RPCS3 v0.0.42

v0.0.42Desktop

v0.0.42 Alpha

Added 4
  • Add "Enable Mouse-based Gyro" setting to I/O config
  • Add exit game shortcut to Qt
  • Add integrity check to PSN Content, DLC and Game Update files
  • Add user agent to curl requests
Changed 16
  • SPU LLVM: Use 128-bit SVE2 for FMS
  • SPU LLVM: Idiomatic FSM implementation for ARM64
  • SPU LLVM: SVE multiply optimizations (ARM)
  • Vulkan: Autogrow descriptor pools based on demand
  • Make FFB direction encoding for emulated G27 configurable
  • Present Wii instruments as PS3 instruments in USB device emulation
Fixed 14
  • Initialize rtmidi async
  • CellAudio: fix _mxr000 surmixer event-queue key constant
  • RSX: Handle mipmap sampling edge case when SNORM emulation is active
  • CellAudio: Fix _mxr000 event queue hack
  • SPU/PPU: Implement PPU reservation priority over SPUs
  • SaveStates: Fix lv2_timer serialization
Removed 1
  • Remove ffmpeg directshow backend

Please note that our version increases are landmarks and not stable builds Always download the latest build from https://rpcs3.net/download

Note: These are NOT stable builds. RPCS3 is a rolling release software without stable builds. These are random tags we do from time to time. Do NOT use the branch from these tags to package RPCS3.


What's Changed

Full Changelog: https://github.com/RPCS3/rpcs3/compare/v0.0.41...v0.0.42

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