Patch Notes

Update details: Download size = 2.2 GB Client version = 0.9.7.72 Client BuildID = 23292427 Dedicated Server version = 109.0.1640 Dedicated Server BuildID = 23337611

Changelog:

Ranked Multiplayer - Added Championships tab with DTM Esports 2026 as the first championship Physics - Rebuilt the side draft model so a car being overtaken gains drag when another car runs alongside and slightly behind it Dedicated Server - Reduced per-server bandwidth usage Audi R8 LMS GT3 Evo II - Increased fuel tank range to 125 litres to equalize stint lengths, Improved downshifts in Automatic Gearbox mode BMW M4 GT3 Evo - Improved downshifts in Automatic Gearbox mode Ferrari 296 GT3 - Improved downshifts in Automatic Gearbox mode Lamborghini Huracan GT3 Evo II - Retuned the default suspension with revised front and rear anti-roll bar settings and a stiffer default spring, shifting the baseline balance, Improved downshifts in Automatic Gearbox mode McLaren 720S GT3 Evo - Improved downshifts in Automatic Gearbox mode Mercedes-AMG GT3 - Improved downshifts in Automatic Gearbox mode Ningbo - Fixed a case where going off track near the wall would see the player miss the crossing of a sector time gate and the lap would not count Porsche 992 GT3 R - Improved downshifts in Automatic Gearbox mode Various cars - Increased precision in texture coordinates to reduce distortion seen on logos positioned on round shaped car parts

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