What’s New

Rising Storm 2: Vietnam — Green Army Men Update 1.02

Green Army Men Update 1.02

This patch focuses on TTK changes and weapon balancing, implementing feedback from the recent gunplay survey.

General changes :

  • Greatly increased weapon damage across the board

  • Adjusted helicopter crew damage scaling

  • Slightly increased bullet velocity on helicopter mounted weapons

  • Minor adjustments to the handling of all weapons

  • Increased damage and effective radius of explosives

  • Rebalanced carried ammo amounts for Flamethrower and M79

Detailed weapon changes :

  • Major changes to weapon damage and handling :

  • Greatly Increased overall weapon damage.

  • Minor adjustments to weapon handling.

  • Head and neck shots are now instant kills.

  • Low caliber weapons such as pistols and SMGs cannot instant kill at extreme ranges.

  • Increased damage cap for limbs

  • ASSAULT RIFLE

  • Base damage Increased

  • Single fire no longer possesses unique damage model

  • Slightly increased vertical recoil

  • Single fire interval slightly decreased

  • ADS speed slightly decreased

  • MACHINE GUN

  • Base damage increased

  • ADS speed slightly decreased

  • Screen shake multiplier slightly decreased

  • Time to holster increased

  • HELICOPTER MACHINE GUNS

  • Base damage increased

  • Now uses unique damage drop curve

  • Bullet velocity slightly increased

  • Suppression power increased

  • PISTOL

  • Base damage increased

  • Moved model further away from player’s view

  • ADS Field of View adjusted

  • Fire rate slightly increased

  • REVOLVER

  • Base damage increased

  • Reduced camera shake

  • Double action delay slightly increased

  • Fire rate slightly increased

  • SCHMEISSER

  • Base damage increased

  • Slightly increased vertical recoil & recoil recovery rate

  • ADS speed slightly decreased

  • Spread slightly decreased

  • Hipfire spread multiplier decreased

  • SHOTGUNS

  • #00 Buckshot base damage increased

  • No4 Buckshot base damage increased

  • Trench, Duckbill ADS speed slightly decreased

  • ADS Field of View adjusted

  • Stakeout ADS FoV adjusted

  • Reduced pellet spread on Stakeout and Trench shotguns

  • Restored offset sights on Stakeout shotgun

  • Fixed massively increased base damage on Stakeout shotgun, now consistent with others

  • SMG

  • Base damage increased

  • Increased vertical recoil & recoil recovery, fixed recoil duration

  • Hipfire spread multiplier slightly decreased

  • Time to equip slightly decreased

  • Time to holster slightly decreased

  • Spread slightly increased

  • SNIPER RIFLE

  • Base damage increased

  • Slightly increased vertical recoil

  • ADS speed slightly decreased

  • TYPEWRITER

  • Base damage increased

  • Slightly increased vertical recoil & recoil recovery rate

  • ADS speed slightly decreased

  • Spread slightly decreased

  • Hipfire spread multiplier decreased

  • FLAMETHROWER

  • Base damage increased

  • Tweaked recoil to make hose movement feel much smoother

  • Fuel units decreased

  • Maximum range decreased

  • GRENADE LAUNCHER

  • Direct hit damage increased

  • ADS speed slightly decreased

  • Reduced ammo capacity for Buckshot variant:

  • Reduced HE grenades by 2

  • Reduced Buckshot grenades by 4

  • Buckshot 40mm spread decreased

  • Buckshot hip fire spread multiplier decreased

  • EXPLOSIVES:

  • C4 CHARGE

  • Base damage increased

  • 25% damage bonus against vehicles

  • Explosive radius increased

  • FRAG GRENADE

  • Base damage increased

  • Explosive radius increased

  • WHITE PHOSPHORUS

  • Base Damage increased

  • Fumes DoT increased

  • 40mm HE GRENADE

  • Base damage increased

  • Explosive radius increased

Thank you for your continued feedback and support. Regards, The Green Army Men Team.

View original